[Flightgear-devel] Navigation data, current data cycle distributed
Hi Navs I see with release/2.4.0 of fgdata there comes fix.dat, nav.dat and awy.dat and others from a data cycle 2009.12 by Robin Peel. Do we update this files to the current available data cycle, with the release ? Cheers, Yves -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] new An-2
Hi Yuri, I chose the An-2 as the aircraft that I would delete first from the fgdata repository and move to its own repo, and I am about to do that. I can check your new work into the new repository. Should I remove the Tutorials directory? Are they now completely broken? Tim On Mon, Aug 8, 2011 at 9:16 AM, Yurik V. Nikiforoff yurik@gmail.com wrote: Hi all! I re-done old An-2 model. It have whole new visual model, modern shaders animations, new 3D cockpit, deep reconstructed FDM. Model intend for replacing old an-2 model cause old an-2 don't work since years. Please, replace old an-2 with new from here: http://yurik.flightgear.ru/an2/an2-2.0.zip It seems, it work Ok with new FG 2.4 but comments are welcome. -- Wbr, Yurik -- BlackBerryreg; DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos much more. Register early save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Default 3d clouds in Local Weather
That should be 1 second for most systems, so that's great. Does that just cover the elevation queries or generating the full model? That should be 1 sec for everything (I don't have any measurement for how fast generating the cloud models is, but it is *very* fast. If so, then I wonder if we can look at hiding the stop/start function from the end user. I think that would help the UI, and hopefully allow us to move towards my holy grail of a single (simple) UI for both global and local weather. Yes, the new terrain interaction is more than 50 times faster than the old one - that should allow to regernate a sky whenever someone presses 'apply'. I'd prefer not to make it configurable. We've seen some problems on older system where we exceed the number of registers available to the shaders for input, so I'd like to avoid adding any more if possible. Agreed. Let's just find the nicest value to insert. Yes, the sprite is selected from the sheet randomly on the x-axis and based on it's height in the cloud on the y-axis for precisely this reason. The behaviour isn't switchable at present though it could be. For the relatively small texture sheets I used in the default 3D clouds, I simply duplicated the textures, so you'd have a 2x6 or 3x9 sheet. Given that cloud performance is effectively limited by sprite resolution and coverage rather than texture sheet size, that might be OK. Otherwise I can add a switch fairly easily. Let me know if you want me to do so. If it's not too much trouble, I think the switch would be nice. Duplicating textures in this case (since a single image has about 1000x400 pixels) would mean going to a 2048x1024 sheet (possibly doesn't work) or then quadrupling it with several permutations on 2048x2048 - which seems a waste of good disk space. I've done my first 'real' flight (i.e. not using the ufo) with the new system (and after compiling against OSG 3.01) yesterday - just a short hop from KLSV to KINS with the F-16 - framerate never dropped below 40 fps even with a fairly dense layer and 45 km visibility, in sparse clouds climbed above 70 fps. Pretty awsome... I don't really know how much of this is due to the new OSG version and how much due to the different cloud/terrain interaction system, but the combination is rather powerful. Even without splitting a sky generation across several frames, the delay building a new tile is actually less than the texture loading delay when I turn my head in the F-16 too much... * Thorsten -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] new An-2
I have created the ac-an2 repository, which includes only the An-2 (duh), and deleted the an2 from fgdata. Tim On Fri, Aug 12, 2011 at 11:19 AM, Tim Moore timoor...@gmail.com wrote: Hi Yuri, I chose the An-2 as the aircraft that I would delete first from the fgdata repository and move to its own repo, and I am about to do that. I can check your new work into the new repository. Should I remove the Tutorials directory? Are they now completely broken? Tim On Mon, Aug 8, 2011 at 9:16 AM, Yurik V. Nikiforoff yurik@gmail.com wrote: Hi all! I re-done old An-2 model. It have whole new visual model, modern shaders animations, new 3D cockpit, deep reconstructed FDM. Model intend for replacing old an-2 model cause old an-2 don't work since years. Please, replace old an-2 with new from here: http://yurik.flightgear.ru/an2/an2-2.0.zip It seems, it work Ok with new FG 2.4 but comments are welcome. -- Wbr, Yurik -- BlackBerryreg; DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos much more. Register early save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository
I've started the first phase of trimming down fgdata. I've removed the an2 from fgdata and put it in its own repository called ac-an2 under the Flightgear project. I'm going to proceed with moving other aircraft which haven't been touched in a while into their own repos as well. When we get down to a working set of aircraft that are currently under development, I will turn off commit rights in fgdata for a short period while I extract those aircraft. I will then regenerate fgdata without the history of all the aircraft, which will shrink the fgdata repository a great deal. I've started putting ac- in front of the aircraft repository names in order to aid tools that manage aircraft downloads, etc. Aircraft developers: please don't add new aircraft to fgdata! You can easily set up your own repositories on gitorious and later request that we incorporate a repository into the Flightgear project. Tim On Thu, Aug 4, 2011 at 9:53 PM, Martin Spott martin.sp...@mgras.net wrote: Frederic Bouvier wrote: Funny (!) that the last one in the first list will be unmaintain from now if I read this ml correctly. Let's sit down and have a beer/wine/tea/vos...dka ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- BlackBerryreg; DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos much more. Register early save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository
I'd also add, incidentally, that creating your own repo automatically gives you commit rights to it as well. Though it would be nice to stick to some guidelines to ensure compatibility, like tagging the plane repo to match FGFS tags Alessandro Date: Fri, 12 Aug 2011 13:02:16 +0200 From: timoor...@gmail.com To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository I've started the first phase of trimming down fgdata. I've removed the an2 from fgdata and put it in its own repository called ac-an2 under the Flightgear project. I'm going to proceed with moving other aircraft which haven't been touched in a while into their own repos as well. When we get down to a working set of aircraft that are currently under development, I will turn off commit rights in fgdata for a short period while I extract those aircraft. I will then regenerate fgdata without the history of all the aircraft, which will shrink the fgdata repository a great deal. I've started putting ac- in front of the aircraft repository names in order to aid tools that manage aircraft downloads, etc. Aircraft developers: please don't add new aircraft to fgdata! You can easily set up your own repositories on gitorious and later request that we incorporate a repository into the Flightgear project. Tim On Thu, Aug 4, 2011 at 9:53 PM, Martin Spott martin.sp...@mgras.net wrote: Frederic Bouvier wrote: Funny (!) that the last one in the first list will be unmaintain from now if I read this ml correctly. Let's sit down and have a beer/wine/tea/vos...dka ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- BlackBerryreg; DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. See the latest technologies. Sessions, hands-on labs, demos much more. Register early save! http://p.sf.net/sfu/rim-blackberry-1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] [SPAM] Re: Proposal: Move airplanes to an SVN repository
On Friday 12 August 2011 14:02:16 Tim Moore wrote: I've started the first phase of trimming down fgdata. I've removed the an2 from fgdata and put it in its own repository called ac-an2 under the Flightgear project. I'm going to proceed with moving other aircraft which haven't been touched in a while into their own repos as well. When we get down to a working set of aircraft that are currently under development, I will turn off commit rights in fgdata for a short period while I extract those aircraft. I will then regenerate fgdata without the history of all the aircraft, which will shrink the fgdata repository a great deal. I've started putting ac- in front of the aircraft repository names in order to aid tools that manage aircraft downloads, etc. Aircraft developers: please don't add new aircraft to fgdata! You can easily set up your own repositories on gitorious and later request that we incorporate a repository into the Flightgear project. Tim Hi, let's say I would like the Lockheed L10 Electra included, how would I go about doing that (or is it too early to think about this ? ) Repo is currently here https://gitorious.org/lockheed-l10-electra -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [SPAM] Re: Proposal: Move airplanes to an SVN repository
On Fri, Aug 12, 2011 at 1:23 PM, Emilian Huminiuc emili...@gmail.com wrote: On Friday 12 August 2011 14:02:16 Tim Moore wrote: I've started the first phase of trimming down fgdata. I've removed the an2 from fgdata and put it in its own repository called ac-an2 under the Flightgear project. I'm going to proceed with moving other aircraft which haven't been touched in a while into their own repos as well. When we get down to a working set of aircraft that are currently under development, I will turn off commit rights in fgdata for a short period while I extract those aircraft. I will then regenerate fgdata without the history of all the aircraft, which will shrink the fgdata repository a great deal. I've started putting ac- in front of the aircraft repository names in order to aid tools that manage aircraft downloads, etc. Aircraft developers: please don't add new aircraft to fgdata! You can easily set up your own repositories on gitorious and later request that we incorporate a repository into the Flightgear project. Tim Hi, let's say I would like the Lockheed L10 Electra included, how would I go about doing that (or is it too early to think about this ? ) Repo is currently here https://gitorious.org/lockheed-l10-electra At the moment, James Turner or I would create a repo in the Flightgear project that clones yours. I think we would give you commit rights in that new repo. To make this easier, I should add a couple of people from the modeling side of the house as administrators of the Flightgear project on gitorious. However, before I start adding repositories for completely new aircraft, we should think about why new aircraft should be under the Flightgear project. Pros: centeralized location for obtaining aircraft, Flightgear seal of approval Cons: Flightgear project has to manage new repos, aircraft must be under the license that Flightgear chooses (GPL) Other thoughts? Perhaps the wiki would be a better place to promulgate aircraft! Tim -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository
On Fri, 12 Aug 2011, Tim Moore wrote: At the moment, James Turner or I would create a repo in the Flightgear project that clones yours. I think we would give you commit rights in that new repo. To make this easier, I should add a couple of people from the modeling side of the house as administrators of the Flightgear project on gitorious. However, before I start adding repositories for completely new aircraft, we should think about why new aircraft should be under the Flightgear project. Pros: centeralized location for obtaining aircraft, Flightgear seal of approval Cons: Flightgear project has to manage new repos, aircraft must be under the license that Flightgear chooses (GPL) On the Pros side the FlightGear project would also be a natural place for the aircraft to remain in case the original author stomps off in a huff or goes missing for any other reason. A personal public repository is more likely to disappear altogether. OTOH since we use git anyone with a clone at the time would have the full (public) history of the aircraft in question at hand anyway. Cheers, Anders -- --- Anders Gidenstam WWW: http://www.gidenstam.org/FlightGear/ -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] [SPAM] Re: [SPAM] Re: Proposal: Move airplanes to an SVN repository
On Friday 12 August 2011 14:35:36 Tim Moore wrote: However, before I start adding repositories for completely new aircraft, we should think about why new aircraft should be under the Flightgear project. Pros: centeralized location for obtaining aircraft, Flightgear seal of approval Cons: Flightgear project has to manage new repos, aircraft must be under the license that Flightgear chooses (GPL) Other thoughts? Perhaps the wiki would be a better place to promulgate aircraft! Tim On the pros side, maybe some sort of automatic solution similar to terrasync could be implemented for aircraft, this solution would then benefit from a centralized location (although that is not necessary, repository location could be added as a tag in the aircraft -set.xml file). -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [SPAM] Re: [SPAM] Re: Proposal: Move airplanes to an SVN repository
On 12 Aug 2011, at 13:03, Emilian Huminiuc wrote: On the pros side, maybe some sort of automatic solution similar to terrasync could be implemented for aircraft, this solution would then benefit from a centralized location (although that is not necessary, repository location could be added as a tag in the aircraft -set.xml file). Already been discussed, and I have it 30% coded up - and it definitely does *not* benefit from a centralised repository! James -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] new An-2
Tim Moore timoor...@gmail.com writes: I have created the ac-an2 repository, which includes only the An-2 (duh), and deleted the an2 from fgdata. so where is the new repository? is there a way of integrating it with the rest of the data so that when i do a 'git pull' in fgdata it automatically does a 'git pull' in the ac-an2 repository as well? thanks. --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with | | automatism and other passive states) to systematize confusion | | and thus to help to discredit completely the world of reality. | -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] new An-2
On Fri, Aug 12, 2011 at 4:31 PM, Alex Romosan romo...@sycorax.lbl.gov wrote: Tim Moore timoor...@gmail.com writes: I have created the ac-an2 repository, which includes only the An-2 (duh), and deleted the an2 from fgdata. so where is the new repository? is there a way of integrating it with the rest of the data so that when i do a 'git pull' in fgdata it automatically does a 'git pull' in the ac-an2 repository as well? thanks. It's under the Flightgear page at gitorious, https://gitorious.org/fg. The git url for the repo is git://gitorious.org/fg/ac-an2.gitgit://gitorious.org/fg/ac-an2.git. You can look at git submodules, which would give you a way to do that. Tim --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with | | automatism and other passive states) to systematize confusion | | and thus to help to discredit completely the world of reality. | -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] new An-2
Tim Moore timoor...@gmail.com writes: You can look at git submodules, which would give you a way to do that. i did, but it's not very clear to me what exactly i am supposed to do. i did a 'git clone git://.../ac-an2' in the fgdata/Aircraft directory, then i tried 'git submodule add Aircraft/ac-an2' in the fgdata directory but that gave me a copy of the ac-an2 in the fgdata directory. maybe somebody could post step-by-step instructions on how to do this. thanks. --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with | | automatism and other passive states) to systematize confusion | | and thus to help to discredit completely the world of reality. | -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Patch to fix the wrong mouse-scroll behavior on Mac.
