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From: Erik Hofman <[EMAIL PROTECTED]>
Reply-To: flightgear-devel@lists.sourceforge.net
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Objects in a location for which no terrain
tile exists
Date: Mon, 01 May 2006 10:13:14 +0200
dene maxwell wrote:
Hi
"High r
Subject: Re: [Flightgear-devel] Objects in a location for which no terrain
tile exists
Date: Mon, 01 May 2006 10:13:14 +0200
dene maxwell wrote:
Hi
"High resolution folder" ? is this a 09.10 thing as I don't think 099 had
High/Low resolution textures. If it did they certainly weren&
dene maxwell wrote:
Hi
"High resolution folder" ? is this a 09.10 thing as I don't think 099
had High/Low resolution textures. If it did they certainly weren't
mentioned as a possible fix.
This folder has been there forever.
It's located in the data directory of your base package and it's cal
lists.sourceforge.net
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Objects in a location for which no terrain
tile exists
Date: Sun, 30 Apr 2006 16:23:23 -0400
Also if you remove the high resolution folder (or rename it to something
different), Iflightgear will default t
t
Subject: Re: [Flightgear-devel] Objects in a location for which no terrain
tile exists
Date: Sun, 30 Apr 2006 21:10:03 +0200 (CEST)
On Sun, 30 Apr 2006, dene maxwell wrote:
Hi,
I'm running 098a... can anyone remember if there was such a problem in
098a? and hopefully what the solution was
Also if you remove the high resolution folder (or rename it to something different), Iflightgear will default to the low-res set you and should get a little better frame rate. I find this works pretty well on one of my test systems which is running a 32MB rage 128 pro.
Btw, is there a command li
On Sun, 30 Apr 2006, dene maxwell wrote:
Hi,
I'm running 098a... can anyone remember if there was such a problem in 098a?
and hopefully what the solution was (pleeez don't let it be upgrade to 099 or
09.10 ...my hardware won't support it).
Hi!
This is a bit off-topic but if your old hardwa
On Sun, 30 Apr 2006 20:07:22 +1200
dene maxwell wrote:
>
> Hi,
>
> I'm trying to put a couple of off-shore oil platforms in a location
> that no terrain tile exists by creating a new objects folder and stg
> file (x2). Unfortunately they don't appear.
>
> I'm running 098a... can anyone remember i
Hi,
I'm trying to put a couple of off-shore oil platforms in a location that no
terrain tile exists by creating a new objects folder and stg file (x2).
Unfortunately they don't appear.
I'm running 098a... can anyone remember if there was such a problem in 098a?
and hopefully what the solutio
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