[Flightgear-devel] FlightGear Flight Pro Sim Statement

2010-11-29 Thread Mally
?
re: http://www.flightgear.org/flightprosim.html

I've just tried posting a link to this on facebook to warn all my friends,
but unfortunately the information automatically extracted by the facebook
sharing mechanism for the page is as follows:

__

FlightGear Flight Simulator
http://www.flightgear.org/flightprosim.html
FlightGear is an open-source flight simulator that was created in 1996. It
is released under the GNU General Public License v2, and as such, it is free
to use, modify and distribute with few restrictions. It has been developed
with the collaboration of a large number of individuals over the last 14+
[NO IMAGE]
__


What it needs to be is something more like:

__

Flight Pro Sim - FlightGear statement
As many people will be aware, there is a (self described) new flight
simulator product that is being widely and actively marketed at the moment
under various names - Flight Pro Sim, Pro Flight Simulator, etc. These new
simulators are simply a rebranding of the FlightGear open-source flight
simulator. However, the marketing tactics of the Flight Pro Sim guys have
caused more than a bit of confusion with end users. To help provide some
clarity and answer some common questions, we (the core FlightGear
development team) felt it was appropriate to make a statement, and provide a
FAQ.
[NICE IMAGE]
__

i.e. the title of the page plus the first paragraph.

The facebook sharing mechanism is unable to find any images. Is this
important? Yes, a link without an image is very unlikely to gain the
necessary attention in the crowded 'wall space' of facebook.

Would it be possible to change the page to be more facebook friendly as
described above?

By the way, in writing this post, I've just had the thought that FlightGear
Flight Pro Sim statement, if read/seen in isolation, could give the
impression that Flight Pro Sim is *part of * the FlightGear project, hence
my proposed reworded title above Flight Pro Sim - FlightGear statement.

Mally




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Re: [Flightgear-devel] FSP facebook ads

2010-11-28 Thread Mally
?I'd love to post a comment, but I just can't bring myself to click the 
Like button in order to have the right to do so... Doh!

Mally

- Original Message - 
From: Vivian Meazza vivian.mea...@lineone.net
To: 'FlightGear developers discussions' 
flightgear-devel@lists.sourceforge.net
Sent: Saturday, November 27, 2010 10:00 PM
Subject: Re: [Flightgear-devel] FSP facebook ads



 Torsten wrote


  It looks like there are only 2 or 3 different ads, but it took clicking
 on
   at least 14-16 of them before they stopped appearing on my fb page -
 nice,
   those behind FSP are uploading the same ads over and over, and calling
   them new ones each time...
 Looks like some FB users found out that not everything that is expensive
 is
 acutally good. This is the link to the group within FB:
 http://www.facebook.com/home.php?sk=group_125975030795919

 Torsten

 (You can fool some of the people all of the time, and all of the people
 some
 of the time, but you can not fool all of the people all of the time.)
 [A. Lincoln]


 There are some very pissed-off people out there who have been ripped off 
 by
 FSP:

 http://www.facebook.com/topic.php?uid=130223597035052topic=54#topic_top

 with a bit of luck they might just nail FSP for us :-)

 Vivian



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Re: [Flightgear-devel] FSP facebook ads

2010-11-24 Thread Mally
?I doubt this is pay-per-click, so just clicking on the ads could be 
ineffective or couter-effective. However the strategy of  reporting the ads 
is potentially a better one, particularly if enough people get involved

I've dispatched two ads this morning via the X button:

No 1 Flight Simulator

x False advertising: The acknowledged #1 flight simulator by any measure is 
Microsoft Flight Simulator

(No offence intended against FlightGear, I'm sure there are measures against 
which it is #1 but I wanted to present a clear argument, and besides, it was 
a little impulsive I will admit).

New Flight Simulator

x False advertising: This is not a new flight simulator, but the 
open-source flight simulator FlightGear which has been existence for many 
many years.