Hi there, I found a bug on 2.4.0 branch related to mouse scroll up/down. # I posted this issue to FlightGear Bug Tracker but I want to post this here since code fix is coming soon. Most of recent Macs have trackpad or magic mouse. The scrolling action on these devices generates SCROLL_2D event instead of SCROLL_UP/DOWN event. (FYI, SCROLL_UP or SCROLL_DOWN event is generated on unix and windows.) FGEventHandler.cxx handles SCROLL_UP/DOWN event as follows: if (ea.getScrollingMotion() == osgGA::GUIEventAdapter::SCROLL_UP) button = 3; else button = 4; Since this code implicitly handles SCROLL_2D as button 4 (means SCROLL_DOWN button), both scrolling up and down on Mac unexpectedly converted to scroll down button. As a result, scrolling up and down is always treated as scroll DOWN! (or zoom out on MAP) Patch for this is available from: http://code.google.com/p/flightgear-bugs/issues/detail?id=403 I already tested this on Mac and works fine with trackpad. please try this on unix and see if it won't affect unix/windows. I believe this doesn't affect the behavior on other platforms since osgViewer doesn't generate SCROLL_2D on unix and Windows. Tat p.s. btw, is there any button assigned for SCROLL_LEFT / RIGHT? --- Tatsuhiro Nishioka http://macflightgear.sourceforge.net/ -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release 2.4.0: on short final
Am 08.08.2011 23:07, schrieb Torsten Dreyer: Hi all, after having passed the outer marker (distribution of release candidates for WindowsOSX) on our final approach into runway 2.4.0 of FlightGear international, we getting closer to our scheduled touchdown on Wednesday, 17th. We will hit the decision altitude next weekend when we will make our continue/go around decision. If there are no serious and release blocking bugs we will continue as planned. Until next weekend, we will continue working heavily on correcting the glide path (no. of bugs) and slope (prepare the necessary steps in correct order). I am planning to have the release _out_ on Wed. 17th. Because there are still some manual steps involved in creating all the binaries and tarballs, updating websites, uploading and distributing of large files, adjusting links, checking if everything makes sense, etc. etc., I'd like to finally close the release/2.4.0 branches this weekend, on Sat. August 13th. to be precise. This gives us the Sunday to perform most of the work and we don't have to rely on Mo. and Tue. when some of us have to perform some real-life duties. Please do not to commit any fixes into release/2.4.0 later than Aug. 13th, 20:00 UTC. Any bug not fixed by that date will be declared a feature and might happily live thereafter. Thanks for your support and keep your fingers crossed... OK - I just tagged fgdata, simgear and flightgear branch release/2.4.0 with the label version/2.4.0-final. This is the codebase for the 2.4.0 release. Some off topic: Today, Martin and I started to prepare our new simulator for road transport. Enjoy some pics here: http://www.c172fg.de/ -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release 2.4.0: on short final
OK - I just tagged fgdata, simgear and flightgear branch release/2.4.0 with the label version/2.4.0-final. This is the codebase for the 2.4.0 release. Some off topic: Today, Martin and I started to prepare our new simulator for road transport. Enjoy some pics here: http://www.c172fg.de/ Oups - sorry. Forget the tag, this was one day too early. It was planned for Saturday (Thanks, ThorstenB for the heads-up). One day more for bug fixing is available, sorry for the noise. (Too much kerosine in my brain today) -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release 2.4.0: on short final
On Friday, August 12, 2011 01:33:36 PM Torsten Dreyer wrote: Am 08.08.2011 23:07, schrieb Torsten Dreyer: Hi all, snip Some off topic: Today, Martin and I started to prepare our new simulator for road transport. Enjoy some pics here: http://www.c172fg.de/ Torsten, Still off topic - minor spelling error/typo on http://www.c172fg.de/. The text for the first photo should have flooded instead of flodded. Hal -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release 2.4.0: on short final
