Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-23 Thread Martin Spott
Tim, my earlier request might have gone lost: Tim Moore wrote: See docs-mini/README.multiscreen in the FlightGear source tree. Is the Here's a complete example that uses a seperate window on each display.-example meant to reproduce the same behaviour as we had before ? Best regards,

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-23 Thread Tim Moore
Martin Spott wrote: Tim, my earlier request might have gone lost: Tim Moore wrote: See docs-mini/README.multiscreen in the FlightGear source tree. Is the Here's a complete example that uses a seperate window on each display.-example meant to reproduce the same behaviour as we had

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-23 Thread Martin Spott
Tim Moore wrote: Martin Spott wrote: Tim Moore wrote: See docs-mini/README.multiscreen in the FlightGear source tree. Is the Here's a complete example that uses a seperate window on each display.-example meant to reproduce the same behaviour as we had before ? Yes, if you mean

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Erwan MAS
On Tue, Oct 14, 2008 at 04:01:55PM -0400, Matthew Tippett wrote: Hi, I don't know if Tim has documented the OSG Camera work that he has done. it removes most of the requirements for multiple instances and runs very well on modest hardware. Of course it depends on what you are doing

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Curtis Olson
Hi Erwan, Tim's multiple view features are very powerful, and I'm amazed at how fast things run on medium and even lower range hardware. Tim's updates support two major modes of operation. 1. If you have multiple monitors connected to your computer and setup as separate independent displays

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Matthew Tippett
Now has this been documented? Or is there sufficient OSG documentation to guide? Regards, Matthew Original Message Subject: Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer From: Curtis Olson [EMAIL PROTECTED] To: FlightGear developers discussions

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Tim Moore
Matthew Tippett wrote: Now has this been documented? Or is there sufficient OSG documentation to guide? See docs-mini/README.multiscreen in the FlightGear source tree. Tim Regards, Matthew Original Message Subject: Re: [Flightgear-devel] Patch for multiscreen

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Curtis Olson
On Wed, Oct 15, 2008 at 9:10 AM, Matthew Tippett wrote: Now has this been documented? Or is there sufficient OSG documentation to guide? Look for docs-mini/README.multiscreen in the CVS source. Regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Erwan MAS
On Wed, Oct 15, 2008 at 08:59:52AM -0500, Curtis Olson wrote: Hi Erwan, Tim's multiple view features are very powerful, and I'm amazed at how fast things run on medium and even lower range hardware. Tim's updates support two major modes of operation. But this require that all screens are

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Matthew Tippett
First up, some arbitrary definitions. Multi-instance means multiple instances of flightgear running (on one machine or many). Multi-camera is using what Tim is describing here. I don't believe that multi-camera is exclusive of multi-instance. But for most users, a multi-camera setup will be

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-15 Thread Erwan MAS
On Wed, Oct 15, 2008 at 07:52:42PM -0400, Matthew Tippett wrote: First up, some arbitrary definitions. Multi-instance means multiple instances of flightgear running (on one machine or many). Multi-camera is using what Tim is describing here. I don't believe that multi-camera is exclusive of

[Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-14 Thread Erwan MAS
Hello , I resubmit my patch . This reason of this patch is to have a better behavior of flightgear when you fly in multi screen configuration with multi-player mode . When you setup a multi-monitor configuration you have multi instances of flightgear ( see

Re: [Flightgear-devel] Patch for multiscreen mode with multiplayer

2008-10-14 Thread Matthew Tippett
Subject: [Flightgear-devel] Patch for multiscreen mode with multiplayer From: Erwan MAS [EMAIL PROTECTED] To: flightgear-devel@lists.sourceforge.net Date: 14/10/08 04:16 PM Hello , I resubmit my patch . This reason of this patch is to have a better behavior of flightgear when you

[Flightgear-devel] Patch for multiscreen

2008-10-05 Thread Erwan MAS
Hello , I resubmit my patch . This reason of this patch is to have a better behavior of flightgear when you fly in multi screen configuration with multi-player mode . When you setup a multi-monitor configuration you have multi instances of flightgear ( see

Re: [Flightgear-devel] Patch for multiscreen

2008-10-05 Thread Melchior FRANZ
Hi, * Erwan MAS -- Sunday 05 October 2008: I resubmit my patch . I had seen it the first time, but after glancing over them I decided that the patches have problems and that for some of that I considered other developers responsible (e.g. Curt for the net_fdm, one of the MP people for the MP

Re: [Flightgear-devel] Patch for multiscreen

2008-05-28 Thread Erwan MAS
On Sat, May 24, 2008 at 07:54:06PM +0200, Erwan MAS wrote: Hello , Two patch that solve for me , multiscreen problematic . The first patch solve the problem that on my second screen , i don't see rotor turn . The second patch introduce a new variant for the option multiplayer . This

Re: [Flightgear-devel] Patch for multiscreen

2008-05-28 Thread Anders Gidenstam
On Wed, 28 May 2008, Erwan MAS wrote: I have receive no comment about my patchs . I don't kwnow if it is normal ! Perhaps i dont follow the right way ! What i can do ? Hi, It is pretty normal. Have patience and revive the subject occasionally. The isn't (AFAIK) any very active developer

[Flightgear-devel] Patch for multiscreen

2008-05-24 Thread Erwan MAS
Hello , Two patch that solve for me , multiscreen problematic . The first patch solve the problem that on my second screen , i don't see rotor turn . The second patch introduce a new variant for the option multiplayer . This variant is a repeat mode . The idea is to propagate all multiplayer