Re: [Flightgear-devel] clouds heads up

2009-11-28 Thread Tim Moore
On 11/28/2009 05:25 AM, Tatsuhiro Nishioka wrote:
 Hi Tim,
 
 As I said to you in IRC, I have a weird transparency problem with the shaders 
 enabled.
 Here's the snapshot (helicopter view) with shaders.
 http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enabled.png
 
 I used both FG/SG @ cvs-head as of yesterday and FG/SG @ Tim's git, but I got 
 exactly the same result.
 The cause of this fancy rainbow-ish filter is the alpha calculation in both 
 default.vert and model-default.vert.
 
 A lazy patch to avoid this issue is available at:
 http://macflightgear.sourceforge.net/wp-content/uploads/patches/shaders-weird-alpha-fix.diff
 
 I don't know if the real problem is in a shader side or C++ side.
 Tim, do you have any hint on this?
 
Pretty bizzare. Obviously turning off alpha altogether isn't a real option. Is 
this a new problem since
the 3d clouds went in, or are/were you seeing it without 3d clouds at all? What 
version of
OSG are you using?

Tim

 Best,
 
 Tat
 
 On Nov 27, 2009, at 2:41 AM, Tim Moore wrote:
 
 I've checked in code that changes 3D clouds to use effects. you should update
 simgear and Effects and Shaders in the data directory.

 There is a one frame blip of weirdness that I know about; a fix is in the 
 works.

 Tim
 
 
 
 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
 trial. Simplify your report design, integration and deployment - and focus on 
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 


--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] clouds heads up

2009-11-28 Thread Tatsuhiro Nishioka
Hi,

On Nov 28, 2009, at 7:16 PM, Tim Moore wrote:

 On 11/28/2009 05:25 AM, Tatsuhiro Nishioka wrote:
 Hi Tim,

 As I said to you in IRC, I have a weird transparency problem with the 
 shaders enabled.
 Here's the snapshot (helicopter view) with shaders.
 http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enabled.png

 I used both FG/SG @ cvs-head as of yesterday and FG/SG @ Tim's git, but I 
 got exactly the same result.
 The cause of this fancy rainbow-ish filter is the alpha calculation in both 
 default.vert and model-default.vert.

 A lazy patch to avoid this issue is available at:
 http://macflightgear.sourceforge.net/wp-content/uploads/patches/shaders-weird-alpha-fix.diff

 I don't know if the real problem is in a shader side or C++ side.
 Tim, do you have any hint on this?

 Pretty bizzare. Obviously turning off alpha altogether isn't a real option. 
 Is this a new problem since
 the 3d clouds went in, or are/were you seeing it without 3d clouds at all? 
 What version of
 OSG are you using?

I guess this problem is not that new, but I couldn't see it until you 
introduced the alpha calculation on .vert files.
As a matter of fact, a bit older FG/SG/OSG/data (cvs or svn as of Sep/07/2009) 
and the latest shaders (all .eff, .vert, .frag, and materials.xml as of 
Nov/28/2009) gave me the similar result. The rainbow-ish effect shows up on 
both scenery and ground objects. Only the difference is that the older FG 
doesn't have a rainbow-ish effect on the aircraft model, while the latest FG/SG 
 the latest Shader make a rainbow-ish effect on the aircraft model as well. 
(FYI, I use OSG/svn on Nov/27 for the latest FG/SG.)

This rainbow-ish effect shows up with or without 3D clouds on both old and the 
latest FG, so I guess it has nothing to do with the new 3D cloud shader.

Anyway, I'll keep investigating this.

Tat


 Tim



--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] clouds heads up

2009-11-27 Thread Tatsuhiro Nishioka
Hi Tim,

As I said to you in IRC, I have a weird transparency problem with the shaders 
enabled.
Here's the snapshot (helicopter view) with shaders.
http://macflightgear.sourceforge.net/wp-content/uploads/snapshots/3dclouds-effect-enabled.png

I used both FG/SG @ cvs-head as of yesterday and FG/SG @ Tim's git, but I got 
exactly the same result.
The cause of this fancy rainbow-ish filter is the alpha calculation in both 
default.vert and model-default.vert.

A lazy patch to avoid this issue is available at:
http://macflightgear.sourceforge.net/wp-content/uploads/patches/shaders-weird-alpha-fix.diff

I don't know if the real problem is in a shader side or C++ side.
Tim, do you have any hint on this?

Best,

Tat

On Nov 27, 2009, at 2:41 AM, Tim Moore wrote:

 I've checked in code that changes 3D clouds to use effects. you should update
 simgear and Effects and Shaders in the data directory.

 There is a one frame blip of weirdness that I know about; a fix is in the 
 works.

 Tim



--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-16 Thread Stuart Buchanan
syd adams wrote:

 Looks good .
 Yeah maybe the runway lights should go in lighting...
 Just a thought , what about a 'rendering options' and 'view options'
 in the main menu , rather than a single view button ?
 
