Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Renk Thorsten
Are the Winter textures still needed? In a sense they were never really needed... for instance I have never used them. Just to summarize the options we have to generate snow: 1) Winter textures They are base texture sheets with snow painted on, which means they have a fixed snowcover and no

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread James Turner
On 31 Jan 2013, at 08:00, Renk Thorsten thorsten.i.r...@jyu.fi wrote: A (more complicated) option would be to offer only one set of terrain textures in the base package and offer the others as additional downloads. Both the dds and the winter textures are probably relatively clean to

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Vivian Meazza
Thorsten wrote Are the Winter textures still needed? In a sense they were never really needed... for instance I have never used them. Just to summarize the options we have to generate snow: 1) Winter textures They are base texture sheets with snow painted on, which means they

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Renk Thorsten
I'm not sure if I'm doing something wrong here: we now have so many different options, but getting snow by method 2 or 3 results in deciduous trees in full leaf with snow coverage on the ground. Not an impossible scenario, but bare trees are more likely. Is this a bug? It's actually... pretty

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Erik Hofman
On 01/31/2013 09:17 AM, James Turner wrote: My libSVN replacement is getting closer to the top of my TODO list, at which point identifying chunks of the base package which can be optional / on-demand downloads would be very doable. I was thinking the the 'high-res' textures, but the winter

[Flightgear-devel] Winter Textures ( was Re: Release candidates)

2013-01-31 Thread Stuart Buchanan
On Thu, Jan 31, 2013 at 9:05 AM, Vivian Meazza wrote: I'm not sure if I'm doing something wrong here: we now have so many different options, but getting snow by method 2 or 3 results in deciduous trees in full leaf with snow coverage on the ground. Not an impossible scenario, but bare trees

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread James Turner
On 31 Jan 2013, at 10:06, Erik Hofman e...@ehofman.com wrote: There's also ATC chatter sound files for different part of the world. Oh, that's a good point indeed. AI models is another one, but also more tricky. Personally I'd like AI aircraft to be downloaded on demand, but only from a

[Flightgear-devel] Model shader for Atmospheric Light Scattering

2013-01-31 Thread Renk Thorsten
I've just pushed the first version of the model shader for Atmospheric Light Scattering. It should do random buildings with reflections and all aircraft using the model-combined.eff without normal mapping. The shader still has some quirks, but they're hard to spot if you don't look for them ;-)

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Geoff McLane
Hi Curt, Downloaded 2.10 RC1 - Wow over a 20 minutes even at about 550 MB/s, but I guess all good things come with a little pain ;=)) But noted you 'forgot' to adjust the default install folder - it still reads C:\PF\FlightGear-2.8.0.4 as the default install folder. And likewise the name

Re: [Flightgear-devel] Model shader for Atmospheric Light Scattering

2013-01-31 Thread Gijs de Rooy
Hi Thorsten, I've just pushed the first version of the model shader for Atmospheric Light Scattering. Nice job, looking forward to some morning/evening flights! :-) As I said previously, aircraft maintainers, please consider using this effect/inserting the attributes to get the normal map

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Arnt Karlsen
On Thu, 31 Jan 2013 13:49:18 +0100, Geoff wrote in message 1359636558.2578.5.camel@DELL02: Hi Curt, Downloaded 2.10 RC1 - Wow over a 20 minutes even at about 550 MB/s, but I guess all good things come with a little pain ;=)) ..here, you build on your own makefg script?

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Curtis Olson
On Thu, Jan 31, 2013 at 6:49 AM, Geoff McLane ubu...@geoffair.info wrote: Hi Curt, Downloaded 2.10 RC1 - Wow over a 20 minutes even at about 550 MB/s, but I guess all good things come with a little pain ;=)) But noted you 'forgot' to adjust the default install folder - it still reads

[Flightgear-devel] fgviewer preview

2013-01-31 Thread James Turner
Hi, I've just pushed some model-loader tweaks, to support the same 'no preview' tags which FGRun supports, for viewing models. Currently only 'fgfs --fgviewer' mode sets the requisite flag, 'fgviewer' probably should but I need to check with Mathias what's a suitable way to control it, since I

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Geoff McLane
Hi Curt, Thanks for the reply. I believe Fred intentionally chose to use the same registry key from one version to the next. Ok, that's understandable... my last install was 2.8.0.4, but I wanted them separated... not over-written... But then not sure why not choose just C:\PF\FlightGear

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Arnt Karlsen
On Thu, 31 Jan 2013 19:07:25 +0100, Geoff wrote in message 1359655645.2578.10.camel@DELL02: Hi Curt, Thanks for the reply. I believe Fred intentionally chose to use the same registry key from one version to the next. Ok, that's understandable... my last install was 2.8.0.4, but

Re: [Flightgear-devel] Release candidates

2013-01-31 Thread Curtis Olson
On Thu, Jan 31, 2013 at 12:07 PM, Geoff McLane ubu...@geoffair.info wrote: There is a make target in the flightgear top level ... And assume the 'make' target is $ make package, or $ make package_source which seem to be the only possible targets shown for $ make help But running the

[Flightgear-devel] ..cmake macro to find and set up OSG, was: ..subversive ; o) patch, was: OT: makefg and finding OSG in linux

2013-01-31 Thread Arnt Karlsen
On Fri, 1 Feb 2013 04:19:31 +0100, Arnt wrote in message 20130201041931.748e1...@celsius.lan: On Fri, 1 Feb 2013 02:28:40 +0100, Arnt wrote in message 20130201022840.5e985...@celsius.lan: On Thu, 31 Jan 2013 22:05:02 +0100, Arnt wrote in message 20130131220502.2537d...@celsius.lan:

Re: [Flightgear-devel] fgviewer preview

2013-01-31 Thread Mathias Fröhlich
Hi, On Thursday, January 31, 2013 17:13:46 James Turner wrote: I've just pushed some model-loader tweaks, to support the same 'no preview' tags which FGRun supports, for viewing models. Currently only 'fgfs --fgviewer' mode sets the requisite flag, 'fgviewer' probably should but I need to

Re: [Flightgear-devel] Flightgear Multiplayer jitter using Matlab/Simulink

2013-01-31 Thread Mathias Fröhlich
Hi, On Monday, January 21, 2013 12:01:54 Yingcai Bi wrote: I am a starter here.I'm doing a university project. I need to control two aircrafts for close formation with two Simulink at the same time. I do as vbnhu's post in