Melchior FRANZ wrote:
>
> Bug #3: Lee threw in an old bug and repeated the long disproved myth that
> listeners are the cause. They are not! This bug causes fgfs to freeze for
> a tenth of a second in 8 seconds intervals beginning a few minutes after
> startup
> (but not always). The intervals sta
> Bug #2: Syd added a complaint about the fg/osg *feature* that causes
> stutters
> until all scenery objects in 360 degree were loaded. This is annoying,
> but AFAIK
> not a bug. Should be resolved nevertheless, and I'm sure Mathias and Tim are
> aware of it and will change that at some point. (
On Friday 31 August 2007 09:43, Melchior FRANZ wrote:
> * Melchior FRANZ -- 8/31/2007 9:59 AM:
> > Listeners are not involved, unless you have very badly written ones on
> > your
> > harddisk (only). When you brought that up last time I added some logging
> > capabilities for listeners and disprove
This thread started as bug report about a recent problem with dynamic
view, but
people used it as opportunity to throw in their favorite bugs, although
those are
apparently unrelated. Let's keep things separated:
Bug #1: "stutters and pauses with 1-2 sec lenght" when dynamic view is
enabled
(ob
* Melchior FRANZ -- 8/31/2007 9:59 AM:
> Listeners are not involved, unless you have very badly written ones on
> your
> harddisk (only). When you brought that up last time I added some logging
> capabilities for listeners and disproved this claim.
See this mail for how to log listener calls:
On Thursday 30 August 2007 06:30, Durk Talsma wrote:
> On Wednesday 29 August 2007 17:53, leee wrote:
> > I'm not so sure I'd regard this as a new problem. I first reported it on
> > the 8th Dec 2006 and Melchior responded that he'd been experiencing it
> > for some time before then. At that time
On mer 29 août 2007, leee wrote:
> On Wednesday 29 August 2007 15:43, Andy Ross wrote:
> > Frederic Bouvier wrote:
> > > I think stutter comes from the threaded scenery tile
> > > loader. When you change view direction, you ask the loader to
> > > load more tiles, and when all required tiles are lo
On Wednesday 29 August 2007 17:53, leee wrote:
>
> I'm not so sure I'd regard this as a new problem. I first reported it on
> the 8th Dec 2006 and Melchior responded that he'd been experiencing it for
> some time before then. At that time, Melchior thought it was related to
> the AI sub-system.
>
On Wednesday 29 August 2007 15:43, Andy Ross wrote:
> Frederic Bouvier wrote:
> > I think stutter comes from the threaded scenery tile
> > loader. When you change view direction, you ask the loader to
> > load more tiles, and when all required tiles are loaded for a
> > given position, the stutter
htGear developers discussions
> >>> Subject: Re: [Flightgear-devel] [Bug-Report] Stutterer and
> >>> pauses withdynamic-view
> >>>
> >>>
> >>> On Tuesday 28 August 2007 18:44, Laurence Vanek wrote:
> >>>
> >>>> also
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Frederic Bouvier wrote:
> Quoting Vivian Meazza :
>
>> Robert Black
>>
>>> Sent: 29 August 2007 03:41
>>> To: FlightGear developers discussions
>>> Subject: Re: [Flightgear-devel] [Bug-Report] Stutterer a
Frederic Bouvier wrote:
> I think stutter comes from the threaded scenery tile
> loader. When you change view direction, you ask the loader to
> load more tiles, and when all required tiles are loaded for a
> given position, the stutter stops.
That seems unlikely. The tile loader is very old code
Quoting Vivian Meazza :
> Robert Black
>
> > Sent: 29 August 2007 03:41
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] [Bug-Report] Stutterer and
> > pauses withdynamic-view
> >
> >
> > On Tuesday 28 August 2007 18:4
Robert Black
> Sent: 29 August 2007 03:41
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] [Bug-Report] Stutterer and
> pauses withdynamic-view
>
>
> On Tuesday 28 August 2007 18:44, Laurence Vanek wrote:
>
> > also had this problem in
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