 At least lots of room in the view to add  my FOV button :)

Glad you like it.

I'm not quite sure what you mean by a single view button. Were you
refering to the menu structure ?

My screenshot didn't show the proposed menu structure, so here it is:

View
- Display Options
- Rendering Options
- Cockpit View Options
- Adjust View Distance
- Adjust HUD Properties
- Instant Replay
- Adjust LOD Ranges*

* Does anyone know if the LOD menu item actually does anything? I think most
animations I've seen have hard-coded LOD ranges in them rather than refering
to these properties.

It might be worth combining the HUD properties with the Display Options, but
that is something for later.

So you think I should commit these changes? Anyone else got an opinion?

-Stuart



  

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-16 Thread Jacob Burbach
 My screenshot didn't show the proposed menu structure, so here it is:

 View
 - Display Options
 - Rendering Options
 - Cockpit View Options
 - Adjust View Distance
 - Adjust HUD Properties
 - Instant Replay
 - Adjust LOD Ranges*

While we're at it, could Adjust View Distance be changed to Adjust
View Position, since that's what it actually does?

cheers
--Jacob

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-16 Thread Stuart Buchanan
Jacob Burbach wrote:

 To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
 Sent: Mon, 16 November, 2009 11:44:38
 Subject: Re: [Flightgear-devel] Clouds
 
  My screenshot didn't show the proposed menu structure, so here it is:
 
  View
  - Display Options
  - Rendering Options
  - Cockpit View Options
  - Adjust View Distance
  - Adjust HUD Properties
  - Instant Replay
  - Adjust LOD Ranges*
 
 While we're at it, could Adjust View Distance be changed to Adjust
 View Position, since that's what it actually does?
 
 cheers
 --Jacob

Good spot - I'll include that in the updates.

-Stuart



  

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-16 Thread syd adams
I meant the main menu  the current layout is ...

File View Location Autopilot Environment ... etc

I was suggesting ...

File View Rendering Location Autopilot Environment ... etc

Just another idea...

Cheers

On 11/16/09, Stuart Buchanan stuart_d_bucha...@yahoo.co.uk wrote:
 Jacob Burbach wrote:

 To: FlightGear developers discussions
 flightgear-devel@lists.sourceforge.net
 Sent: Mon, 16 November, 2009 11:44:38
 Subject: Re: [Flightgear-devel] Clouds

  My screenshot didn't show the proposed menu structure, so here it is:
 
  View
  - Display Options
  - Rendering Options
  - Cockpit View Options
  - Adjust View Distance
  - Adjust HUD Properties
  - Instant Replay
  - Adjust LOD Ranges*

 While we're at it, could Adjust View Distance be changed to Adjust
 View Position, since that's what it actually does?

 cheers
 --Jacob

 Good spot - I'll include that in the updates.

 -Stuart





 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus
 on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-14 Thread Stuart Buchanan
syd adams wrote:
 Stuart Buchanan wrote:
I have an updated Rendering Options dialog on my home PC which 
attempts to lay out the rendering options in a more sensible fashion
without resorting to another dialog. I'll post a screenshot tonight or
tomorrow.

OK , I had a feeling I misunderstood your ideas for changes ... 

OK, a bit later than I had hoped... 

http://www.nanjika.co.uk/flightgear/fgfs-screen-002.png

Possibly the specular reflections and runway lighting should be under 
lighting 
rather than objects - I'm not sure.

Comments?

-Stuart



  

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-14 Thread syd adams
Looks good .
Yeah maybe the runway lights should go in lighting...
Just a thought , what about a 'rendering options' and 'view options'
in the main menu , rather than a single view button ?

At least lots of room in the view to add  my FOV button :)


On 11/14/09, Stuart Buchanan stuart_d_bucha...@yahoo.co.uk wrote:
 syd adams wrote:
 Stuart Buchanan wrote:
I have an updated Rendering Options dialog on my home PC which
attempts to lay out the rendering options in a more sensible fashion
without resorting to another dialog. I'll post a screenshot tonight or
 tomorrow.

OK , I had a feeling I misunderstood your ideas for changes ...

 OK, a bit later than I had hoped...

 http://www.nanjika.co.uk/flightgear/fgfs-screen-002.png

 Possibly the specular reflections and runway lighting should be under
 lighting
 rather than objects - I'm not sure.

 Comments?

 -Stuart





 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus
 on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-14 Thread Heiko Schulz
Hi,


 Looks good .
 Yeah maybe the runway lights should go in lighting...
 Just a thought , what about a 'rendering options' and 'view
 options'
 in the main menu , rather than a single view button ?
 
 At least lots of room in the view to add  my FOV
 button :)

As Tim is now slowly checking in his objects shaders stuff, I have to agree, as 
this menu will increase as well!

