Re: [Flightgear-devel] Duplicate files in base package

2010-02-25 Thread Roy Vegard Ovesen
On Friday February 26 2010 02:18:30 syd adams wrote: > I agree , there's a lot of duplication ,(in instruments, too) but I think > the problem is author's tastes ... > I've duplicated textures because I dont care for the look , or style , > etc,of existing ones and Im sure that's the same for other

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Pete Morgan
Stuart Buchanan wrote: > also, without a clear central repository, aircraft bit-rot as soon as their > author > leaves the project. At least with CVS (or another central repository) there > is an > easy way for someone else to maintain orphaned aircraft. > > ... as is the case with the B787,

Re: [Flightgear-devel] build on Windows; dependencies?

2010-02-25 Thread Csaba Halász
On Fri, Feb 26, 2010 at 1:07 AM, wrote: > > Pthreads – I guess I could use the POSIX threads for Win32, but I am curious > since OpenSceneGraph is already being used, and it uses OpenThreads, would > it not be better to use OpenThreads instead?   Helpful hints are welcome in > compiling for pthre

Re: [Flightgear-devel] Duplicate files in base package

2010-02-25 Thread syd adams
I agree , there's a lot of duplication ,(in instruments, too) but I think the problem is author's tastes ... I've duplicated textures because I dont care for the look , or style , etc,of existing ones and Im sure that's the same for other contributors. So it might be a problem deciding who's get's

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread syd adams
I strongly agree with this , just keep the generic essentials, instruments, and the aircraft intended to go with the release in the data/Aircraft ... and a separate repository for extras . My 2 cents. Syd As others have mentioned, we really need to move the Aircraft to a new > repository. > Th

[Flightgear-devel] build on Windows; dependencies?

2010-02-25 Thread stan . martin
Newbie questions probably, apologies in advance if "RTFM" but I haven't found an answer to these yet. Impressive body of code there in FlightGear/SimGear, I am investigating for use in an internal project. Summary for the impatient: 1) compiling for Windows while needing pthread.h? Avoidab

[Flightgear-devel] Duplicate files in base package

2010-02-25 Thread Roy Vegard Ovesen
FSlint reports that the base package, or the data directory, contains quite a lot of duplicate files. The file that is wasting the most bytes is glass_shader.png (some instances named glass.png) with 43 974 656 bytes, or around 45MB. This file is duplicated 89 times. The second biggest waster is

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Stuart Buchanan
Durk Talsma wrote: > I do see this type of uncoordinated fragmentation as being counterproductive, > and not contributing to a positive user experience. I want to emphasize that > apart from a few "private sandboxes", most of these sites appear to exist for > genuine reasons, but nevertheless

Re: [Flightgear-devel] FlightGear audio prerequisites

2010-02-25 Thread Curtis Olson
Ok, thanks, I'll update the web page On Thu, Feb 25, 2010 at 1:32 PM, Erik Hofman wrote: > Curtis Olson wrote: > > On the FlightGear source download page we list openal (www.openal.org > > ) as a prerequisite for FlightGear and suggest > > that developers/users downlo

Re: [Flightgear-devel] FlightGear audio prerequisites

2010-02-25 Thread Erik Hofman
Curtis Olson wrote: > On the FlightGear source download page we list openal (www.openal.org > ) as a prerequisite for FlightGear and suggest > that developers/users download the latest cvs version rather than any > versioned release. (http://www.flightgear.org/Downloads/s

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Durk Talsma
Hi all, On Thursday 25 February 2010 02:44:32 pm Tim Moore wrote: > I don't see how that follows from the "beauty of having one repository". I > see the "one repository" model as slowing down all work, collaborative or > not. > Since my original email seems to have sparked much more controversy t

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Martin Spott
"Dale J. Chatham" wrote: > One of the better ways of handling this kind of thing is to have central > "system" directories with users able to put their own data in their home > directories. A search path isn't a bad thing, as is the ability to set > directories in environment variables. > > Ha

[Flightgear-devel] FlightGear audio prerequisites

2010-02-25 Thread Curtis Olson
On the FlightGear source download page we list openal (www.openal.org) as a prerequisite for FlightGear and suggest that developers/users download the latest cvs version rather than any versioned release. ( http://www.flightgear.org/Downloads/source.shtml) With the latest audio updates from Erik,

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Dale J. Chatham
One of the better ways of handling this kind of thing is to have central "system" directories with users able to put their own data in their home directories. A search path isn't a bad thing, as is the ability to set directories in environment variables. Having only one directory in which to st

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Martin Spott
Tim Moore wrote: > Do you want 100s of people to be involved with FlightGear development, or > tens of thousands? > > I think the individual hangars are great, no matter what their license. I > hope FlightGear better supports multiple data directories in the future. A > single data directory, wit

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Heiko Schulz
In some things I have to agree to Tim. Multiple hangars aren't bad and just show how our Project grows. And we won't prevent this in future when community is still growing, and I'm sure it will. But there will be some difficulties coming with: > As long as the submitted > material adheres to the

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Erik Hofman
Tim Moore wrote: > I think the individual hangars are great, no matter what their license. I would agree; It's the individual Hangars that made other Simulators popular. No need to change that policy for FlightGear if you'd ask me. Erik --

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Tim Moore
On Wed, Feb 24, 2010 at 9:36 PM, Durk Talsma wrote: ... > This might not be known to everybody, but the defacto policy is that all > promotial materials for FlightGear should only contain material that is > part > of the official FlightGear repository. In essence, this means that when > it's > in

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Arnt Karlsen
On Thu, 25 Feb 2010 11:46:49 +, leee wrote in message <201002251146.49352.l...@spatial.plus.com>: > misleading responses (for describing an aircraft as just 'art' work > whilst ignoring the FDM, animation and scripting development work ..the aircraft geometries, liveries, the FDM's, the scr

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Martin Spott
Now, after this funny excursion into the satire department I guess (at least I hope) that those readers who _seriously_ care about licensing and/or ownership concerns are sufficiently sensitized and thus have understood that it's always worth reading the entire, genuine GPL text instead of just bel

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread leee
On Thursday 25 Feb 2010, Martin Spott wrote: > leee wrote: > > On Wednesday 24 Feb 2010, Durk Talsma wrote: > > [snip...] > > > >> As follows from this, I have to add that I'm not too excited > >> about all the invidual hangars, and scenery repository sites > >> (such as "unitedfreeworld") that I'm

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread Martin Spott
leee wrote: > On Wednesday 24 Feb 2010, Durk Talsma wrote: > [snip...] >> >> As follows from this, I have to add that I'm not too excited >> about all the invidual hangars, and scenery repository sites >> (such as "unitedfreeworld") that I'm seeing spring to life right >> now. I do realize that the

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: source/src/Autopilot xmlauto.cxx, 1.51, 1.52 xmlauto.hxx, 1.31, 1.32

2010-02-25 Thread leee
On Thursday 25 Feb 2010, James Turner wrote: > On 24 Feb 2010, at 22:15, Torsten Dreyer wrote: > > "logic filters" use well known conditions to drive output > > properties. Example for bax = baz & (foo | bar). > > Nice! > > Regards, > James Yes, a very useful addition. LeeE

Re: [Flightgear-devel] Proposed new set of splash screens

2010-02-25 Thread leee
On Wednesday 24 Feb 2010, Durk Talsma wrote: [snip...] > > As follows from this, I have to add that I'm not too excited > about all the invidual hangars, and scenery repository sites > (such as "unitedfreeworld") that I'm seeing spring to life right > now. I do realize that these sites serve their

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: source/src/Autopilot xmlauto.cxx, 1.51, 1.52 xmlauto.hxx, 1.31, 1.32

2010-02-25 Thread James Turner
On 24 Feb 2010, at 22:15, Torsten Dreyer wrote: > "logic filters" use well known conditions to drive output properties. Example > for bax = baz & (foo | bar). Nice! Regards, James -- Download Intel® Parallel Studio