Re: [Flightgear-devel] A method for getting funds...
Giles Robertson wrote: My own take on funding for FlightGear is that funding FGFS itself may be difficult, but we might well be able to get corporate funding for developing SimGear as a simulation kernel. Flight Simulators don't appeal to a huge sector of the market; but an architecture on which you can build any simulation you want sounds much more attractive and useful. The likely return on a wider project could be much greater than that simply on a flight simulator. I think this is a better approach, convince all the (research) projects to donate a tiny amount of their research budget back to FlightGear, being it code additions, hardware to run the site, or financial ones. Erik -- Searching for a 60 to 100 passenger Jetliner? http://www.rekkof.nl/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
RE: [Flightgear-devel] A method for getting funds...
Nothing stops you selling the items under a second, more restrictive license, and charging for it. Except that only an idiot would buy it; but they might not think to look for the model in FlightGear (so they'd just be misinformed, not an idiot). I think, though that that's sailing too close to the wind of dishonesty; although we wouldn't lie, we would be selectively truthful about what we were selling. My own take on funding for FlightGear is that funding FGFS itself may be difficult, but we might well be able to get corporate funding for developing SimGear as a simulation kernel. Flight Simulators don't appeal to a huge sector of the market; but an architecture on which you can build any simulation you want sounds much more attractive and useful. The likely return on a wider project could be much greater than that simply on a flight simulator. Giles Robertson -Original Message- From: Erik Hofman [mailto:[EMAIL PROTECTED] Sent: Wed 11/08/2004 10:23 To: FlightGear developers discussions Cc: Subject: Re: [Flightgear-devel] A method for getting funds... Ampere K. Hardraade wrote: Ever thought of selling art works that are used in FlightGear at very low price? http://www.turbosquid.com/ I don't think that would work because we have to make absolutely sure that the sold items are used in GPL'ed work only. Most buyers will assume they own the item and start using it in every way they can think of. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d winmail.dat___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] A method for getting funds...
Ampere K. Hardraade wrote: Ever thought of selling art works that are used in FlightGear at very low price? http://www.turbosquid.com/ I don't think that would work because we have to make absolutely sure that the sold items are used in GPL'ed work only. Most buyers will assume they own the item and start using it in every way they can think of. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] A method for getting funds...
Can you provide more explanation? Regards, Ampere On August 11, 2004 05:23 am, Erik Hofman wrote: Ampere K. Hardraade wrote: Ever thought of selling art works that are used in FlightGear at very low price? http://www.turbosquid.com/ I don't think that would work because we have to make absolutely sure that the sold items are used in GPL'ed work only. Most buyers will assume they own the item and start using it in every way they can think of. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] A method for getting funds...
Ampere K. Hardraade wrote: Can you provide more explanation? Most of the textures, models and what's not is released under the terms of the GPL. Products licensed under the GPL should remain under the GPL forever (or until the original author authorities the license change). So if you want to sell them using the mentioned site, you would have to make sure the license remains the same. If people see the GPL license then they know they can get them for free somewhere, and if people don't notice the GPL license it might ens up being distributed under a different license (which is prohibited). Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d