Re: [Flightgear-devel] TerraGear Problem

2011-03-20 Thread Martin Spott
Gijs de Rooy wrote:
>> Martin wrote:

>> 'fgfs-construct' crashing ? A bug in the code ? Unbelievable ! ;-)))
> 
> Well, thing is still that I cannot build scenery with the latest build. 
> Whether it's a Fred bug or not. 
> If those that build it themselves have no problems with it (is it that hard 
> to tell if you have?), 
> I consider the first to be true... and will then request Fred to try a new 
> build.

Well, I'm a user of the TerraGear toolchain for a couple of years now
and I've been experiencing crashes in 'fgfs-construct' from the very
early attempts - even without customized but instead also with using
just the stock VMap0 land cover data.
Ralf Gerlich has spent a lot of time into investigating the various
causes and found out that not only the code itself is affected by bugs
(as every piece of software is) but also the entire _design_ of the
polygon-clipping and -cleaning is desperately begging for improvement.

To my experience, things are getting worse the more detailed the land
cover data is. Why do you think am I trying to assemble a replacement
for the entire vector processing stage  ;-)

Cheers,
Martin.
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Re: [Flightgear-devel] TerraGear Problem

2011-03-20 Thread Gijs de Rooy

> Martin wrote:
> 'fgfs-construct' crashing ? A bug in the code ? Unbelievable ! ;-)))

Well, thing is still that I cannot build scenery with the latest build. Whether 
it's a Fred bug or not. 
If those that build it themselves have no problems with it (is it that hard to 
tell if you have?), 
I consider the first to be true... and will then request Fred to try a new 
build.


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Re: [Flightgear-devel] TerraGear Problem

2011-03-20 Thread Martin Spott
Gijs de Rooy wrote:

> [...] I already contacted Fred about this but he claims it isn't a
> problem of his build and thus must be a bug in the code.

'fgfs-construct' crashing ? A bug in the code ? Unbelievable !  ;-)))

Martin.
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Re: [Flightgear-devel] TerraGear Problem

2011-03-20 Thread Gijs de Rooy

Hey!
 
I seem to get the same problem as John (email attached below, since it's been a 
while since it was posted). Please see the attached log 
for the output that I got. Not very useful I think... Isn't there a debug 
option, like we have on fgfs?

The previous build from Fred works fine (2009/06/14 that is, the current/broken 
one is 2010/10/02); but this lacks some features that 
should be available on current TerraGear. I already contacted Fred about this, 
but he claims it isn't a problem of his build and thus must be 
a bug in the code. 
 
So, do others experience the same?


Cheers,
Gijs
 

> Date: Sat, 13 Nov 2010 22:32:48 -0800
> From: stattosoftw...@yahoo.com
> To: flightgear-devel@lists.sourceforge.net
> Subject: [Flightgear-devel] TerraGear Problem
> 
> Hi,
> 
> I'm using the most recent .exe build of TerraGear from the uni-duisburg 
> website.
> 
> I believe I have followed all the steps properly to set up the work directory 
> - I have run hgtchop, terrafit, genapts, and ogr-decode on everything, and 
> have a work folder which appears to resemble what it should resemble.
> 
> However I am getting a problem with fgfs-construct when it goes to clip the 
> shapefiles - the shapefiles should be properly clipped to each other already, 
> but the program crashes immediately after it tries to clip the files for the 
> first time.
> 
> I originally thought it was a problem with ocean - there is one tile in the 
> scenery build which is all ocean (it's a 2x4 degree build) and even after 
> removing that from the cycle it still crashes on first instance.
> 
> I have no idea what the exact error is because this is an executable on 
> Windows XP and the error crash doesn't give you any good information on what 
> happened.
> 
> How might I fix this problem, not including compiling the program myself?
> 
> Cheers
> John
  

log
Description: Binary data
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[Flightgear-devel] TerraGear Problem

2010-11-13 Thread J. Holden
Hi,

I'm using the most recent .exe build of TerraGear from the uni-duisburg website.

I believe I have followed all the steps properly to set up the work directory - 
I have run hgtchop, terrafit, genapts, and ogr-decode on everything, and have a 
work folder which appears to resemble what it should resemble.

However I am getting a problem with fgfs-construct when it goes to clip the 
shapefiles - the shapefiles should be properly clipped to each other already, 
but the program crashes immediately after it tries to clip the files for the 
first time.

I originally thought it was a problem with ocean - there is one tile in the 
scenery build which is all ocean (it's a 2x4 degree build) and even after 
removing that from the cycle it still crashes on first instance.

