Re : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG
I forced 60 Hz because I will use a projection system ;) Well for the moment, I don't think I need to lower my fps, but maybe, what would be nice is if I could force FG to run at a given fps which prevents me from little freezes... ;) David --- Message d'origine --- De : Harald JOHNSEN [EMAIL PROTECTED] : FlightGear developers discussions flightgear-devel@flightgear.org Sujet : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG Date : ven 17 jun 2005 10:45:48 CEST BONNEVILLE David wrote: From the Quadro FX 3000 : * 60 Hz refresh * vertical synchro forced * no AntiAlias * no Anisotropic filtering * 1280*1024 * 32 bpp * visibility 5 meters --- Message d'origine --- De : Ampere K. Hardraade [EMAIL PROTECTED] : FlightGear developers discussions flightgear-devel@flightgear.org Sujet : Re: [Flightgear-devel] getting the best perfo with FG Date : ven 17 jun 2005 10:11:46 CEST On June 17, 2005 03:17 am, BONNEVILLE David wrote: Hi again people, problem solved ! :D I've just recompiled the latest cvs of plib, simgear and FlightGear, turned on the threads flags, and now I have a FG running up to 60 fps (i have forced the synchro with the vertical refresh). Cuold somebody explain me the way to tune FG options to get the best perfo ? visibility, threads, dynamic terrain loading ... Thanks David Well, 30 fps isn't that bad in my opinion, considering I only have 15 fps if I am lucky. What other options did you use beside vertical synchronization? Ampere ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d Your 60 Hz refresh seems too low, you should try 80-85, it will be more confortable for your eyes. But now that your fps is maxed you want to know how to lower it ? ;) Harald. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: Re : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG
BONNEVILLE David wrote: I forced 60 Hz because I will use a projection system ;) Well for the moment, I don't think I need to lower my fps, but maybe, what would be nice is if I could force FG to run at a given fps which prevents me from little freezes... ;) David --- Message d'origine --- De : Harald JOHNSEN [EMAIL PROTECTED] : FlightGear developers discussions flightgear-devel@flightgear.org Sujet : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG Date : ven 17 jun 2005 10:45:48 CEST BONNEVILLE David wrote: From the Quadro FX 3000 : * 60 Hz refresh * vertical synchro forced * no AntiAlias * no Anisotropic filtering * 1280*1024 * 32 bpp * visibility 5 meters --- Message d'origine --- De : Ampere K. Hardraade [EMAIL PROTECTED] : FlightGear developers discussions flightgear-devel@flightgear.org Sujet : Re: [Flightgear-devel] getting the best perfo with FG Date : ven 17 jun 2005 10:11:46 CEST On June 17, 2005 03:17 am, BONNEVILLE David wrote: Hi again people, problem solved ! :D I've just recompiled the latest cvs of plib, simgear and FlightGear, turned on the threads flags, and now I have a FG running up to 60 fps (i have forced the synchro with the vertical refresh). Cuold somebody explain me the way to tune FG options to get the best perfo ? visibility, threads, dynamic terrain loading ... Thanks David Well, 30 fps isn't that bad in my opinion, considering I only have 15 fps if I am lucky. What other options did you use beside vertical synchronization? Ampere ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d Your 60 Hz refresh seems too low, you should try 80-85, it will be more confortable for your eyes. But now that your fps is maxed you want to know how to lower it ? ;) Harald. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d I see... There is something weird somewhere in the code, don't know if someone has allready investigated that or perhaps it is simply by design but those freeze are a real pain. The fps can drop by 50 or 90% for a few frames for no reason. Is it caused by the 360 scan done every 500 frames, or some side effect of the autogen or perhaps some other piece of code (atc, ai, fdm, etc) ? Harald. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
FW: Re: Fwd: FW: Re: Re: Re : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG
Harald JOHNSEN wrote: BONNEVILLE David wrote: I forced 60 Hz because I will use a projection system ;) Well for the moment, I don't think I need to lower my fps, but maybe, what would be nice is if I could force FG to run at a given fps which prevents me from little freezes... ;) I see... There is something weird somewhere in the code, don't know if someone has allready investigated that or perhaps it is simply by design but those freeze are a real pain. The fps can drop by 50 or 90% for a few frames for no reason. Is it caused by the 360 scan done every 500 frames, or some side effect of the autogen or perhaps some other piece of code (atc, ai, fdm, etc) ? You can only effectively reduce them by using a dual processor system and with threads enabled. Reading the scenery from disk does take time, whether you like it or not. Using SCSI (and disk striping) would help also. Erik ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: FW: Re: Fwd: FW: Re: Re: Re : Re: Re : Re: [Flightgear-devel] getting the best perfo with FG
Le vendredi 17 juin 2005 13:19 +0200, Erik Hofman a crit : Harald JOHNSEN wrote: BONNEVILLE David wrote: I forced 60 Hz because I will use a projection system ;) Well for the moment, I don't think I need to lower my fps, but maybe, what would be nice is if I could force FG to run at a given fps which prevents me from little freezes... ;) I see... There is something weird somewhere in the code, don't know if someone has allready investigated that or perhaps it is simply by design but those freeze are a real pain. The fps can drop by 50 or 90% for a few frames for no reason. Is it caused by the 360 scan done every 500 frames, or some side effect of the autogen or perhaps some other piece of code (atc, ai, fdm, etc) ? You can only effectively reduce them by using a dual processor system and with threads enabled. Reading the scenery from disk does take time, whether you like it or not. Using SCSI (and disk striping) would help also. Erik SCSI has ever been, surely, the best way, i do use it with the best results. May be an other way: Does anybody tried to preload scenery in virtual memory disk ? -- Gerard ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d