This will obviously have no effect if I'm the only one doing this, but it 
worries me that as Chris says, the frequency of  these ads (in all their 
variations) is increasing. It can only mean that an increasing number of 
people are actually following the ads up with orders.

Mally



- Original Message - 
From: Chris Wilkinson blobster...@yahoo.com.au
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Tuesday, November 23, 2010 6:33 AM
Subject: Re: [Flightgear-devel] FSP facebook ads


I'll route FSP's domains to 127.0.0.0 in my hosts file, then start 
clicking...

My hope is that facebook will actually pay heed to my complaints, and look 
into
the legality of the FSP adverts. That might save us from having to employ
someone to do the same.

Regards,

Chris Wilkinson, YBBN/BNE.




From: Ron Jensen w...@jentronics.com
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Tue, 23 November, 2010 1:04:55 PM
Subject: Re: [Flightgear-devel] FSP facebook ads

On Monday 22 November 2010 14:41:42 Chris Wilkinson wrote:
 Hi guys/gals,

 I notice a big step up in frequency of seeing those pesky FSP ads on
 facebook. Sometimes I'm seeing 2 of them on the same page. My response to
 those is to click the little 'X' and respond that its either misleading, 
 or
 click 'other' and give a quick comment that it may not fully meet the 
 terms
 of the GPL, and is a rip-off of fgfs.

 It looks like there are only 2 or 3 different ads, but it took clicking on
 at least 14-16 of them before they stopped appearing on my fb page - nice,
 those behind FSP are uploading the same ads over and over, and calling 
 them
 new ones each time...

 Regards,

 Chris Wilkinson, YBBN/BNE.

Hmm, I just assume it costs them money each time I click on them... So I
do. :P

Ron

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[Flightgear-devel] ProFlightSimulator The Most Realistic Flight Sim Ever

2010-11-16 Thread Mally
?Looks familiar?
http://www.proflightsimulator.com/index3.html

Not to be confused with FlightProSim (obviously).

Mally



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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-12 Thread Mally
?Hi Chris

I have reservations about this. It could easily backfire on you personally 
or turn out to be a traumatic event, particularly if it turns out to be more 
of a confrontation than a reasonable discussion. What are the odds of the 
latter do you think?

I think the same could be achieved (at least partially) by sending the guy 
individual messages or an agreed collective letter on behalf of all of  the 
FG community, but having said that, I do actually agree that face-to-face 
can ultimately be the most effective option - but at the same time, with 
somone who is completely unknown, it is a risk.

It's possible of course that the gentleman in question is reading the forum, 
in which case I would just ask that he take some time to reflect seriously 
about the ethics of what he is doing, and attempt to find within his better 
nature the capacity to change the way he is going about this.

From my viewpoint, it is not about giving a bit back. The main issues for 
me are that potential purchasers should be able to make a fully informed 
choice, that they should know completely what they are buying, and that he 
should comply fully with the GPL, i.e. by charging a fee ONLY for the 
physical act of transferring a copy of FG and optionally for a warranty if 
he wants to provide the same. If he did this and made it clear that this was 
what he was doing in his main web page/advertising, i.e. clearly informing 
potential purchasers that they were paying for these services rather than 
buying a product, then I would be very happy to see him succeed in his 
venture, and I'm sure he would be providing a valuable service.

Mally


- Original Message - 
From: Chris Wilkinson blobster...@yahoo.com.au
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Friday, November 12, 2010 5:59 AM
Subject: Re: [Flightgear-devel] FlightProSim advert on FaceBook


This looks to be more of a moral issue than a legal one.

I'll tell you what I'll do about this. I was born and raised in 
Christchurch,
where this guy operates from, and I will be visiting the city in a months 
time.
Perhaps I should pay the guy a visit?

