I have added a new subsystem and dialog to monitor FG performance. It's
replacing/improving the original code which was only capable of writing
statistics data to the console (I guess few people ever used or were
even aware of the old option).
The new GUI dialog is available in the menu: Debug
ThorstenB wrote:
I have added a new subsystem and dialog to monitor FG performance.
Oh my, what a mess, yet another attempt of improving things in a
structured way :-)
The new GUI dialog is available in the menu: Debug = Monitor system
performance.
Example:
Hi Thorsten
Thank you very much. Is it also possible to interpret OpenGL/GPU load
somehow this way ?
Cheers, Yves
Am 19.11.11 17:22, schrieb ThorstenB:
I have added a new subsystem and dialog to monitor FG performance. It's
replacing/improving the original code which was only capable of
On 19 Nov 2011, at 19:54, HB-GRAL wrote:
Thank you very much. Is it also possible to interpret OpenGL/GPU load
somehow this way ?
OSG already has this - exposed via the Debug menu in FG.
(Well, not in much detail about the GPU - normally that kind of information
comes from separate tools -
ThorstenB
I have added a new subsystem and dialog to monitor FG performance. It's
replacing/improving the original code which was only capable of writing
statistics data to the console (I guess few people ever used or were
even aware of the old option).
The new GUI dialog is available in
Am 19.11.11 21:43, schrieb James Turner:
On 19 Nov 2011, at 19:54, HB-GRAL wrote:
Thank you very much. Is it also possible to interpret OpenGL/GPU load
somehow this way ?
OSG already has this - exposed via the Debug menu in FG.
(Well, not in much detail about the GPU - normally that kind
Am 19.11.2011 22:01, schrieb Vivian Meazza:
Builds, and runs OK, but just says wait ... Do I need to do something else?
No. I changed a name before I pushed to fgdata, but forgot to push the
matching change to fg/next. Should be fixed now. Thanks.
cheers,
Thorsten
On 19.11.2011 19:46, Martin Spott wrote:
One (more) thing comes into my mind: Didn't the simple act of opening a
dialogue or just the menu already cause a performance hit !?;-)
Everything has a performance impact :).
But indeed, opening a GUI dialog triggers a noticeable delay. It's not
too
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