Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Erik Hofman
On Mon, 2011-04-11 at 05:39 +0200, Pascal J. Bourguignon wrote: I just checked out the next branches in simgear and flightgear and pulled them, and when compiling with: I think you either need to configure simgear using --with-jpeg-factory or need to doe a 'make uninstall' for simgear before

Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 05:39:33 +0200, Pascal wrote in message 877hb1focq@kuiper.lan.informatimago.com: I just checked out the next branches in simgear and flightgear and pulled them, and when compiling with:

Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 05:39:33 +0200, Pascal wrote in message 877hb1focq@kuiper.lan.informatimago.com: I just checked out the next branches in simgear and flightgear and pulled them, and when compiling with:

Re: [Flightgear-devel] Nasal Garbage Collector (was Stuttering at 1 Hz rate)

2011-04-11 Thread Anders Gidenstam
On Sun, 10 Apr 2011, Arnt Karlsen wrote: On Sun, Apr 10, 2011 at 2:15 PM, Anders Gidenstam wrote: The small changes needed to add a separate GC thread are available here: http://www.gidenstam.org/FlightGear/misc/test/sg-gc-2.diff http://www.gidenstam.org/FlightGear/misc/test/fg-gc-1.diff

Re: [Flightgear-devel] Graphic performance of master vs. next branch

2011-04-11 Thread HB-GRAL
Am 10.04.11 22:21, schrieb Catherine James: Is this just a reflection that the next code is not optimized yet, or are the developers introducing new features in the basic material shaders implementation that are reducing performance? I hope you'll keep this in mind as development of local

Re: [Flightgear-devel] Graphic performance of master vs. next branch

2011-04-11 Thread Arnt Karlsen
On Sun, 10 Apr 2011 18:53:39 -0700 (PDT), Catherine wrote in message 997507.68248...@web83908.mail.sp1.yahoo.com: Arnt, Per your suggest, I re-ran the tests with --enable-fullscreen and --geometry=1024x768. ..small peep hole, laptop or old flat screen? A similar age and price nice big CRT

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Scott Hamilton
I offered to Martin to look at building a small web app that would help with managing all the different things folks need to send to him, something that can take the tedious admin tasks and automating them, he sent me some initial requirements, but this sounds like part of the same

[Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
Hi I saw that in the wiki page the link to the download_and_compile.sh script has been moved to gitorious, which is good, but, in the last weeks I have done some fixes to the script to let it compile with new changes in simgear/osg etc How can I update the script on gitorious ? for example

[Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Jon S. Berndt
I didn't find a project file for building FlightGear with MSVC++ Express 2010. Is there one yet? Jon -- Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network.

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 12:13:52 +0200, Francesco wrote in message BANLkTim=UdKQg=7=4ktdvmoehfqnscd...@mail.gmail.com: Hi I saw that in the wiki page the link to the download_and_compile.sh script has been moved to gitorious, which is good, but, in the last weeks I have done some fixes to the

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread HB-GRAL
Am 11.04.11 13:29, schrieb Arnt Karlsen: rsion) since last versions does not compile with simgear. ..is osg-2.8.3 compatible with the latest shaders on ATI cards? Latest *stable release* of OSG is 2.8.3 (bug/build fix release). Latest *developer release* is OSG 2.9.11, released on 28th January

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Martin Spott
Hi Scott, Scott Hamilton wrote: I've only just started thinking about it, but it all started when I sent my output from TaxiDraw, and it seemed anything that would help make it easier, also what do we do if Martin is run over by a bus (or other fast moving vehicle), single points of

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Geoff McLane
Hi Francesco, Good to see your post... Re: download_and_compile.sh Thank you, thank you, and thank you for your scripts ;=)) It was, and _IS_, the basis of my own script, 'makefg', http://geoffair.org/tmp/makefg in which I acknowledge your script, and your script continues to be one of my

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 13:44:11 +0200, HB-GRAL wrote in message 4da2e98b.7090...@sablonier.ch: Am 11.04.11 13:29, schrieb Arnt Karlsen: rsion) since last versions does not compile with simgear. ..is osg-2.8.3 compatible with the latest shaders on ATI cards? ..yes, no, work-in-progress or

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 11:49:14 + (UTC), Martin wrote in message inuprq$pc4a$1...@osprey.mgras.de: Shapefiles go into a PostGIS database, the Landcover-DB behind The FlightGear MapServer. Actually it's exactly the same database which is also holding our 3D Scenery models and, among more

Re: [Flightgear-devel] Changing ICAO codes

2011-04-11 Thread Martin Spott
Arnt Karlsen wrote: On Mon, 11 Apr 2011 11:49:14 + (UTC), Martin wrote in message inuprq$pc4a$1...@osprey.mgras.de: Shapefiles go into a PostGIS database, the Landcover-DB behind The FlightGear MapServer. Actually it's exactly the same database which is also holding our 3D Scenery

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Alex D-HUND
Am Mon, 11 Apr 2011 12:13:52 +0200 schrieb Francesco Angelo Brisa fbr...@gmail.com: for example some changes are to use osg 2.8.3 as default (Always use stabel version) since last versions does not compile with simgear. Ahoy Brisa, a few weeks ago I startet some testing with different

Re: [Flightgear-devel] link error on jpgRenderFrame in next pulled this night.