On Fri, 12 Aug 2011, Torsten Dreyer wrote: Some off topic: Today, Martin and I started to prepare our new simulator for road transport. Enjoy some pics here: http://www.c172fg.de/ I cringe viewing those pictures. I certainly hope you're being careful enough to sell the usable bits to someone else. :) g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.simpits.org/geneb - The Me-109F/X Project Some people collect things for a hobby. Geeks collect hobbies. ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Political correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] [SPAM] Re: [SPAM] Re: Proposal: Move airplanes to an SVN repository
Another plus is I can work on my projects without risking other parts ... I already have several repositories on the go , I can set up the rest if that will help the process, but may need coaching if it means I need to do some extra things to 'link' them to fgdata/Aircraft... Thanks for tackling this , Tim. Cheers -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Having an issue with my mags
Gary, Thanks for the info. I've been going like crazy through various aircraft and their systems trying to get a grip on all of the things you can manipulate in FlightGear. It's pretty awesome that the detail levels go down to the electrical busses and stuff. It's going to take me a while, but eventually I'll get the hang of it. Rob On 8/11/2011 10:05 PM, Gary Neely wrote: I have two questions for you. First one is what is the differance between the Yasim engine and what you have here? Like I said, only been diving into this a week and am still figuring things out, so a simple answer would be best. ;) Hi Rob, As Syd said, a YASim aircraft doesn't use the YASim fixed-wing engine declarations, but uses a different set of specifications for the rotor and its drive train. I'm not a helicopter developer, so I can't help with details of rotor stuff, but maybe Heiko other helicopter gurus will drop in with comments. What I can say is that you don't have to rely on the YASim FDM to do all the simulation and in some cases you're better off not using YASim's results. For my own projects (fixed-wings), I'm increasingly taking engine parameters into my own hands, crafting my own code (nasal scripts) to supplement, modify, or replace the engine parameters YASim provides. If you want to simulate a helicopter engine you could write your own routines to manage the engine itself; temperatures, pressures, RPMs, start-up, shut-down, fuel, that sort of thing. Some things might link to YASim's rotor outputs, like RPMs etc. Others might be managed separately with no FDM dependencies. Since you're fairly new to Flightgear it may take a little while to get comfortable with all this. If you study the configuration files of many planes and helicopters, you'll encounter a lot of clever ideas and solutions. There really aren't many restrictions other than what you are willing to do. That's kinda the cool thing about Flightgear. -Gary, aka Buckaroo -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user administration capabilities and model configuration. Take the hassle out of deploying and managing Subversion and the tools developers use with it. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Another newbie question
Since I'm still going through all of the Docs and readme's I thought I'd just ask this question. Is there a command built into FG to call a c++ routine from inside an xml document? I have written a nice piece of code to open pipes to usb peripherals and am playing with the chunk tags to move the relevant data around in FG. Now I just have to marry the two by calling the c++ routine and inserting the data as a variable. Thanks, Rob -- FREE DOWNLOAD - uberSVN with Social Coding for Subversion. Subversion made easy with a complete admin console. Easy to use, easy to manage, easy to install, easy to extend. Get a Free download of the new open ALM Subversion platform now. http://p.sf.net/sfu/wandisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel