Re: [Flightgear-devel] Lightmap question

2013-05-01 Thread Vivian Meazza
Tom, > -Original Message- > From: Thomas Albrecht [mailto:ra...@web.de] > Sent: 30 April 2013 23:48 > To: flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] Lightmap question > > Dear shader experts, > > Can I have a single-channel lightmap, and still use a vec3d in my

Re: [Flightgear-devel] Lightmap question

2013-05-01 Thread Vivian Meazza
Tom > -Original Message- > From: Vivian Meazza [mailto:vivian.mea...@lineone.net] > Sent: 01 May 2013 08:47 > To: 'FlightGear developers discussions' > Subject: Re: [Flightgear-devel] Lightmap question > > Tom, > > > -Original Message- > > From: Thomas Albrecht [mailto:ra...@web.

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread Vivian Meazza
Heiko > Sent: 30 April 2013 18:46 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Atmospheric Light Scattering > > > Now, sorry, FG snapshots With ALS and Without Rembrandt > > https://sites.google.com/site/grtuxhangarctd/other-download/ > > P-38_demo1.png > > > > Who

Re: [Flightgear-devel] Lightmap question

2013-05-01 Thread Thomas Albrecht
> You can do what you want, but not inline in the model.xml file - the > type="vec3d" is not recognized anywhere outside an effect and is causing the > error. > Do your effect config in a local .eff file, then inherit from that in your > model. Thanks Vivian, I wasn't aware of that. Works great

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
Arnt, I could not answer that question "..yes? I'd like to see the commandlines and menu options you used to create these screenshots so we can try reproduce them. This _may_ e.g. be a driver bug on only your box." Here you will find both files content which answer your request: https://sites.g

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread Arnt Karlsen
On Wed, 1 May 2013 14:00:03 +0200, grtuxhangar wrote in message : > Arnt, > > I could not answer that question ..those are 2 questions on the same thing, #1 > "..yes? I'd like to see the commandlines and ..#2: > menu options you used to create these screenshots .."#3" is why I wand your ans

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
Arnst you wrote > menu options you used to create these screenshots .."#3" is why I wand your answer(s): > so we can try reproduce them. I am not sure i understand your question : You want to know how does the screenshots were done ? I gave you the answer before Just USE==> F3 ke

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
sorry, you must read Which is not useful here since the diff is: FROM ==> Without Rembrandt and Without Atmospheric.LS which is the most simple, VERSUS ==> Without Rembrandt and With Atmospheric.LS. On 1 May 2013 16:59, grtuxhangar team wrote: > Arnst > > > you wrote > > > menu options you

Re: [Flightgear-devel] Tree issues

2013-05-01 Thread Stuart Buchanan
On Thu, Apr 25, 2013 at 11:50 PM, Vivian Meazza wrote: > I'm using a very recent pull of fgdata with no local mods. The "hat effect" > shows up from low angles in all material modes - regional/global/dds. It's > most apparent at EGMH, but can also be seen at KSFO. At higher angles or if > I zoom in

[Flightgear-devel] Further enhancement to checklists - binding support

2013-05-01 Thread Stuart Buchanan
Hi All, I've just pushed a further enhancement to the checklist feature. Aircraft authors may now add one or more elements to a checklist . Conceptually, these are the actions that the user should execute to complete the item. The checklist GUI displays items with such elements with an additi

Re: [Flightgear-devel] Tree issues

2013-05-01 Thread Vivian Meazza
: Stuart > Sent: 01 May 2013 22:09 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Tree issues > > On Thu, Apr 25, 2013 at 11:50 PM, Vivian Meazza wrote: > > I'm using a very recent pull of fgdata with no local mods. The "hat effect" > > shows up from low angles in all m

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread Arnt Karlsen
On Wed, 1 May 2013 16:59:41 +0200, grtuxhangar wrote in message : > Arnst > > > you wrote > > > menu options you used to create these screenshots > > .."#3" is why I wand your answer(s): > > so we can try reproduce them. > > I am not sure i understand your question : > > You want to know h

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
Arnt Oh sorry , i thought you were using FG for years. I know at the beginning we could have some problem. NO it is not MY F3 KEY it is an FG feature Key. Just look at the fgdata/keyboard.xml content. you will notice at the line 1134 the key F3 Capture screen That file is very useful