RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 2/13/02, you wrote: BERNDT, JON S. (JON) (JSC-EX) (LM) writes: OK. What does Ctrl-U do?? This was a *hack* that incremented altitude by 1000'. It was easy to do in LaRCsim. However, it's ugly, not realistic, and I'd rather have a more sensible and complete set of repositioning options

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jon Berndt
like this feature too. The current deal where the aircraft freezes on crashes is not so handy to me. Why not have some sort of realism feature that at one extreme does not freeze on crashes and allows for some sort of slew to altitude feature and then on the other extreme you've got to

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 4/3/02, you wrote: Michael Selig writes: I have found the Ctrl-U very useful to jumping up in altitude. Beginners like this feature too. The current deal where the aircraft freezes on crashes is not so handy to me. Why not have some sort of realism feature that at one extreme does

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Curtis L. Olson
Andy Ross writes: freezing on crashses isn't so handy. What *is* a handy thing to do in a crash? I mean, I can't make the plane *not* crash; it already did! :) There's really nothing realistic that can be done in this situation. I suppose I could just invert the vertical component of

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 4/3/02, you wrote: Andy Ross writes: freezing on crashses isn't so handy. What *is* a handy thing to do in a crash? I mean, I can't make the plane *not* crash; it already did! :) There's really nothing realistic that can be done in this situation. I suppose I could just invert the

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jon Berndt
Curt hits the nail on the head --- I'd just like to continue on, and I ... crashes. Yes, I could restart, but it would be easier to plow along with We'll be glad to honor any sane request ... Recommendations? Jon ___ Flightgear-devel mailing

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Arnt Karlsen
On Wed, 3 Apr 2002 21:31:43 -0600, Jon Berndt [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Curt hits the nail on the head --- I'd just like to continue on, and I... crashes. Yes, I could restart, but it would be easier to plow along with We'll be glad to honor any sane

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: Perhaps Michael likes the ability to 'continue on' after a crash without having to start over? Would reseting and ground trimming at the crash site be enough? Air start at XXX' AGL @ YYY kts at the last good heading at the time of the crash? Fly!

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jon Berndt
We'll be glad to honor any sane request ... Recommendations? ..ignore planet Earth? Spool the movie back? Autofire big recoilless tunnel-maker gun? Someone's been in the cold too long. ;-) Jon ___ Flightgear-devel mailing list [EMAIL

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 4/3/02, you wrote: Curt hits the nail on the head --- I'd just like to continue on, and I ... crashes. Yes, I could restart, but it would be easier to plow along with We'll be glad to honor any sane request ... Recommendations? Jon Asking me? plowtrue or false/plow Seriously,

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-14 Thread Tony Peden
On Wed, 2002-02-13 at 15:58, Jim Wilson wrote: Tony Peden [EMAIL PROTECTED] said: On Wed, 2002-02-13 at 14:59, David Megginson wrote: Interesting. I have no objection to removing the binding completely, but it is showing up a more serious problem with JSBSim's ground trimming (it

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-14 Thread Cameron Moore
* [EMAIL PROTECTED] (Curt Olson) [2002.02.13 15:44]: BERNDT, JON S. (JON) (JSC-EX) (LM) writes: OK. What does Ctrl-U do?? This was a *hack* that incremented altitude by 1000'. It was easy to do in LaRCsim. However, it's ugly, not realistic, and I'd rather have a more sensible and

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Curtis L. Olson
BERNDT, JON S. (JON) (JSC-EX) (LM) writes: OK. What does Ctrl-U do?? This was a *hack* that incremented altitude by 1000'. It was easy to do in LaRCsim. However, it's ugly, not realistic, and I'd rather have a more sensible and complete set of repositioning options instead. I'd be happy to

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread David Megginson
Jim Wilson writes: Just wondering if we should comment out the binding for this since it still doesn't work with the default FDM. I does work, but not when the plane is still and on the ground. That's because of a new on-ground property that JSBSim uses. Try starting in flight: fgfs

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread David Megginson
Curtis L. Olson writes: This was a *hack* that incremented altitude by 1000'. It was easy to do in LaRCsim. However, it's ugly, not realistic, and I'd rather have a more sensible and complete set of repositioning options instead. I'd be happy to see us jettison ^U ... Personally, I'd

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: This was a *hack* that incremented altitude by 1000'. It was easy to do in LaRCsim. However, it's ugly, not realistic, and I'd rather have a more sensible and complete set of repositioning options instead. I'd be happy to see us

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread David Megginson
Jim Wilson writes: Hmmm...that does work, but I'm talking about in flight after starting on the ground. Using it while in flight seems to put the plane on the ground instantly (throws an exception or something). Interesting. I have no objection to removing the binding completely, but

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Tony Peden
On Wed, 2002-02-13 at 14:59, David Megginson wrote: Jim Wilson writes: Hmmm...that does work, but I'm talking about in flight after starting on the ground. Using it while in flight seems to put the plane on the ground instantly (throws an exception or something). Interesting.

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Jim Wilson
Tony Peden [EMAIL PROTECTED] said: On Wed, 2002-02-13 at 14:59, David Megginson wrote: Interesting. I have no objection to removing the binding completely, but it is showing up a more serious problem with JSBSim's ground trimming (it tries to trim to the ground on reset even when the

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Jim Wilson
Tony Peden [EMAIL PROTECTED] said: The way its set up right now, it should trim in-air if the speed is above 10 knots. From FGJSBSim::do_trim(): if(fgic-GetVcalibratedKtsIC() 10 ) { fgic-SetVcalibratedKtsIC(0.0); fgtrim=new FGTrim(fdmex,fgic,tGround); }