Re: [Flightgear-devel] World Scenery Reissue?

2011-01-07 Thread Curtis Olson
Locally I've been doing a complete svn update of the complete world scenery
every few days and calling v2.0.0 - svn-rev-num

Perhaps when 2.2.0 is released we could take the svn version of the day,
call it v2.2.0 - svn-rev-num-of-that-day and push it out to the server.
 This is a less than optimal distribution mechanism though.

Another option would be to remove the scenery chunks from the server
(because they get out dated so fast) and force people to use svn, but I'm
not sure I like that as our only option.

I do like the idea of taking a scenery snapshot at the time of the source
code release and publishing that on our ftp mirror system.  That way, if
someone is running FlightGear v X.Y.Z, they can download  scenery that is
known to be compatible with that version.  We can't support every version
we've ever released in the past by keeping a matching scenery release on our
servers, but we can at least make a tree available that matches our current
release.

That way we would be free to move forward with development and include
features to the svn scenery that require code support that hasn't been added
until after the most recent official release.

Regards,

Curt.



On Fri, Jan 7, 2011 at 2:08 PM, J. Holden stattosoftw...@yahoo.com wrote:

 I don't think TerraSync and the world scenery should always be in, er,
 sync, but I still think rolling the last two years worth of work over into
 another minor scenery release is a good idea, especially if we are directing
 people to that specific scenery download page.

 I just don't know how hard this would be to do?



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[Flightgear-devel] World Scenery Reissue?

2011-01-06 Thread J. Holden
Just tonight I have finished modeling the first skyscraper in FlightGear for 
Vancouver, BC, Canada.

I am running FlightGear and the modeling software on an old laptop (which I am 
using FlightGear on solely for scenery development purposes). I downloaded the 
proper world scenery tile from:
http://flightgear.org/Downloads/scenery-1.0.1.html

I then used the ufo to fly around a bit. I did not use TerraSync.

I have added a few buildings to Friday Harbor (KFHR?) and wanted to see if they 
showed up in the scenery. They did not. I then flew on to Seattle and I noted 
the scenery lacked any custom models, and the original generic skyscrapers were 
still in place. Finally I flew to Portland and the original generic skyscrapers 
were also in place.

I am wondering, therefore, given the current difficulty in mass-generating new 
terrain from the mapserver, how difficult it would be to push what is in the 
current TerraSync directory out as World Scenery 1.1.0?

There would be a number of new models, and I think Hawai'i would have better 
scenery, but it would mean there is a new scenery release which would basically 
coincide with the release of the new version. While those who have been using 
TerraSync would not notice any improvement, those who don't would notice at 
least 400 unique models in their scenery contributed over the course of over 
two years.

Of course when we are ready to generate terrain from the mapserver, this would 
be World Scenery 2.0.0 - and the most important FlightGear scenery release for 
almost a decade,

Cheers
John

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Re: [Flightgear-devel] World Scenery 1.0.1

2008-11-01 Thread gerard robin
On jeudi 30 octobre 2008, Ralf Gerlich wrote:
 Hello everybody!

 The World Custom Scenery Project is proud to finally present the
 long-awaited bugfix release V1.0.1 of the World Scenery.

 The scenery can currently be downloaded at
 http://mapserver.flightgear.org/Scenery

 We suggest that mirror provides fetch the release from there.

 Be sure to also download the shared models collection from
 http://scenemodels.flightgear.org/download/SharedModels.tgz and unpack
 the archive in your FGROOT folder.

 Outline of this mail:
 - Contents of the scenery
 - Acknowledgements
 - Base data
 - Airport data proposal

 Contents of the scenery
 ---

 In addition to the bugfix the release contains some very fine bits of
 custom scenery work, namely

 - 6 Caribbean islands plus Helgoland (John Holden, Christian Schmitt)

 - Revised ParisV2 scenario from
 http://helijah.free.fr/flightgear/scenery/ParisV2/ParisV2.htm
 (cleanup and import by Jon Stockill)

 - Taxiway signs at 6 airfields: KSFO, KBWI, KLVK, KRHV, TFFF, TJSJ

 - Major progress in crowding the Scenery with 3D models - by Alexis
 Bory, Gijs de Rooy, Alex Park, Christian Schmitt, Hugo Devon , Paolo
 Savini   just to name a few of the many involved contributors;

 Acknowledgements
 

 The scenery was built on a quad-processor machine in San Diego with
 access provided to us by John Graham of Telascience.

