On Fri, 2007-06-15 at 19:33 -0500, Curtis Olson wrote:
> On 6/15/07, Jonathan Wagner wrote:
> Just a thought for the rest of the list. Now that
> OpenSceneGraph-2.0
> has been released, what are the thoughts on setting that as a
> "fixed"
> dependency for no
Olaf Flebbe wrote:
>Him
>
>If I remember correctly, Aerotro discovered these kind of bugs have been
>only in the WIndows/plib code (both in the build 1 supplied by Fred
>Bouvier and a build I offered a few weeks before).
>
>The OSG build seems to be fine. So I would suggest: The plib branch is
On 6/15/07, Jonathan Wagner wrote:
Just a thought for the rest of the list. Now that OpenSceneGraph-2.0
has been released, what are the thoughts on setting that as a "fixed"
dependency for now (i.e., future development should work on
OpenSceneGraph-2.0). With one of the latest patches to the p
Just a thought for the rest of the list. Now that OpenSceneGraph-2.0
has been released, what are the thoughts on setting that as a "fixed"
dependency for now (i.e., future development should work on
OpenSceneGraph-2.0). With one of the latest patches to the plib branch
in CVS, FlightGear stil
hi,
I tested successfully MP AAR with the A-10 and the (patched) Harrier.
Thanks to our friend MOBIL2 :)
Alexis
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alexis bory a écrit :
> Hi,
>
> In the process of fixing the Generic aar.nas and also the Harrier I
> propose this changes:
Ho, sorry, I forgot to comment the debug prints in aar.nas lines 70 & 75:
if (serviceable) {
refuelingN.setBoolValue(refueling);
#print("serv" ~ refueling);
} els
Hi,
In the process of fixing the Generic aar.nas and also the Harrier I
propose this changes:
a) Generic/aar.nas fixed to follow AITanker.cxx
b) Added /systems/refuel/serviceable (bool) for those aircraft having a
particular condition to refueling like hose door or refuel boom. This
props
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Hi,
This patch works around a bug in OSG's handling of modifier keys. The
symptom of the bug is that modifier keys don't appear to be released.
Tim
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Comment: Using GnuPG with Fedora - http
Hi,
A major update to the MSVC8 build system. Updated 3rdParty libpng-1.2.18
and to the OpenSceneGraph 2.0, released today.
Noteworthy: The patch "fgpatch.diff" supplied detects whether the Low
Fragmentation Heap (LFH) is available and enables it. This increases
framerates about 10% for me. (L
Him
If I remember correctly, Aerotro discovered these kind of bugs have been
only in the WIndows/plib code (both in the build 1 supplied by Fred
Bouvier and a build I offered a few weeks before).
The OSG build seems to be fine. So I would suggest: The plib branch is
broken.
Cheers,
Olaf
-
On Friday 15 June 2007 15:10, alexis bory wrote:
> Durk Talsma a écrit :
> > On Thursday 14 June 2007 13:57, Durk Talsma wrote:
> > > Until it works. I'm having a working TACAN again, and I'm still
> > > investigating the contact nodes, The fix for the nasal scripts
> > > looks easy enough, and I'
Hello,
Some time ago, when i clicked on the
Menu/Equipment/GPS Setting/ Get nearest airport
I could get the Airport.
Now It does not work, does anybody else noticed that change ?
Is it a bug ?
Regards
--
Gérard
-
T
Vivian Meazza wrote:
>John
>
>
>
>>Sent: 15 June 2007 16:26
>>To: FlightGear developers discussions
>>Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
>>
>>
>>Vivian Meazza wrote:
>>
>>
>>
>>>embryo plans for adding ground echoes. We have yet to port
>>>
>>>
>>3D clo
John
> Sent: 15 June 2007 16:26
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
>
>
> Vivian Meazza wrote:
>
> >embryo plans for adding ground echoes. We have yet to port
> 3D clouds to
> >osg, so there is no weather to display on t
Vivian Meazza wrote:
>embryo plans for adding ground echoes. We have yet to port 3D clouds to osg,
>so there is no weather to display on the osg version of wxradar.
>
>
>
FWIW...