I wanna know where this guy gets off taking all YOUR hard work, and 
PROFITING
from it, with NOTHING returned to the flightgear community. The legality of 
his
actions could be debated in a court of law forever, but perhaps a bit of 
face
time to directly express the sentiments of the flightgear community with the
dude might convince him that there are REAL people who consider his actions
immoral - you guys are more than just names attached to code commits on the
internet, and I think this guy needs to be reminded that without your
efforts his little endeavour would amount to NOTHING.

I'm sure with some 'friendly persuasion' I can convince the guy to give a 
bit
back. After all if he can help the efforts to improve flightgear, that will 
have
a flow-on effect for him. He scratch our back, we scratch his...

Regards,

Chris Wilkinson, YBBN/BNE.




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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-12 Thread Mally
?John, I fully agree.

I despair that everyone seems to be saying this guy's operation is fully 
legal, almost like it's more convenient to assume that than to fight it. I'm 
no lawyer, but it seems to me that the GPL wording on the allowable scope of 
commercial activity is very clear, and this guy appears to be going well 
beyond it, or at least, there seems to be a very good case for questioning 
it.

So now you have identified a body of lawyers who can help at no cost. (This 
is fantastic btw). The question is whether anyone here really wants to test 
the issue are whether they are happy to carry on being pissed off about it 
and not even take the opportunity to get an expert opinion.

Frankly, I don't think we're fulfilling our responsibility to potential 
users of FlightGear if we don't do everything in OUR power to protect them 
from whatever FlightSimPro represents, and yes, it does reflect badly on the 
community, particularly if our collective response is to bury our heads in 
the sand and allow it to carry on unchallenged

These adverts on Facebook are becoming more and more prolific, so this is an 
issue that is not really just a sideline. This is a advertising campaign 
with potentially a massive reach.

Mally

PS. It's just struck me that even his advert headline is misleading NEW 
Flight Simulator (my emphasis).

PPS. I will check (if I can) if any code attributable to me is in the 
source. I think not, I was just debugging for someone else who had the code 
checked out iirc.


- Original Message - 
From: J. Holden stattosoftw...@yahoo.com
To: flightgear-devel@lists.sourceforge.net
Sent: Friday, November 12, 2010 4:28 PM
Subject: Re: [Flightgear-devel] FlightProSim advert on FaceBook



 For the love of...

 Whatever your opinion on the legality of what they are doing, this is 
 indeed a problem and reflects negatively on the community.

 Ignoring it will not make it go away. We need to know what we can do.

 Please, please, someone with a copyright interest in the software please 
 contact the lawyers at http://www.softwarefreedom.org/

 I am not saying this for fun.

 Cheers
 John

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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-12 Thread Mally
? I despair that everyone seems to be saying this guy's operation is fully
 legal, [...]

 This might be your feeling, but does not properly reflect what's been
 written on this very list. If you're approaching legal affairs with
 assumptions _that_ vague and imprecise as the above 'summary', then
 you'll fail way before things have started.

I've been making very specific legal points in my previous posts, none of 
which have been replied to specifically.. unless I've missed the relevant 
replies. I think that's what I'm finding frustrating. Yes, if we can get 
away from vagueness and imprecision, great, that's what we need. However we 
seem to be locked into thinking the legality hinges *only* on whether or not 
the source code is supplied complete with relevant notices (it is) and 
ignoring other important terms in the GPL. (Which I won't repeat here yet 
again).

Mally



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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-12 Thread Mally
? Also, not sure if this was already mentioned. The person isn't only
 selling FG. He does the same with a lot of other GPLed software.
 Again, Google shows many similar sites - all with the same contact
 address in NZ. And I guess we'd find even more if we looked closer.
 Certainly looks like he's making his living from scams like this...

 http://www.flightprosim.com/disclaimer/
 http://3dastronomer.net/terms-conditions
 http://www.3dboatdesign.com/disclaimer/
 http://www.easybudgeter.com/disclaimer/
 http://www.filesquasher.com/disclaimer/
 http://singing-superstar.com/disclaimer/

It looks like, one way or another, the people over at Celestia have got 
whoever this person is to include a section at the bottom of the main page 
of  3dastronomer.com entitled Flexible and Open License Software which 
includes disclosure that the software is based on Celestia. If they could be 
persuaded to do the same for FPS it would go a long way to addressing my 
main concerns, namely that the public are not being fully informed before 
making a purchase.

