IIRC clouds were moved into bin 10 to improve appearance vis-à-vis
particles. If we put clouds back into bin 9 and particles remain in 10
all
the cooling towers, chimney efflux, aircraft contrails, exhausts etc. are
drawn after the clouds i.e, in front. Rather looks as if we can have
realism
On Mon, 2011-12-12 at 22:58 +0100, ThorstenB wrote:
Btw, is there a way to influence the audio level of AI sounds? Would be
nice if sounds could be muffled in inside views (i.e. cockpit/inside
view), while they should have normal/higher volume in outside views (and
there should be no
Greetings all,
After a number of discussions on the forums and e.mails I've put a
patch together that extends the nasal interfaces for airportinfo() and
navinfo(). As the patch outlines these are backward compatible, they
only look for optional extra parameters, otherwise existing nasal code
Erik
On Mon, 2011-12-12 at 20:22 +0100, ThorstenB wrote:
Hi Erik,
Am 12.12.2011 13:31, schrieb Erik Hofman:
I've implemented a mechanism to free OpenAL sources that are farther
away than max-distance (3km for the current AI models). This might
solve
your problems, although it
On Tue, 2011-12-13 at 09:17 +, Vivian Meazza wrote:
As of this mornings Git with MSVC10 build and WinXP I'm getting this
continuously repeated:
Sound manager: No more free sources available!
I'm working on it. It turned out testing with the UFO alone was not
sufficient.
Erik
Thorsten wrote:
IIRC clouds were moved into bin 10 to improve appearance vis-à-vis
particles. If we put clouds back into bin 9 and particles remain in 10
all
the cooling towers, chimney efflux, aircraft contrails, exhausts etc.
are
drawn after the clouds i.e, in front. Rather looks
2011/12/12 Mathias Fröhlich mathias.froehl...@gmx.net:
As an answer to the previous mail, point sprites may help here too. You will
get the bilboard effect for free.
We have a queriable limit in the maximum supported point size which nobody
guarantees to be really high. But in reality point
On Tue, 13 Dec 2011 19:53:07 +1100, Scott wrote in message
1323766387.24670.6.ca...@goat.planetscott.net:
Greetings all,
After a number of discussions on the forums and e.mails I've put a
patch together that extends the nasal interfaces for airportinfo() and
navinfo().
..these can be
Hey all,
I have a quick question for the git experts among us. I've done some
googling, but I must not have my search query phrased exactly right, or
maybe I don't quite know the right git terminology for what I want to do.
Hopefully it's simple enough.
I have a local project here that uses
On Tuesday 13 December 2011 13:19:25 Curtis Olson wrote:
I have a local project here that uses git and has a single master branch.
I had a wild and crazy idea that I wanted to explore, but knew it would
involve a lot of code refactoring and rearchitecting -- I didn't want to
mess up my good
Am 13.12.2011 20:19, schrieb Curtis Olson:
Hey all,
I have a quick question for the git experts among us. I've done some
googling, but I must not have my search query phrased exactly right,
or maybe I don't quite know the right git terminology for what I want
to do. Hopefully it's simple
On Tue, 13 Dec 2011, Curtis Olson wrote:
Hey all,
I have a quick question for the git experts among us. I've done some
googling, but I must not have my search query phrased exactly right, or
maybe I don't quite know the right git terminology for what I want to do.
Hopefully it's simple
Thanks to all who responded! Turned out to be a lot easier than I was
expecting. :-)
On Tue, Dec 13, 2011 at 1:47 PM, Anders Gidenstam
anders-...@gidenstam.orgwrote:
On Tue, 13 Dec 2011, Curtis Olson wrote:
Hey all,
I have a quick question for the git experts among us. I've done some
Certainly - git _is_ easy! (well, sometimes...)
Torsten
Am 13.12.2011 20:53, schrieb Curtis Olson:
Thanks to all who responded! Turned out to be a lot easier than I was
expecting. :-)
On Tue, Dec 13, 2011 at 1:47 PM, Anders Gidenstam
anders-...@gidenstam.org mailto:anders-...@gidenstam.org
Hi Jakub,
- Mail original -
De: jakubzavrel jakubzav...@seznam.cz
Hi,
I want to use 3D stereoscopic view. I have head mounted display from
Sensics, that means separetes displays for both eyes. I want to use
vertical split, it works great, but I need specific angles of view
not
Robin has updated apt.dat and nav.dat...
-- Forwarded message --
Date: Tue, 13 Dec 2011 13:38:01 -0800
From: Robin Peel ro...@xsquawkbox.net
Reply-To: x-plane-t...@yahoogroups.com
To: 'X-Plane Technical Group' x-plane-t...@yahoogroups.com,
'X-Plane News Group'
Hi,
On Tuesday, December 13, 2011 15:31:43 Csaba Halász wrote:
2011/12/12 Mathias Fröhlich mathias.froehl...@gmx.net:
As an answer to the previous mail, point sprites may help here too. You
will get the bilboard effect for free.
We have a queriable limit in the maximum supported point
Stuart,
On Monday, December 12, 2011 14:38:37 Vivian Meazza wrote:
IIRC clouds were moved into bin 10 to improve appearance vis-à-vis
particles. If we put clouds back into bin 9 and particles remain in 10 all
the cooling towers, chimney efflux, aircraft contrails, exhausts etc. are
drawn
Hi all,
Didn't saw this info coming up here. If so, sorry for the reminder :P
See: http://flightgear.org/forums/viewtopic.php?f=67t=14597
Kind regards,
David (itchi)
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