Unfortunately, I won't have any time for about two or three months, but
might suggest a relook at Mark Harris' code
Durk Talsma a écrit :
> On Thursday 14 June 2007 13:57, Durk Talsma wrote:
> > Until it works. I'm having a working TACAN again, and I'm still
> > investigating the contact nodes, The fix for the nasal scripts
> > looks easy enough, and I'm close to finding out what is going on as
> > to why FGAIT
On 6/15/07, Martin Spott wrote:
Gerard,
"gh.robin" wrote:
> If a person start a project and ignore everything what has been done
before,
> and If that person has worked hard on it, that person could have a
chance to
> offer his own project.
>
> May be a strategy error, but if the result is ri
"gh.robin" wrote:
> Feel free to do what you think to be better for FG.
If it were so easy this is hard to decide !
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
--
On Fri 15 June 2007 14:28, Martin Spott wrote:
> Gerard,
>
> "gh.robin" wrote:
> > If a person start a project and ignore everything what has been done
> > before, and If that person has worked hard on it, that person could have
> > a chance to offer his own project.
> >
> > May be a strategy erro
Gerard,
"gh.robin" wrote:
> If a person start a project and ignore everything what has been done before,
> and If that person has worked hard on it, that person could have a chance to
> offer his own project.
>
> May be a strategy error, but if the result is right .
It's certainly no
On Fri 15 June 2007 13:32, Martin Spott wrote:
> Emmanuel,
>
> Emmanuel Baranger wrote:
> > Update of
> > /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-SR71/Models/Panel/Instrume
> >nts In directory
> > baron:/tmp/cvs-serv26933/Aircraft/Lockheed-SR71/Models/Panel/Instruments
> >
> > Log Message:
>
Emmanuel,
Emmanuel Baranger wrote:
> Update of
> /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-SR71/Models/Panel/Instruments
> In directory
> baron:/tmp/cvs-serv26933/Aircraft/Lockheed-SR71/Models/Panel/Instruments
>
> Log Message:
> Directory
> /var/cvs/FlightGear-0.9/data/Aircraft/Lockheed-
On Fri 15 June 2007 12:47, Jon S. Berndt wrote:
> > Jon,
> > Many thanks,
> >
> > But 404: Page Not Found
>
> Gérard
>
> Make sure that the entire link is on one line - the link needs to end with
> ".pdf". That had been split off in your reply. I wonder if that was the
> problem? These links do wor
> Jon,
> Many thanks,
> But 404: Page Not Found
Gérard
Make sure that the entire link is on one line - the link needs to end with
".pdf". That had been split off in your reply. I wonder if that was the
problem? These links do work:
http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/2002005796
On Friday 15 June 2007 11:40, gh.robin wrote:
> > http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/2052206_2706
> >15 . pdf
> But 404: Page Not Found
> probably due the recent reorganisation of their huge database, anyhow
> these documents should exist
They do - you just need to reas
On Fri 15 June 2007 10:39, Vivian Meazza wrote:
> I wrote
>
> > Sent: 13 June 2007 16:54
> > To: 'FlightGear developers discussions'
> > Subject: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
> >
> >
> > Hi,
> >
> > Tim Moore has been hard at work recently (with the smallest
> > of inputs b
On Fri 15 June 2007 03:35, Jon S. Berndt wrote:
> > I don't mean that is right, i only mean we have a lot of work to
> > do before to get the right FDM.
> >
> > Thanks for your feed back.
> >
> > --
> > Gérard
>
> Bingo.
>
> SR-71 technical data for simulation:
>
> http://ntrs.nasa.gov/archive/nasa
Hi!
Stuart Buchanan wrote:
> --- Martin Spott wrote:
>
>>> It would be nice if some kind person would build new scenery for
>>> Oshkosh and make it availble. I know it's a big request.
>> Well, to get an idea you could start by reading this tutorial:
>>
>> http://www.custom-scenery.org/Buildi
I wrote
> Sent: 13 June 2007 16:54
> To: 'FlightGear developers discussions'
> Subject: [Flightgear-devel] [ANN] OSG - Improved Weather Radar
>
>
> Hi,
>
> Tim Moore has been hard at work recently (with the smallest
> of inputs by me), and has ported the improved weather radar
> already avail
--- Martin Spott wrote:
> > It would be nice if some kind person would build new scenery for
> > Oshkosh and make it availble. I know it's a big request.
>
> Well, to get an idea you could start by reading this tutorial:
>
> http://www.custom-scenery.org/Building-Scener.331.0.html
>
>
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