Mally



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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-11 Thread Mally
?Arnt

 ..url to your facebook page?  Would be the useful
 one url I meant. ;o)

Effectively, once I'm logged in, the URL to my personal facebook page is 
still just http://www.facebook.com/ . Unless you're logged in as me, you're 
not going to see what I see on the page anyway, and there's no way that even 
I can get the page to show me the advert again. Each refresh and it's 
something different.

 ..nope, url to your screenshot?

Well I've not posted it online. I've already quoted the text in full, and 
there's a picture of a Cessna iirc. Not really a lot to be gained from 
seeing the advert itself, so I'm not sure it's worth the hassle of me 
uploading it somewhere. I can send you a copy privately by email if you 
like.

Mally



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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-10 Thread Mally
??  However, they are offering some added value by selling FG on DVD,

 ..how?  That may be another violation of the GPL.

 This is specifically allowed by the GPL which allows for charging for
 media,
 reproduction and distribution costs.

This amazing software package is Yours Risk Free for only $47.00

Are they not more selling a software package rather than charging a fee for 
the physical act of transferring a copy, which along with offering 
warranty protection for a fee, is all that would seem to be specifically 
allowed in terms of commercial activity relating to FlightGear according to 
the relevant GPL?

I won't make any judgement, but I would advise anyone interested to take a 
look at their main web page and draw their own conclusions.

They also state that FPS is copyrighted and protected under the United 
States and other World Wide Copyright Laws. Can someone claim their own 
copyright in this way over a product based substantially or wholly on a GPL 
source? You tell me...

Mally



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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-10 Thread Mally
? My question is, _do_ they offer the source as required under
 the GPL?

Yes, they offer the full source code. Does this offer meet the full 
requirements of how it is to be delivered? I've no idea, but I do recall 
seeing a particular clause which I thought may not have been met. I don't 
have time right now to go back and look again, but I will if people here 
think there is any mileage in following any of this up.

Mally 



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[Flightgear-devel] FlightProSim advert on FaceBook

2010-11-09 Thread Mally
?I've just had an advert for FlightSimPro prominently displayed on my 
FaceBook home page:

QUOTE

New Flight Simulator
flightprosim.com
Learning how to work the new flight simulator is very easy. You get 100% 
freedom, amazing scenery and a sophisticated Sky Model.


UNQUOTE

What is the current state of play with this from a legal point of view, and 
what is the current feeling towards this 'product' within the FlightGear 
community?

Apologies if this has already been discussed, but maybe a high-profile ad 
campaign on FaceBook justifies a little more reflection? From an initial 
scan through their site and the GPL licence, it seems to me that there are 
some legal areas are at least worthy of investigation, and that says nothing 
of the ethics.

Oh, and if I click the x button to the right of the ad, I get the option to 
report it to FaceBook. Do I have any specific grounds for doing this other 
than my general sense of distaste?

Mally



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Re: [Flightgear-devel] FlightProSim advert on FaceBook

2010-11-09 Thread Mally
?Arnt

I think I have maybe one or two lines of code in FG... I helped fix a bug 
many moons ago. But I like to keep my interest in case there's anything I 
can offer in the future. Anyway, it's not really about that, and maybe in 
fact I should not concern myself with this issue given that I really have 
effectively no direct interest. It still bugs me to see they way this is 
being touted though. Does anyone else have any thoughts?

Regarding the URL, simple it's www.facebook.com  (as you know) but FaceBook 
is far from a static page, all composed on the fly and dynamically 
thereafter using ajax and whatever, so there's no URL I can usefully give 
you. The advert is no longer there for me, though I do have a saved copy of 
the page with it on, plus a screenshot. Has anyone else seen it?

