> like this feature too.  The current deal where the aircraft freezes on
> crashes is not so handy to me.  Why not have some sort of realism feature
> that at one extreme does not freeze on crashes and allows for  some sort
of
> slew to altitude feature and then on the other extreme you've got to claw
> your way up and when you crash your done.

The freeze feature is typical of the "big-boy" sims with the object being
you don't want negative training by modeling something you can't really
model accurately, and also because you are really DEAD. We did not always
freeze on crash, but some time ago we were asked to do so because we'd go
out of bounds otherwise and segfault - effectively a crash, too, but
unrecoverable. I think the best current path is to freeze. In the future,
various other ways to handle this could be done, but we don't have time
presently.

Jon


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