Re: [Flightgear-devel] Ship 3d models
Thanks for the Photo's I'll model the boat tomorrow and post a link on the list later in the evening. Cheers, Dick From: [EMAIL PROTECTED] To: flightgear-devel@lists.sourceforge.net Date: Sat, 29 Mar 2008 01:27:02 +0100 Subject: Re: [Flightgear-devel] Ship 3d models On sam 29 mars 2008, gerard robin wrote: Hello, Here is a nice Photo of the ship when she was Adventurous T-AGOS-13 http://upload.wikimedia.org/wikipedia/commons/a/ae/USNS_Adventurous_%28T- AG OS-13%29.jpg That photo can give an idea of the shape of the hull. Cheers I forgot to give the URL/link which gives the right size http://en.wikipedia.org/wiki/USNS_Adventurous_(T-AGOS-13) And an other useful photo ( 3/4 top view of the same ship class (Stalwart) http://upload.wikimedia.org/wikipedia/commons/e/e5/USNS_Stalwart_port_quarter_view.jpg -- GĂ©rard http://pagesperso-orange.fr/GRTux/ - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-develT _ Probeer Live Search: de zoekmachine van de makers van MSN! http://www.live.com/?searchOnly=true- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Introduction 2 / Citation Bravo
Hello, hopefully this is the right mailinglist to post about aircraft-modelling, too, since it seems, I've sent my first mail to the wrong mailinglist. I'll just re-post it here: * Hello, I'm quite new to Flightgear, Flightsimulation in general and open source. But as it seems, I'm having a lot of fun with it. Since I'm enjoying flying the Citation Bravo most and I do have some knowledge of Blender, I started editing the Aircraft a bit (minor changes like: adding labels to some instruments, Fixing some ugly body-dents, etc). I could very well imagine to get myself more involved into developing that plane, but I'm not sure what things are taken care of by others and how the coordination of the work is done. I think especially the cockpit, and most of all the primus-1000, needs some work. But now a actual modelling question: While editing, I faced a rather stange problem. After exporting the .blend file to .ac and loading the Model in Flightgear, the Cabindoor-Window gets blind, meaning the transparency is lost. There's still the chrome-animation applied to it and the window mesh shares the same material as the other, still transparent, windows, but you can't look through. That problem even occurs when I import the original Mesh into Blender and export it again without making any changes. I'm using Blender 2.43. Regards, Jo - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Introduction 2 / Citation Bravo
[EMAIL PROTECTED] wrote: Hello, hopefully this is the right mailinglist to post about aircraft-modelling, too, since it seems, I've sent my first mail to the wrong mailinglist. I'll just re-post it here: * Hello, I'm quite new to Flightgear, Flightsimulation in general and open source. But as it seems, I'm having a lot of fun with it. Since I'm enjoying flying the Citation Bravo most and I do have some knowledge of Blender, I started editing the Aircraft a bit (minor changes like: adding labels to some instruments, Fixing some ugly body-dents, etc). I could very well imagine to get myself more involved into developing that plane, but I'm not sure what things are taken care of by others and how the coordination of the work is done. I think especially the cockpit, and most of all the primus-1000, needs some work. But now a actual modelling question: While editing, I faced a rather stange problem. After exporting the .blend file to .ac and loading the Model in Flightgear, the Cabindoor-Window gets blind, meaning the transparency is lost. There's still the chrome-animation applied to it and the window mesh shares the same material as the other, still transparent, windows, but you can't look through. That problem even occurs when I import the original Mesh into Blender and export it again without making any changes. I'm using Blender 2.43. Regards, Jo Hi Jo, The Bravo is in development stage , and probably will be for a while . If you read the set files of aircraft you will see the authors names there. What version are you using , PLIB or OSG ?Did you get the Bravo from CVS ? I,ve made some changes to the P1000 system here , moving it into the Bravo folder instead of Instruments-3d , and yes , it needs a ton of work , but the present issue with it is coming up with a better text drawing routine , which I haven't managed yet ... I'm not sure what to suggest , I occasionally get the transparency problem , but more often than not , it seems to be caused by animation object grouping ... Do you have any pictures of the panel changes ? Cheers, Syd - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Introduction 2 / Citation Bravo
Problem solved: my blender-version had a bug exporting .ac files On 29 Mar 2008 at 17:56, [EMAIL PROTECTED] wrote: But now a actual modelling question: While editing, I faced a rather stange problem. After exporting the .blend file to .ac and loading the Model in Flightgear, the Cabindoor-Window gets blind, meaning the transparency is lost. There's still the chrome-animation applied to it and the window mesh shares the same material as the other, still transparent, windows, but you can't look through. That problem even occurs when I import the original Mesh into Blender and export it again without making any changes. I'm using Blender 2.43. - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ship 3d models