 Jon Stockill and Martin Spott maintain the static scenery objects
 database at http://scenemodels.flightgear.org/ and provided the
 adjustments of the elevations in the objects DB.

 Curt Olson provided us with valuable hints as a long-time scenery
 builder and TerraGear development.

 Special thanks go to John Holden and Christian Schmitt, who by their
 work on manual digitizing of Landsat imagery in the Caribbeans and at
 Helgoland have helped us pushing the envelope of custom scenery in the
 official scenery release. We sincerely hope that by this newfound
 experience more people will go this way of improving the data in the
 landcover database.

 Base data
 -

 The scenery was generated with terragear-cs, the Custom Scenery version
 of TerraGear, available at http://mapserver.flightgear.org/git.

 Except for the obvious cases listed above the following base data was used:

 - landcover and line data: VMAP0, as available on
 http://mapserver.flightgear.org/

 - airport data (apt.dat): as included in FlightGear Release 1.0

 - elevation data: SRTM v2 3arcsec and 30arcsec data

 - static objects: current status of the FlightGear Static Scenery
 Database (http://scenemodels.flightgear.org/) as of
 29th of October 2008

 As apt.dat is distributed with the base package instead of the scenery
 itself we were unable to use up-to-date airport data. This scenery
 release is intended to serve as official scenery for the current
 FlightGear release and therefore its contents must be synchronized with
 the contents of the released base package.

 Airport data proposal
 -

 As an additional feature the release therefore contains airport data in
 an Airports-directory, based on a proposal of the Custom Scenery
 Project on decoupling airport data from the base package.

 The Custom-Scenery-Team is convinced that airport data related to the
 geometry of the scenery has its place in the scenery instead of the base
 package. Besides the easily updated static objects airports currently
 are the main scenery feature that is and should be in constant flux due
 to updates by users.

 Currently, the release-cycle of the base-package dictates the possible
 update cycle of airport data in the official scenery. This is a pity and
  ought to be changed.

 The proposal targeted a scheme which allows users to only download the
 airport data required for their desired area, while at the same time
 allowing easy access to the data with either the airport-ID or a
 position as key.

 Currently the apt.dat makes up nearly 5MB compressed, containing lots of
 data which is actually only needed by genapts, but not by FlightGear
 itself. With the v850 format of apt.dat - which we will hopefully be
 able to support in the future - this amount of superfluous data will
 increase.

 We therefore think that simply distributing apt.dat.gz together with
 each scenery tile might not be feasible anymore.

 Each 10x10-degree-tile contains only information about the airports
 contained in this tile, consisting of at most three XML-files per
 airport: ICAO.twr.xml, ICAO.threshold.xml, ICAO.parking.xml

 The ICAO.twr.xml-File contains the position(s) of the tower(s)
 associated with the airport in a PropertyList, presumably to be used for
 tower view positioning.

 The ICAO.threshold.xml-File contains the threshold positions of
 runways associated with the airport - two per runway - with heading and
 displacement information, again in a PropertyList.

 The ICAO.parking.xml-File contains the AI-network for the 

[Flightgear-devel] World Scenery 1.0.1

2008-10-30 Thread Ralf Gerlich
Hello everybody!

The World Custom Scenery Project is proud to finally present the
long-awaited bugfix release V1.0.1 of the World Scenery.

The scenery can currently be downloaded at
http://mapserver.flightgear.org/Scenery

We suggest that mirror provides fetch the release from there.

Be sure to also download the shared models collection from
http://scenemodels.flightgear.org/download/SharedModels.tgz and unpack
the archive in your FGROOT folder.

Outline of this mail:
- Contents of the scenery
- Acknowledgements
- Base data
- Airport data proposal

Contents of the scenery
---

In addition to the bugfix the release contains some very fine bits of
custom scenery work, namely

- 6 Caribbean islands plus Helgoland (John Holden, Christian Schmitt)

- Revised ParisV2 scenario from
http://helijah.free.fr/flightgear/scenery/ParisV2/ParisV2.htm
(cleanup and import by Jon Stockill)

- Taxiway signs at 6 airfields: KSFO, KBWI, KLVK, KRHV, TFFF, TJSJ

- Major progress in crowding the Scenery with 3D models - by Alexis
Bory, Gijs de Rooy, Alex Park, Christian Schmitt, Hugo Devon , Paolo
Savini   just to name a few of the many involved contributors;

Acknowledgements


The scenery was built on a quad-processor machine in San Diego with
access provided to us by John Graham of Telascience.

Jon Stockill and Martin Spott maintain the static scenery objects
database at http://scenemodels.flightgear.org/ and provided the
adjustments of the elevations in the objects DB.

Curt Olson provided us with valuable hints as a long-time scenery
builder and TerraGear development.

Special thanks go to John Holden and Christian Schmitt, who by their
work on manual digitizing of Landsat imagery in the Caribbeans and at
Helgoland have helped us pushing the envelope of custom scenery in the
official scenery release. We sincerely hope that by this newfound
experience more people will go this way of improving the data in the
landcover database.

Base data
-

The scenery was generated with terragear-cs, the Custom Scenery version
of TerraGear, available at http://mapserver.flightgear.org/git.

Except for the obvious cases listed above the following base data was used:

- landcover and line data: VMAP0, as available on
http://mapserver.flightgear.org/

- airport data (apt.dat): as included in FlightGear Release 1.0

- elevation data: SRTM v2 3arcsec and 30arcsec data

- static objects: current status of the FlightGear Static Scenery
Database (http://scenemodels.flightgear.org/) as of
29th of October 2008

As apt.dat is distributed with the base package instead of the scenery
itself we were unable to use up-to-date airport data. This scenery
release is intended to serve as official scenery for the current
FlightGear release and therefore its contents must be synchronized with
the contents of the released base package.

Airport data proposal
-

As an additional feature the release therefore contains airport data in
an Airports-directory, based on a proposal of the Custom Scenery
Project on decoupling airport data from the base package.

The Custom-Scenery-Team is convinced that airport data related to the
geometry of the scenery has its place in the scenery instead of the base
package. Besides the easily updated static objects airports currently
are the main scenery feature that is and should be in constant flux due
to updates by users.

Currently, the release-cycle of the base-package dictates the possible
update cycle of airport data in the official scenery. This is a pity and
 ought to be changed.

The proposal targeted a scheme which allows users to only download the
airport data required for their desired area, while at the same time
allowing easy access to the data with either the airport-ID or a
position as key.

Currently the apt.dat makes up nearly 5MB compressed, containing lots of
data which is actually only needed by genapts, but not by FlightGear
itself. With the v850 format of apt.dat - which we will hopefully be
able to support in the future - this amount of superfluous data will
increase.

We therefore think that simply distributing apt.dat.gz together with
each scenery tile might not be feasible anymore.

Each 10x10-degree-tile contains only information about the airports
contained in this tile, consisting of at most three XML-files per
airport: ICAO.twr.xml, ICAO.threshold.xml, ICAO.parking.xml

The ICAO.twr.xml-File contains the position(s) of the tower(s)
associated with the airport in a PropertyList, presumably to be used for
tower view positioning.

The ICAO.threshold.xml-File contains the threshold positions of
runways associated with the airport - two per runway - with heading and
displacement information, again in a PropertyList.

The ICAO.parking.xml-File contains the AI-network for the airport in
the well-known format.

These files are found in a three-level directory structure (poor man's
index). The files for KSFO are 

[Flightgear-devel] World scenery

2006-04-07 Thread Justin Smithies
Hi all,
  I have just installed all of the world scenery on my FG installation 
and i think i might have found some missing terrain data?

I decided to fly from  PHOG ,Kahului Airport in Hawaii it loaded up fine i 
even saw 3d models but there was no terrain just sea all around me.
Can someone else check too just to make sure im not going mad.
If you can see terrain let me know what file it is on .
I just downloaded the entire scenery folder and extracted it to FG.
I can see other areas like HK and Greece etc so its installed correctly.

Regards,
Justin smithies


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Re: [Flightgear-devel] World scenery

2006-04-07 Thread Ralf Gerlich

Hi,

I have just checked the data sources in order to make sure this actually 
made it into the scenery creation process: (Attention, long URL)


http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?mode=browselayer=cities_urbanlayer=landmass_defaultzoomdir=-1zoomsize=2imgxy=300.0+300.0imgext=-157.334753+20.066132+-155.641411+21.759474map=%2Fhome%2Fmas%2FWWW%2Flandcover%2Flandcover.maproot=%2Flandcoversavequery=trueprogram=%2Fcgi-bin%2Fmapserv40map_web_imagepath=%2Fhome%2Fmas%2FWWW%2Ftmp%2Fmap_web_imageurl=%2Ftmp%2Fmap_web_template=main.html

It seems as if the islands are correctly represented as landmass.

Cheers,
Ralf


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Re: [Flightgear-devel] World scenery

2006-04-07 Thread Martin Spott
Justin Smithies wrote:

 I decided to fly from  PHOG ,Kahului Airport in Hawaii it loaded up fine i 
 even saw 3d models but there was no terrain just sea all around me.

I don't see PHOG in the airports database. In case you mean POGG, you
could try this one:

  
http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?mode=browselayer=gshhs_coastlinezoomdir=0zoomsize=2imgxy=300.0+300.0imgext=-155.93+20.39+-156.93+21.39map=%2Fhome%2Fmas%2FWWW%2Flandcover%2Flandcover.maproot=%2Flandcoversavequery=trueprogram=%2Fcgi-bin%2Fmapserv40map_web_imagepath=%2Fhome%2Fmas%2FWWW%2Ftmp%2Fmap_web_imageurl=%2Ftmp%2Fmap_web_template=main.html

  and add the layers you like. There actually _is_ land in this area -
at least there should be  :-)

Martin.
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Re: [Flightgear-devel] World scenery

2006-04-07 Thread Justin Smithies
Sorry POGG , i loaded it b and i see 3d models of the terminal and a hangar 
but no land or runway.

Justin Smithies

On Friday 07 April 2006 17:31, Martin Spott wrote:
 Justin Smithies wrote:
  I decided to fly from  PHOG ,Kahului Airport in Hawaii it loaded up fine
  i even saw 3d models but there was no terrain just sea all around me.

 I don't see PHOG in the airports database. In case you mean POGG, you
 could try this one:

  
 http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?mode=browselayer=gsh
hs_coastlinezoomdir=0zoomsize=2imgxy=300.0+300.0imgext=-155.93+20.39+-15
6.93+21.39map=%2Fhome%2Fmas%2FWWW%2Flandcover%2Flandcover.maproot=%2Flandc
oversavequery=trueprogram=%2Fcgi-bin%2Fmapserv40map_web_imagepath=%2Fhome
%2Fmas%2FWWW%2Ftmp%2Fmap_web_imageurl=%2Ftmp%2Fmap_web_template=main.html

   and add the layers you like. There actually _is_ land in this area -
 at least there should be  :-)

 Martin.


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Re: [Flightgear-devel] World scenery

2006-04-07 Thread Justin Smithies

Fixed re extracted that area and it works fine now . Sorry to trouble you 
guys.

The tower / pylon is still on the runway though at BIRK Iceland 

Justin Smithies


On Friday 07 April 2006 17:37, Justin Smithies wrote:
 Sorry POGG , i loaded it b and i see 3d models of the terminal and a hangar
 but no land or runway.

 Justin Smithies

 On Friday 07 April 2006 17:31, Martin Spott wrote:
  Justin Smithies wrote:
   I decided to fly from  PHOG ,Kahului Airport in Hawaii it loaded up
   fine i even saw 3d models but there was no terrain just sea all around
   me.
 
  I don't see PHOG in the airports database. In case you mean POGG, you
  could try this one:
 
 
  http://document.ihg.uni-duisburg.de/cgi-bin/mapserv40?mode=browselayer=g
 sh
  hs_coastlinezoomdir=0zoomsize=2imgxy=300.0+300.0imgext=-155.93+20.39+
 -15
  6.93+21.39map=%2Fhome%2Fmas%2FWWW%2Flandcover%2Flandcover.maproot=%2Fla
 ndc
  oversavequery=trueprogram=%2Fcgi-bin%2Fmapserv40map_web_imagepath=%2Fh
 ome
  %2Fmas%2FWWW%2Ftmp%2Fmap_web_imageurl=%2Ftmp%2Fmap_web_template=main.ht
 ml
 
    and add the layers you like. There actually _is_ land in this area
  - at least there should be  :-)
 
  Martin.

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[Flightgear-devel] World Scenery

2006-04-07 Thread Justin Smithies
Can someone D/L the POGG Hawaii area and try it please.
I was a bit to fast in saying i fixed it as it was dark.
Just set it to morning and there is still no land just sea.
Plenty of building though.
Let me know what you find.

Justin smithies





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[Flightgear-devel] World Scenery

2006-04-07 Thread Justin Smithies
If i use the following to start FG in POGG i get the following errors.

/opt/flightgear/bin/fgfs --fg-root=/opt/flightgear/share/FlightGear 
--fg-scenery=/opt/flightgear/share/FlightGear/Scenery --airport-id=POGG 
--runway=20 --aircraft=737-300 --control=joystick --disable-random-objects 
--disable-hud-3d --enable-auto-coordination --enable-horizon-effect 
--enable-ai-models --enable-real-weather-fetch  --geometry=1024x768 --bpp=32 
--fov=55 --time-match-local --httpd=5501 --prop:/sim/sound/voices/enabled=true 
--callsign=easyjet737
  Model Author:  Dave Culp
  Creation Date: 2006-01-04
  Version:   $Revison: 1.0 $
  Description:   Models a 737.
Failed to find PHOG in apt.dat.gz
Failed to find PHOG in apt.dat.gz
Httpd server started on port 5501
Reading xml electrical system model 
from /opt/flightgear/share/FlightGear/Aircraft/Generic/generic-electrical.xml
Failed to find PHOG in apt.dat.gz
Failed to find PHOG in apt.dat.gz

And no Scenery just 3d models

Anyone else 
Justin Smithies


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Re: [Flightgear-devel] World Scenery

2006-04-07 Thread Julien Pierru
I just tried POGG, it worked fine, my scenery was downloaded by terrasync and i could see buildings, runways and land...

Regards,

Julien


[Flightgear-devel] World Scenery

2006-04-07 Thread Justin Smithies
Found my problem,
I downloaded everything 
from /sites/ftp.flightgear.org/flightgear-ftp/Scenery-0.9.10 

But it is missing quiete a few files.

Justin smithies


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Re: [Flightgear-devel] World Scenery

2006-04-07 Thread yavuz

And a little cubical shed and a radio mast close the start of runway 06 (I 
think) of Orly.

Yavuz Onder

-Original message-
From: Michal Fabik [EMAIL PROTECTED]
Date: Fri, 07 Apr 2006 13:36:08 -0400
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] World Scenery

 There's also a windsock (or whatever that thing is
 called in english) on the runway at Victoria Falls
 Intl. (FVFA(?))
 
 --- Justin Smithies [EMAIL PROTECTED] wrote:
 
  Found another issue.
  At BIRK Iceland there is a pylon tower on the runway
  !!!... It tore off my 
  wing ;) on my poor 737.
  Can someone maybe move it please ??
  
  Cheers
  Justin Smithies
  
 
 
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Yavuz Onder


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Re: [Flightgear-devel] World Scenery

2006-04-07 Thread David Megginson
On 07/04/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

 And a little cubical shed and a radio mast close the start of runway 06 (I 
 think) of Orly.

Localizer.


All the best,


David

--
http://www.megginson.com/


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