Mally

- Original Message - 
From: Arnt Karlsen a...@c2i.net
To: flightgear-devel@lists.sourceforge.net
Cc: Mally ma...@tklm.freeserve.co.uk
Sent: Tuesday, November 09, 2010 8:07 PM
Subject: Re: [Flightgear-devel] FlightProSim advert on FaceBook



 On Tue, 9 Nov 2010 15:33:45 -, Mally wrote in message
 659018fab24b48ae85bc8d943d15e...@chuchote:

 ?I've just had an advert for FlightSimPro prominently displayed on my
 FaceBook home page:

 ..url?

 QUOTE

 New Flight Simulator
 flightprosim.com
 Learning how to work the new flight simulator is very easy. You get
 100% freedom, amazing scenery and a sophisticated Sky Model.


 UNQUOTE

 What is the current state of play with this from a legal point of
 view, and what is the current feeling towards this 'product' within
 the FlightGear community?

 Apologies if this has already been discussed, but maybe a
 high-profile ad campaign on FaceBook justifies a little more
 reflection? From an initial scan through their site and the GPL
 licence, it seems to me that there are some legal areas are at least
 worthy of investigation, and that says nothing of the ethics.

 Oh, and if I click the x button to the right of the ad, I get the
 option to report it to FaceBook. Do I have any specific grounds for
 doing this other than my general sense of distaste?

 ..if you have written any FG code, then you own it, it's
 called copyright, and it forms the legal teeth of the GPL.
 If flightprosim.com offers your source code under the GPL,
 they may be in compliance with the GPL.  If they don't,
 and distribute etc your code only as binaries under some
 proprietary EULA without your permission, they are in
 criminal violation of copyright law.

 ..and then we have Facebook's role in this.  My advice is,
 hire a lawyer. ;o)  My understanding is Facebook will want
 to help seize _your_ money from flightprosim.com, and then
 there's the tremble damages and legal costs. ;o)


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  best case, worst case, and just in case.

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Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-20 Thread Mally
?How about two systems? An introductory/open system, and a second system 
available only to those people who have not abused the first?

(I won't go into practical details, it's just the basic idea I'm tentatively 
proposing. It could be a complete non-runner for fundamental reasons I'm not 
aware of)/.

Mally

- Original Message - 
From: Curtis Olson curtol...@gmail.com
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Wednesday, October 20, 2010 1:39 PM
Subject: Re: [Flightgear-devel] Ridding Multiplayer of Abusers


 It would not be dissimilar from the forum, or the wiki or any other CMS.
 All those systems need to deal with user management and authentication, 
 and
 as soon as the flightgear MP starts ruling the world, we'll probably see
 spambots too.  Once we start attracting spammers then do we still consider
 it a free world where a social solution and peer pressure is the best
 option?  You are right though that it could be a large project.  On the
 other hand, there is a lot of systems that do authentication ... maybe 
 there
 are some modules available that we could just plug in and use that 
 wouldn't
 require starting from scratch?

 I'm not saying this is what we *should* do, I was merely suggesting that
 it's a possible route we could take, and perhaps with some small tweaks to
 the MP protocol we could easily support authenticated servers.

 Would it be bad if a user had a choice between the open free for all we
 currently have and a more constrained and managed system (that someone has
 taken the time to build and continues to manage.)

 Regards,

 Curt.


 On Wed, Oct 20, 2010 at 7:30 AM, Martin Spott wrote:

 Curtis Olson wrote:

  Another thought.  I know it would be a huge effort to setup a system 
  with
  user id's and passwords, self registration, [...]
   ^

 To be honest, I'd expect those who deliberately are being rude will
 just create a new account after they've been locked out. This requires
 someone to perform continuous maintenance on the system.
 If you/we are really serious about setting up an authentication system,
 then there's probably no other suitable means expect from introducing
 some initial test/exam   which, as well, requires a huge effort to
 set up and maintain. That would be a project on its own.

