Hi,
at last I solved the billboarding problem about the particles. I've
changed some settings into the ssgSimpleState object, used to
add the texture to particles, and the size of the bounding sphere.
Now, even with the data stored into the GL_MODELVIEW matrix the
objects are always visible.
So,
On Tuesday 25 January 2005 15:13, Luca Masera wrote:
Hi,
at last I solved the billboarding problem about the particles.
I've changed some settings into the ssgSimpleState object,
used to add the texture to particles, and the size of the
bounding sphere. Now, even with the data stored into