I jumped in and started the Hull and cabin spaces of the Oscar Sette. http://www.jentronics.com/fgfs/os-01.jpg http://www.jentronics.com/fgfs/os-02.jpg http://www.jentronics.com/fgfs/os-03.jpg http://www.jentronics.com/fgfs/os-models.tgz (Curt, the link has been freshly updated) I'm going to work on adding railings and detailing the fore deck next. If someone wants to build the cranes, winches, and ships boats... There are some shots of the Ocar Sette as she is now on Curt's webspace: http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2001/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2002/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2003/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2004/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2005/ Ron On Wed, 2008-03-26 at 22:11 -0600, Ron Jensen wrote: I did a little quick research on the Oscar Sette. It was originally the USNS Adventurous (T-AGOS-13), a Stalwart class Modified Tactical Auxiliary General Ocean Surveillance Ship of the United States Navy. http://en.wikipedia.org/wiki/Stalwart_class_tactical_auxiliary_general_ocean_surveillance_ships There is a (not-free) model of T-AGOS-12 here http://www.turbosquid.com/3d-models/3d-ocean-surveillance-ships/367866 I was unable to find any top view drawings or deck plans. Ron On Wed, 2008-03-26 at 12:53 -1000, Curtis Olson wrote: I was just perusing our model inventory a bit, and was curious if we have a 3d model of an ocean ship approximately 70m long? And I don't want to ask for favors here or burn anyone's time, but if anyone out there was super bored and wanted to throw together a quick approximate 3d model of the Oscar Sette, I could put it to use over then next 2 weeks. :-) Here is the Oscar Sette web site ... currrently on a 16 day ocean debris location and recovery mission. http://www.moc.noaa.gov/os/index.html Best regards, Curt. - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ship 3d models
I got the punctuation wrong. Link is an underscore, not a dash. http://www.jentronics.com/fgfs/os_models.tgz Sorry. On Sat, 2008-03-29 at 12:46 -0600, Ron Jensen wrote: I jumped in and started the Hull and cabin spaces of the Oscar Sette. http://www.jentronics.com/fgfs/os-01.jpg http://www.jentronics.com/fgfs/os-02.jpg http://www.jentronics.com/fgfs/os-03.jpg http://www.jentronics.com/fgfs/os-models.tgz (Curt, the link has been freshly updated) I'm going to work on adding railings and detailing the fore deck next. If someone wants to build the cranes, winches, and ships boats... There are some shots of the Ocar Sette as she is now on Curt's webspace: http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2001/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2002/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2003/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2004/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2005/ Ron On Wed, 2008-03-26 at 22:11 -0600, Ron Jensen wrote: I did a little quick research on the Oscar Sette. It was originally the USNS Adventurous (T-AGOS-13), a Stalwart class Modified Tactical Auxiliary General Ocean Surveillance Ship of the United States Navy. http://en.wikipedia.org/wiki/Stalwart_class_tactical_auxiliary_general_ocean_surveillance_ships There is a (not-free) model of T-AGOS-12 here http://www.turbosquid.com/3d-models/3d-ocean-surveillance-ships/367866 I was unable to find any top view drawings or deck plans. Ron On Wed, 2008-03-26 at 12:53 -1000, Curtis Olson wrote: I was just perusing our model inventory a bit, and was curious if we have a 3d model of an ocean ship approximately 70m long? And I don't want to ask for favors here or burn anyone's time, but if anyone out there was super bored and wanted to throw together a quick approximate 3d model of the Oscar Sette, I could put it to use over then next 2 weeks. :-) Here is the Oscar Sette web site ... currrently on a 16 day ocean debris location and recovery mission. http://www.moc.noaa.gov/os/index.html Best regards, Curt. - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ship 3d models
Hey Ron! Wow! Really looking great! The bridge window cutouts and the markings on the side really make a huge difference! Thanks! Curt. On Sat, Mar 29, 2008 at 9:16 AM, Ron Jensen [EMAIL PROTECTED] wrote: I got the punctuation wrong. Link is an underscore, not a dash. http://www.jentronics.com/fgfs/os_models.tgz Sorry. On Sat, 2008-03-29 at 12:46 -0600, Ron Jensen wrote: I jumped in and started the Hull and cabin spaces of the Oscar Sette. http://www.jentronics.com/fgfs/os-01.jpg http://www.jentronics.com/fgfs/os-02.jpg http://www.jentronics.com/fgfs/os-03.jpg http://www.jentronics.com/fgfs/os-models.tgz (Curt, the link has been freshly updated) I'm going to work on adding railings and detailing the fore deck next. If someone wants to build the cranes, winches, and ships boats... There are some shots of the Ocar Sette as she is now on Curt's webspace: http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2001/http://baron.flightgear.org/%7Ecurt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2001/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2002/http://baron.flightgear.org/%7Ecurt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2002/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2003/http://baron.flightgear.org/%7Ecurt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2003/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2004/http://baron.flightgear.org/%7Ecurt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2004/ http://baron.flightgear.org/~curt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2005/http://baron.flightgear.org/%7Ecurt/PhotoAlbums/OscarSette2008/Oscar%20Sette%20Day%2005/ Ron On Wed, 2008-03-26 at 22:11 -0600, Ron Jensen wrote: I did a little quick research on the Oscar Sette. It was originally the USNS Adventurous (T-AGOS-13), a Stalwart class Modified Tactical Auxiliary General Ocean Surveillance Ship of the United States Navy. http://en.wikipedia.org/wiki/Stalwart_class_tactical_auxiliary_general_ocean_surveillance_ships There is a (not-free) model of T-AGOS-12 here http://www.turbosquid.com/3d-models/3d-ocean-surveillance-ships/367866 I was unable to find any top view drawings or deck plans. Ron On Wed, 2008-03-26 at 12:53 -1000, Curtis Olson wrote: I was just perusing our model inventory a bit, and was curious if we have a 3d model of an ocean ship approximately 70m long? And I don't want to ask for favors here or burn anyone's time, but if anyone out there was super bored and wanted to throw together a quick approximate 3d model of the Oscar Sette, I could put it to use over then next 2 weeks. :-) Here is the Oscar Sette web site ... currrently on a 16 day ocean debris location and recovery mission. http://www.moc.noaa.gov/os/index.html Best regards, Curt. - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Curtis Olson: http://baron.flightgear.org/~curt/ - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ship 3d models
Ron Jensen schrieb: I jumped in and started the Hull and cabin spaces of the Oscar Sette. http://www.jentronics.com/fgfs/os-01.jpg http://www.jentronics.com/fgfs/os-02.jpg http://www.jentronics.com/fgfs/os-03.jpg http://www.jentronics.com/fgfs/os-models.tgz (Curt, the link has been freshly updated) I'm going to work on adding railings and detailing the fore deck next. If someone wants to build the cranes, winches, and ships boats... Hi Ron, although this ship is your nice little present to Curtis I misused it already to practise some fun helicopter-shiplandings. http://home.arcor.de/vollnhals-bremen/Sette/OESette.jpg If you GPL this model it would be a nice basic ship for several modifications, ie. some other painting and adding a landing platform there where the BO105 has landed - I would do this over the next week if you agree. Thank you for this nice model as there aren't so many usable ship-models for FG until now. Georg EDDW - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ship 3d models
On Sun, 2008-03-30 at 06:19 +0200, Georg Vollnhals wrote: Ron Jensen schrieb: I jumped in and started the Hull and cabin spaces of the Oscar Sette. http://www.jentronics.com/fgfs/os-01.jpg http://www.jentronics.com/fgfs/os-02.jpg http://www.jentronics.com/fgfs/os-03.jpg http://www.jentronics.com/fgfs/os_models.tgz (Curt, the link has been freshly updated) I'm going to work on adding railings and detailing the fore deck next. If someone wants to build the cranes, winches, and ships boats... Hi Ron, although this ship is your nice little present to Curtis I misused it already to practise some fun helicopter-shiplandings. http://home.arcor.de/vollnhals-bremen/Sette/OESette.jpg If you GPL this model it would be a nice basic ship for several modifications, ie. some other painting and adding a landing platform there where the BO105 has landed - I would do this over the next week if you agree. Thank you for this nice model as there aren't so many usable ship-models for FG until now. Georg EDDW Hi Georg, Yes, I am releasing this model ( Sette3.ac, funnels.png and hull.png ) under the GPL. And the link has just been updated with the latest wip changes http://www.jentronics.com/fgfs/os_models.tgz I believe the deck textures (bridge.png and the *_deck.pngs) came from a public domain source but am not 100% sure... Curt? Its funny, I just spent the last hour changing up the aft deck spaces. After a few hours studing photos and the deck plans, I just made the deck you landed on about a meter lower. Your welcome to do some repaints, none of the vertical walls have texture mappings yet. I think I have all the windows and doors cut out. (If you want to animate the doors, I set the object center to the hinge position) so it could be time to map them. I am trying to decide whether to punch holes in the hull and model the bracing on the bow, or just fake it with textures... Ron - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Weekly CVS Changelog Summary: SimGear
2f585eeea02e2c79d7b1d8c4963bae2d - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel