Hi,
On Nov 28, 2009, at 7:16 PM, Tim Moore wrote:
> On 11/28/2009 05:25 AM, Tatsuhiro Nishioka wrote:
>> Hi Tim,
>>
>> As I said to you in IRC, I have a weird transparency problem with the
>> shaders enabled.
>> Here's the snapshot (helicopter view) with shaders.
>> http://macflightgear.sourcefo
On 11/28/2009 05:25 AM, Tatsuhiro Nishioka wrote:
> Hi Tim,
>
> As I said to you in IRC, I have a weird transparency problem with the shaders
> enabled.
> Here's the snapshot (helicopter view) with shaders.
> http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enable
Hi Tim,
As I said to you in IRC, I have a weird transparency problem with the shaders
enabled.
Here's the snapshot (helicopter view) with shaders.
http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enabled.png
I used both FG/SG @ cvs-head as of yesterday and FG/SG
I've checked in code that changes 3D clouds to use effects. you should update
simgear and Effects and Shaders in the data directory.
There is a one frame blip of weirdness that I know about; a fix is in the works.
Tim
--
: FlightGear developers discussions
>>
>> Sent: Mon, 16 November, 2009 11:44:38
>> Subject: Re: [Flightgear-devel] Clouds
>>
>> > My screenshot didn't show the proposed menu structure, so here it is:
>> >
>> > View
>> > - Display Op
Jacob Burbach wrote:
> To: FlightGear developers discussions
> Sent: Mon, 16 November, 2009 11:44:38
> Subject: Re: [Flightgear-devel] Clouds
>
> > My screenshot didn't show the proposed menu structure, so here it is:
> >
> > View
> > - Display Options
&
> My screenshot didn't show the proposed menu structure, so here it is:
>
> View
> - Display Options
> - Rendering Options
> - Cockpit View Options
> - Adjust View Distance
> - Adjust HUD Properties
> - Instant Replay
> - Adjust LOD Ranges*
While we're at it, could "Adjust View Distance" be change
syd adams wrote:
> Looks good .
> Yeah maybe the runway lights should go in lighting...
> Just a thought , what about a 'rendering options' and 'view options'
> in the main menu , rather than a single view button ?
>
> At least lots of room in the view to add my "FOV button" :)
Glad you like it
Hi,
> Looks good .
> Yeah maybe the runway lights should go in lighting...
> Just a thought , what about a 'rendering options' and 'view
> options'
> in the main menu , rather than a single view button ?
>
> At least lots of room in the view to add my "FOV
> button" :)
As Tim is now slowly che
Looks good .
Yeah maybe the runway lights should go in lighting...
Just a thought , what about a 'rendering options' and 'view options'
in the main menu , rather than a single view button ?
At least lots of room in the view to add my "FOV button" :)
On 11/14/09, Stuart Buchanan wrote:
> syd ad
syd adams wrote:
> Stuart Buchanan wrote:
>>I have an updated Rendering Options dialog on my home PC which
>>attempts to lay out the rendering options in a more sensible fashion
>>without resorting to another dialog. I'll post a screenshot tonight or
tomorrow.
>
>OK , I had a feeling I misundersto
Good to know , I thought there was a reason for having 2 , just didn't know
what that reason was :)
Cheers
On Thu, Nov 12, 2009 at 1:52 PM, Melchior FRANZ wrote:
> * syd adams -- Thursday 12 November 2009:
> > it would be nice to add hud #1 checkbox with a trailing 3D checkbox, hud
> #2
>
> The
* syd adams -- Thursday 12 November 2009:
> it would be nice to add hud #1 checkbox with a trailing 3D checkbox, hud #2
The two HUD implementations weren't meant to coexist so long. The removal
of the old HUD and conversion of all aircraft to the newer one is overdue. I
only
had to implement the
OK , I had a feeling I misunderstood your ideas for changes ...
I find the hud menu a bit of a problem also , it would be nice to add hud #1
checkbox with a trailing 3D checkbox, hud #2 , etc , but I rarely use the
hud , so that's something I could add locally ...
I would also like to keep the butt
> Stuart Buchanan wrote:
> In fact, we might want to have some help text there anyway if we're using a
> weather scenario that means clouds cannot be edited.
What about disabling that menu in the case a weather scenario is used? Like the
Network menu is disabled when you are not connect to a net
syd adams wrote:
>My vote is no to a second one , but moving it , possibly.
>There are many other changes I'd like to make , but need more feedback...
I'm with George et al. - the rendering of 3D clouds is conceptually different
from the cloud configuration. An alternative would be to have some h
On Thu, 2009-11-12 at 15:35 +1100, George Patterson wrote:
> >From a end-user perspective, at this point, I'd be vote No to moving
> and No to the duplicating it.
>
> The reason being is that the "3d Clouds" option is rendering only and
> not a weather option. I'd expect similar cloud coverage for
>From a end-user perspective, at this point, I'd be vote No to moving
and No to the duplicating it.
The reason being is that the "3d Clouds" option is rendering only and
not a weather option. I'd expect similar cloud coverage for both 3d
clouds or the older method. Moving the option would mean tha
My vote is no to a second one , but moving it , possibly.
There are many other changes I'd like to make , but need more feedback...
On Wed, Nov 11, 2009 at 6:11 PM, Pete Morgan wrote:
> Can the enable 3d clouds
>
> Menu >> View >> Rendering options >> 3D Coluds
>
> also appear under
>
> Menu >>
Can the enable 3d clouds
Menu >> View >> Rendering options >> 3D Coluds
also appear under
Menu >> Enviroment >> Clouds
if possible
Pete
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
t
Think someone could persuade them to open source their product? :-)
http://www.sundog-soft.com/
Jon
-
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated techn
21 matches
Mail list logo