I have no idea what the exact error is because this is an executable on Windows 
XP and the error crash doesn't give you any good information on what happened.

How might I fix this problem, not including compiling the program myself?

Cheers
John

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Re: [Flightgear-devel] terragear problem

2007-04-09 Thread Didier Fabert
Le Monday 09 April 2007 20:55:27 Curtis Olson, vous avez écrit :
> I think people are reporting problems with hgtchop and 64 bit machines ...
> the hgt format is binary and the hgtchop program is probably making
> assumptions about basic data type sizes ...

I will try with a 32 bits system and repost when it be done.

Didier.

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Re: [Flightgear-devel] terragear problem

2007-04-09 Thread Curtis Olson

I think people are reporting problems with hgtchop and 64 bit machines ...
the hgt format is binary and the hgtchop program is probably making
assumptions about basic data type sizes ...

Curt.


On 4/9/07, Didier Fabert wrote:


Hi Curt,

I think it's an hgtchop problem because demshop create 28 files where
hgtshop
create only 3 files. (for the same area : e006n43, and it's the same
problem
with the entire tile e000n40).
I wrong when i tell the tile is totally plane but the result is amazing.
http://didier.fabert.free.fr/images/fgfs-screen-016.jpg
Flying across the Alpes is like crossing the Big Canyon :-)

Of course I double check the path, but files are in the same directory
that
30' arc files and all is OK with them (a bash script copy the good file
(tar.gz for dem30 or hgt.zip for SRTM3 ) in the same place before
proceding
then I'm sure about path).

Thanks for the reply,

Didier.

Le Saturday 07 April 2007 17:24:46 Curtis Olson, vous avez écrit:
> Do your intermediate files (before terrafit) look good?  Is it an
hgtchop
> problem or a terrafit problem?  Double check your paths very carefully,
> that's usually where things can go wrong.
>
> Curt.

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Re: [Flightgear-devel] terragear problem

2007-04-09 Thread Didier Fabert
Hi Curt,

I think it's an hgtchop problem because demshop create 28 files where hgtshop 
create only 3 files. (for the same area : e006n43, and it's the same problem 
with the entire tile e000n40).
I wrong when i tell the tile is totally plane but the result is amazing.
http://didier.fabert.free.fr/images/fgfs-screen-016.jpg
Flying across the Alpes is like crossing the Big Canyon :-)

Of course I double check the path, but files are in the same directory that 
30' arc files and all is OK with them (a bash script copy the good file 
(tar.gz for dem30 or hgt.zip for SRTM3 ) in the same place before proceding 
then I'm sure about path).

Thanks for the reply,

Didier.

Le Saturday 07 April 2007 17:24:46 Curtis Olson, vous avez écrit :
> Do your intermediate files (before terrafit) look good?  Is it an hgtchop
> problem or a terrafit problem?  Double check your paths very carefully,
> that's usually where things can go wrong.
>
> Curt.

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Re: [Flightgear-devel] terragear problem

2007-04-07 Thread Curtis Olson

Do your intermediate files (before terrafit) look good?  Is it an hgtchop
problem or a terrafit problem?  Double check your paths very carefully,
that's usually where things can go wrong.

Curt.

On 4/7/07, Didier Fabert wrote:


Hi,

I forgot to tell you i'm on an amd64 !
today, I see that Chris Metzler have the same problem on the terragear
devel
list.

Didier.

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Re: [Flightgear-devel] terragear problem

2007-04-07 Thread Didier Fabert
Hi,

I forgot to tell you i'm on an amd64 !
today, I see that Chris Metzler have the same problem on the terragear devel 
list.

Didier.

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[Flightgear-devel] terragear problem

2007-03-17 Thread Didier Fabert
Hi,

I cannot build a correct tile with 3' arc srtm file. there is no elevation. 
All the tile is a big plan. So what's wrong with it?
I'm trying to build like this :
for i in data/srtm-eurasia-3/*.hgt.zip; do hgtchop 1 $i work/SRTM-Eurasia-3; 
done (in a single line :-) )
./terrafit.py -m 50 -x 3000 -e 2 work/
But all is working with dem 30'arc (but it's with the demchop program).
I have applied the patch to simgear for newbucket.hxx and I take a look to 
files rendering after the terrafit script, I not see abnormal things.

with 30' arc
427
 +6. +43.8750 630.00
 +6. +43.8833 549.00

with 3' arc
3000
 +6. +43.8750 0.00
 +6. +43.90527778 0.00
 +6. +43.9083 431.00

Thanks in advance,

Didier.

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