Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Vivian Meazza
tiling (was Re: Shader menu structure) On Thu, Jul 12, 2012 at 3:28 PM, Vivian Meazza vivian.mea...@lineone.net wrote: Please, please, don't change the plan now! Let's get the release out of the door as planned. There are lots of goodies in the pipeline - but that's exactly where

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Renk Thorsten
..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Just in case: The effect is quite tricky to get right, because the parameters and overlay texture need to be somewhat carefully tuned for each landclass, untuned it looks

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Arnt Karlsen
On Fri, 13 Jul 2012 08:11:32 +, Renk wrote in message e495a106ff5f31448739e79d34138c19196d2...@mbs1.ad.jyu.fi: ..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Just in case: The effect is quite tricky to get right,

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-13 Thread Arnt Karlsen
On Thu, 12 Jul 2012 17:53:37 +0200 (CEST), Frederic wrote in message 1703693628.25884968.1342108417395.javamail.r...@zimbra59-e10.priv.proxad.net: ..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Delayed 6 month ?

[Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-12 Thread Stuart Buchanan
On Thu, Jul 12, 2012 at 1:54 PM, Renk Thorsten wrote: (P.S.: As for the meaning of the above sentence - I have actually managed to come up with a scheme which reduced both tiling in the 30 km range significantly and gives much higher apparent texture resolution when close to the ground

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-12 Thread Arnt Karlsen
On Thu, 12 Jul 2012 14:47:13 +0100, Stuart wrote in message cap3ntyszh-9czorg8zffuekft6-bxfutteyzy0y4mnycihm...@mail.gmail.com: On Thu, Jul 12, 2012 at 1:54 PM, Renk Thorsten wrote: (P.S.: As for the meaning of the above sentence - I have actually managed to come up with a scheme which

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-12 Thread Frederic Bouvier
..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Delayed 6 month ? Regards, -Fred -- Live Security Virtual Conference Exclusive live event will

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-12 Thread Curtis Olson
On Thu, Jul 12, 2012 at 10:53 AM, Frederic Bouvier fredfgf...@free.frwrote: ..this kinda blending looks so good it should IMHO go into the current release, even if it means delaying the release. Delayed 6 month ? We could do a release now and another release in 6 months? :-) Curt. --

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-12 Thread Vivian Meazza
...@gmail.com] Sent: 12 July 2012 17:20 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure) On Thu, Jul 12, 2012 at 10:53 AM, Frederic Bouvier fredfgf...@free.fr wrote: ..this kinda blending looks so good it should IMHO go

Re: [Flightgear-devel] Reduced tiling (was Re: Shader menu structure)

2012-07-12 Thread Curtis Olson
On Thu, Jul 12, 2012 at 3:28 PM, Vivian Meazza vivian.mea...@lineone.netwrote: Please, please, don’t change the plan now! Let’s get the release out of the door as planned. There are lots of goodies in the pipeline – but that’s exactly where they are – in the pipeline. They might or might not