Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Vivian Meazza
Hey, Curt AND Martin kidding around! Is this a first? J. Well that's a weight off my mind. Good. Back to preparing the goodies. Vivian From: Curtis Olson [mailto:curtol...@gmail.com] Sent: 12 July 2012 21:36 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Reduced

Re: [Flightgear-devel] Shader menu structure

2012-07-13 Thread Renk Thorsten
Believe it or not, computer graphics researchers (not me) think about shader work in those terms too. It comes off as a bit pompous to assume that no one here would understand what you are talking about or be able to come up to speed on the math if necessary. I'm assuming here that the

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Renk Thorsten
..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Just in case: The effect is quite tricky to get right, because the parameters and overlay texture need to be somewhat carefully tuned for each landclass, untuned it looks

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Arnt Karlsen
On Fri, 13 Jul 2012 08:11:32 +, Renk wrote in message e495a106ff5f31448739e79d34138c19196d2...@mbs1.ad.jyu.fi: ..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Just in case: The effect is quite tricky to get right,

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Arnt Karlsen
On Thu, 12 Jul 2012 17:53:37 +0200 (CEST), Frederic wrote in message 1703693628.25884968.1342108417395.javamail.r...@zimbra59-e10.priv.proxad.net: ..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Delayed 6 month ?

Re: [Flightgear-devel] DDS usage in effects files

2012-07-13 Thread Stuart Buchanan
On Fri, Jul 13, 2012 at 9:20 PM, Stuart Buchanan wrote: Hi All, A number of effects files use .dds textures, leading to error messages on the console. IIRC in the last release, we suppressed these error messages for the release, and I think we need to do something for for 2.8.0 as well.

Re: [Flightgear-devel] DDS usage in effects files

2012-07-13 Thread Arnt Karlsen
On Fri, 13 Jul 2012 21:20:33 +0100, Stuart wrote in message CAP3ntyuH1T=2ahOgcyGKj-y++EBwc7Q0qY8yHaqx=jT=p-p...@mail.gmail.com: Hi All, A number of effects files use .dds textures, leading to error messages on the console. ..last time I saw these .dds error messages fly by, the console