Re: [Flightgear-devel] c172p file clean up

2010-08-30 Thread Stephan Bourgeois
Hi Yves, I am new to flightgear development. I have been looking into improving the cessna cockpit lately. For details, you can read this thread on the forum http://www.flightgear.org/forums/viewtopic.php?f=14&t=9249 Some of the c172p instruments are taken from Aircraft/Instruments-3d rather t

[Flightgear-devel] AI Traffic airport usage information

2010-08-30 Thread Durk Talsma
Hi All, I just committed a small patch to gitorious that allows the traffic manager to collect aircraft usage information for a given airport. The reason for this is the following: The traffic manager itself is a rather slow, low priority process, that updates positional information at a very s

Re: [Flightgear-devel] about mp refueling

2010-08-30 Thread Vivian Meazza
Jean Pellotier wrote > Le 29/08/2010 11:16, Vivian Meazza a écrit : > > jean pellotier wrote > > > > > >> Le 28/08/2010 22:49, Vivian Meazza a écrit : > >> > >>> AFAIKS in the code an aircraft gets a TACAN if the callsign is MOBIL1 > >>> (060X), MOBIL2 (061X), or MOBIL3 (062X). On the other hand i

Re: [Flightgear-devel] about mp refueling

2010-08-30 Thread jean
Le 29/08/2010 11:16, Vivian Meazza a écrit : > jean pellotier wrote > > >> Le 28/08/2010 22:49, Vivian Meazza a écrit : >> >>> AFAIKS in the code an aircraft gets a TACAN if the callsign is MOBIL1 >>> (060X), MOBIL2 (061X), or MOBIL3 (062X). On the other hand if the >>> >> callsig

Re: [Flightgear-devel] Tree textures conclusion

2010-08-30 Thread HB-GRAL
Am 30.08.10 09:47, schrieb HB-GRAL: > Am 30.08.10 09:27, schrieb Erik Hofman: >> On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: >>> Hey, this is to much for me. Can someone help? (I apologize in advance >>> if this is a known issue and tree code is not finished yet, I couldn’t >>> find any posti

Re: [Flightgear-devel] Tree textures conclusion

2010-08-30 Thread HB-GRAL
Am 30.08.10 09:27, schrieb Erik Hofman: > On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: >> Hey, this is to much for me. Can someone help? (I apologize in advance >> if this is a known issue and tree code is not finished yet, I couldn’t >> find any postings about.) > > I think the trees are rend

Re: [Flightgear-devel] Tree textures conclusion

2010-08-30 Thread Erik Hofman
On Mon, 2010-08-30 at 03:10 +0200, HB-GRAL wrote: > Hey, this is to much for me. Can someone help? (I apologize in advance > if this is a known issue and tree code is not finished yet, I couldn’t > find any postings about.) I think the trees are rendered using a shader now. And for shaders the t