 Cheers,
Martin.
 --
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 !
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 http://www.atiak.com - http://aem.umn.edu/~uav/
 http://www.flightgear.org -
 http://www.flightgear.org/blogs/category/curt/http://www.flightgear.org/blogs/category/personal/curt/






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Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-19 Thread Mally
?Forgive my ignorance, but what happens at the moment? Does nobody say 
anything to the abusers? Doesn't peer pressure, good example and setting 
guidelines present a more realistic solution (realistic by comparison with 
what happens in real world aviation I mean) rather than coming up with an 
automated system of blocking and control?

Mally

- Original Message - 
From: syd adams adams@gmail.com
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Tuesday, October 19, 2010 3:25 PM
Subject: Re: [Flightgear-devel] Ridding Multiplayer of Abusers



  That stuff is unnecessary and in
 real life you'd probably get your license yanked if you were caught using
 foul language on the radio.

Here, in Canada , its a $5000 fine and/or a year in jail.That,s a
pretty good deterrent :).

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Re: [Flightgear-devel] FlightGear v2.0.0 short description

2010-10-13 Thread Mally
?I have the impression that this press release is written initially from a 
developer's perspective rather than addressing users and prospective users. 
It opens with FlightGear 2.0.0. reflects the maturation of the 
OpenSceneGraph port which probably will not mean a lot to the majority of 
people who will come into contact with FlightGear, even though the 
subsequent detail contains many items that would be of more general 
interest.

I guess what I'm saying is that it would be worth thinking about who the 
press releases are being written for as well as who they are written by, and 
maybe the same sort of thinking would apply to determining what constitutes 
a major release?

Just my thoughts

Mally

- Original Message - 
From: Durk Talsma durkt...@gmail.com
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Wednesday, October 13, 2010 9:11 AM
Subject: Re: [Flightgear-devel] FlightGear v2.0.0 short description




 On 13 Oct 2010, at 09:58, Martin Spott wrote:

 Well, in case of doubt I'd probably just ask those people, who decided 
 that
 it's been worth incrementing the major release number for this very 
 relase -
 they should know best  ;-)


 Eeuh, that would have been me (amongst others). The full press release I 
 had written for 2.0. can be found here though:

 http://www.flightgear.org/version.html

 Cheers,
 Durk
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Re: [Flightgear-devel] A useles philosophical observation

2010-09-26 Thread Mally
?Actually I think it remains useful even without getting into specifics. In 
order for suspension of disbelief  to trick the human brain into thinking a 
simulation is plausible, there has to be a consistent level of 
representation of the real world, whether that's a low level, intermediate, 
or high. If you stick a blocky, flat-textured object into a near-perfectly 
rendered landscape, suddenly it becomes unbelievable, you cannot pretend any 
more that it is real. Likewise a perfectly rendered aircraft against a 
blocky, flat-textured landscape for example. It's the incongruities which 
jar. The trick is to try to take everything up to the next level at the same 
time, but clearly unless you're prepared to hold everything back for a major 
synchronised release every 2-3 years, that's not going to happen.

So really, this general principal is more important (philosophically) than 
the detail of specifically which points are currently considered weak. They 
were probably state-of-the-art when they were first implemented, just as it 
happens, they out of sync with the rest, and will surely catch up (or 
overtake!) in the normal course of development.

Mally

- Original Message - 
From: thorsten.i.r...@jyu.fi
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Sent: Saturday, September 25, 2010 11:35 AM
Subject: Re: [Flightgear-devel] A useles philosophical observation



 I was experimenting with the new water shader and local weather, and I
 could not help myself thinking how sad it is, that the more perfect the
 simulation gets, the more noticeable the remaining weak points become.

 Well, it would turn into a useful philosophical observation once you could
 tell us what you see as the weak points, then we could have a discussion
 how to address them...

 Cheers,

 * Thorsten


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