- "Stuart Buchanan" a écrit :
> Frederic Bouvier wrote:
> > > I'll be able to build Unix binaries for the most common
> platforms.
> > > Would someone do us the honour of providing a standalone
> 'terrasync'
> > > binary for Win32 - statically linked against libsvn in order to
> save
> > > th
Frederic Bouvier wrote:
> > I'll be able to build Unix binaries for the most common platforms.
> > Would someone do us the honour of providing a standalone 'terrasync'
> > binary for Win32 - statically linked against libsvn in order to save
> > the users from installing yet another dependency ?
>
Curtis Olson wrote:
> How much memory do you have? Is it possible to add some memory to get
> yourself up to maybe at least 512Mb total? If you are running this
> under linux, there are easy ways to look at your total system memory,
> how much memory is out in swap, how much memory the FlightG
On Thursday, 13. November 2008, Curtis Olson wrote:
> How much memory do you have? Is it possible to add some memory to get
> yourself up to maybe at least 512Mb total?
Just a side note: even 512MB is very little nowadays for FG. I'm running with
1GB and am very much looking forward to getting m
Thomas Arendsen Hein wrote:
> Hi!
>
> According to the OSG wiki IntersectVisitor is deprecated, attached
> is a patch to convert it to the new IntersectionVisitor.
>
> Unfortunately this does not fix the repeating "Picked up error in
> TriangleIntersect" errors occurring in some situations, but m
Hi!
According to the OSG wiki IntersectVisitor is deprecated, attached
is a patch to convert it to the new IntersectionVisitor.
Unfortunately this does not fix the repeating "Picked up error in
TriangleIntersect" errors occurring in some situations, but maybe
going away from deprecated classes is
How much memory do you have? Is it possible to add some memory to get
yourself up to maybe at least 512Mb total? If you are running this under
linux, there are easy ways to look at your total system memory, how much
memory is out in swap, how much memory the FlightGear application is taking,
etc.
Michael Smith wrote:
> Curtis Olson wrote:
>
>> In the pre-osg version, I believe the cache size was scaled relative
>> to the visibility (i.e. for some particular visibilty, a certain
>> number of tiles need to be loaded in order to cover all the visible
>> earth, and then the cache was set
Hi Frederic,
Frederic Bouvier wrote:
> Terrasync/SVN is already included in the win32 builds I push to
> ftp.ihg.uni-duisburg.de
That's great to know.
Even though you didn't attend the recent FSweekend show personally, you
still deserve to be listed as a participant (in mind) for a very simple
> We have this
> http://pagesperso-orange.fr/GRTux/3DClouds-img6.jpg
>
> AND this
> http://pagesperso-orange.fr/GRTux/3DClouds-img8.jpg
>
> Which means that the layer(behind) being the cause of
> these ugly edges
> could be Clouds and Sea.
>
> We may hope that could be fixed, since, we have
On lundi 10 novembre 2008, Stuart Buchanan wrote:
> Heiko Schulz wrote:
> > There is only thing I miss, or can't see it really- are the clouds moving
> > due to the wind?
> > I know that the old clouds did this...
>
> Not yet.That's on my list of things to solve next.
>
> -Stuart
>
We have this
ht
Martin Spott a écrit :
> I'll be able to build Unix binaries for the most common platforms.
> Would someone do us the honour of providing a standalone 'terrasync'
> binary for Win32 - statically linked against libsvn in order to save
> the users from installing yet another dependency ?
Terrasync/
Hi folks,
the entire 1.0.1 Scenery has now been uploaded to the repository,
therefore it should be ready to use with "terrasync -S" from current
FlightGear CVS. There's a "README.txt" accompangying the source code,
for those who are not familiar with TerraSync.
Even though the upload process finis
Csaba,
Csaba Halász wrote:
> On Thu, Nov 13, 2008 at 2:50 PM, Holger Wirtz <[EMAIL PROTECTED]> wrote:
>> This is an intance problem, too. Asterisk will start for every call to a
>> virtual frequency one coneference application. THis application has a
>> thread which polls the data from the MP serv
On Thu, Nov 13, 2008 at 2:50 PM, Holger Wirtz <[EMAIL PROTECTED]> wrote:
>
> This is an intance problem, too. Asterisk will start for every call to a
> virtual frequency one coneference application. THis application has a
> thread which polls the data from the MP server to calculate the
> distances
Anders Gidenstam wrote:
> On Thu, 13 Nov 2008, Holger Wirtz wrote:
>
>> Hi all,
>>
>> I need to poll the positions of the FG clients on the MP servers for
>> real voice with fgcom3. I think I need to poll every 5 to 10 seconds for
>> every used frequency. Is that a kind of flooding of the server?
On Thu, 13 Nov 2008, Holger Wirtz wrote:
> Hi all,
>
> I need to poll the positions of the FG clients on the MP servers for
> real voice with fgcom3. I think I need to poll every 5 to 10 seconds for
> every used frequency. Is that a kind of flooding of the server?
Why for every used frequency? On
Hi all,
I need to poll the positions of the FG clients on the MP servers for
real voice with fgcom3. I think I need to poll every 5 to 10 seconds for
every used frequency. Is that a kind of flooding of the server?
Regards, Holger
--
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