2011-04-11 Thread Pascal J. Bourguignon
Erik Hofman e...@ehofman.com writes: On Mon, 2011-04-11 at 05:39 +0200, Pascal J. Bourguignon wrote: I just checked out the next branches in simgear and flightgear and pulled them, and when compiling with: I think you either need to configure simgear using --with-jpeg-factory or need to doe

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
2011/4/11 Geoff McLane ubu...@geoffair.info Hi Francesco, Good to see your post... Re: download_and_compile.sh Thank you, thank you, and thank you for your scripts ;=)) happy to see that the script is usefull to you ! It was, and _IS_, the basis of my own script, 'makefg',

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
2011/4/11 Alex D-HUND f...@beggabaur.de Am Mon, 11 Apr 2011 12:13:52 +0200 schrieb Francesco Angelo Brisa fbr...@gmail.com: for example some changes are to use osg 2.8.3 as default (Always use stabel version) since last versions does not compile with simgear. Ahoy Brisa, Hi D-HUND !

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Frederic Bouvier
Hi Jon, - Jon S. Berndt a écrit : I didn't find a project file for building FlightGear with MSVC++ Express 2010. Is there one yet? You should use Cmake to build one yourself. Regards, -Fred -- Frédéric Bouvier http://www.youtube.com/user/fgfred64 Videos

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Alan Teeder
-- From: Frederic Bouvier fredfgf...@free.fr Sent: Monday, April 11, 2011 6:03 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0 Hi Jon, -

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread ThorstenB
On 11.04.2011 17:29, Francesco Angelo Brisa wrote: well ,I will make some experiments on 2.9.10 if it finds out to compile easly and to be quite stable, I will make it the default behaviour, with 2.8.3 as stable option. When we last discussed this (February), 2.9.9 was reported to be

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Frederic Bouvier
- Alan Teeder a écrit : -- From: Frederic Bouvier Sent: Monday, April 11, 2011 6:03 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 20:59:09 +0200, ThorstenB wrote in message 4da34f7d.7040...@gmail.com: On 11.04.2011 17:29, Francesco Angelo Brisa wrote: well ,I will make some experiments on 2.9.10 if it finds out to compile easly and to be quite stable, I will make it the default behaviour,

Re: [Flightgear-devel] Nasal Garbage Collector (was Stuttering at 1 Hz rate)

2011-04-11 Thread Robert
In the case of nasal, I believe the garbage collection pass must be done in a single atomic step, otherwise it would leave the heap in an inconsistent state and adversely affect the scripts. I completely agree with you. Now I understand the whole thing much better. I originally thought about

Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0

2011-04-11 Thread Alan Teeder
-- From: Frederic Bouvier fredfgf...@free.fr Sent: Monday, April 11, 2011 9:24 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Building FlightGear with MSVC++ 10.0 - Alan Teeder

Re: [Flightgear-devel] ..does fgcom builds depend on a successful fgfs build?

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 02:11:10 +0200, Csaba wrote in message BANLkTi=5ntedjekxteahtzug2b+9vpv...@mail.gmail.com: On Sun, Apr 10, 2011 at 11:15 PM, Arnt Karlsen a...@c2i.net wrote: Hi, ..first build failed on missing separators???, the next on: fgcom.cpp: In function ‘int main(int,

Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 15:53:59 +0200, Geoff wrote in message 1302530039.6696.5.camel@DELL02: Hi Francesco, Good to see your post... Re: download_and_compile.sh Thank you, thank you, and thank you for your scripts ;=)) It was, and _IS_, the basis of my own script, 'makefg',

[Flightgear-devel] ..now it's Submodels: Unable to read AI submodel list, was:..now, running it...

2011-04-11 Thread Arnt Karlsen
On Mon, 11 Apr 2011 02:19:44 +0200, Csaba wrote in message BANLkTi=qguN0ges=gml8jlognnxovhq...@mail.gmail.com: On Sun, Apr 10, 2011 at 10:23 PM, Arnt Karlsen a...@c2i.net wrote: Hi, ..now, running it... loading scenario 'nimitz_demo' ALSA lib pcm.c:2190:(snd_pcm_open_noupdate) Unknown

Re: [Flightgear-devel] Graphic performance of master vs. next branch

2011-04-11 Thread Catherine James
Yves wrote: I suggest you better take branches releases/2.2.0 from sg/fg/fgdata to compare. Another interesting repo to checkout could be http://www.gitorious.org/fg/fgmeta. Anyway branch master is not followed since more then 10 months I think, and there have been a lot of changes (master