Cheers
HHS


  

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-12 Thread Stuart Buchanan
syd adams wrote:
My vote is no to a second one , but moving it , possibly.
There are many other changes I'd like to make , but need more feedback...

I'm with George et al. - the rendering of 3D clouds is conceptually different 
from the cloud configuration. An alternative would be to have some help text on 
the clouds dialog indicating that 3D clouds are enabled from another menu. In 
fact, we might want to have some help text there anyway if we're usinga weather 
scenario that means clouds cannot be edited.

Syd - I've had a look at the new display/rendering dialogs. I think they are 
definitely an improvement, but I personally don't like dialogs launched from 
within other dialogs. I much prefer a straight mapping from menu items to 
dialogs.

I have an updated Rendering Options dialog on my home PC which attempts to lay 
out the rendering options in a more sensible fashion without resorting to 
another dialog. I'll post a screenshot tonight or tomorrow.

-Stuart



  

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-12 Thread Gijs de Rooy

 Stuart Buchanan wrote:
 In fact, we might want to have some help text there anyway if we're using a 
 weather scenario that means clouds cannot be edited.

What about disabling that menu in the case a weather scenario is used? Like the
Network menu is disabled when you are not connect to a network...

Or can we only disable dialogs/menuoption on startup?

Cheers,
Gijs
  
_
Windows werkt zelfs voor je studie
http://www.windows.nl/Theme.aspx?id=2--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-12 Thread syd adams
OK , I had a feeling I misunderstood your ideas for changes ...
I find the hud menu a bit of a problem also , it would be nice to add hud #1
checkbox with a trailing 3D checkbox, hud #2 , etc , but I rarely use the
hud , so that's something I could add locally ...
I would also like to keep the button to save the current FOV , since this is
slightly different per aircraft ,
but I'd like other opinions on that as well ...
Cheers

Syd - I've had a look at the new display/rendering dialogs. I think they are
 definitely an improvement, but I personally don't like dialogs launched from
 within other dialogs. I much prefer a straight mapping from menu items to
 dialogs.

 I have an updated Rendering Options dialog on my home PC which attempts to
 lay out the rendering options in a more sensible fashion without resorting
 to another dialog. I'll post a screenshot tonight or tomorrow.

 -Stuart






 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus
 on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-12 Thread Melchior FRANZ
* syd adams -- Thursday 12 November 2009:
 it would be nice to add hud #1 checkbox with a trailing 3D checkbox, hud #2

The two HUD implementations weren't meant to coexist so long. The removal
of the old HUD and conversion of all aircraft to the newer one is overdue. I 
only
had to implement the last missing features in the new one, and the old would
have been history.

m.

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-12 Thread syd adams
Good to know , I thought there was a reason for having 2 , just didn't know
what that reason was :)
Cheers

On Thu, Nov 12, 2009 at 1:52 PM, Melchior FRANZ mfr...@aon.at wrote:

 * syd adams -- Thursday 12 November 2009:
  it would be nice to add hud #1 checkbox with a trailing 3D checkbox, hud
 #2

 The two HUD implementations weren't meant to coexist so long. The removal
 of the old HUD and conversion of all aircraft to the newer one is overdue.
 I only
 had to implement the last missing features in the new one, and the old
 would
 have been history.

 m.


 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus
 on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-11 Thread syd adams
My vote is no to a second one , but moving it , possibly.
There are many other changes I'd like to make , but need more feedback...


On Wed, Nov 11, 2009 at 6:11 PM, Pete Morgan ac...@daffodil.uk.com wrote:

 Can the enable 3d clouds

 Menu  View  Rendering options  3D Coluds

 also appear under

 Menu  Enviroment  Clouds

 if possible

 Pete


 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus
 on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-11 Thread George Patterson
From a end-user perspective, at this point, I'd be vote No to moving
and No to the duplicating it.

The reason being is that the 3d Clouds option is rendering only and
not a weather option. I'd expect similar cloud coverage for both 3d
clouds or the older method. Moving the option would mean that you need
to drilling through multiple locations to toggle this option.

Pete,

Perhaps you could state your reasons for the change so at least we can
see it from your viewpoint.

Regards


George

2009/11/12 syd adams adams@gmail.com:
 My vote is no to a second one , but moving it , possibly.
 There are many other changes I'd like to make , but need more feedback...


 On Wed, Nov 11, 2009 at 6:11 PM, Pete Morgan ac...@daffodil.uk.com wrote:

 Can the enable 3d clouds

 Menu  View  Rendering options  3D Coluds

 also appear under

 Menu  Enviroment  Clouds

 if possible

 Pete

 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel


 --
 Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
 trial. Simplify your report design, integration and deployment - and focus on
 what you do best, core application coding. Discover what's new with
 Crystal Reports now.  http://p.sf.net/sfu/bobj-july
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel



--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Clouds

2009-11-11 Thread Ron Jensen
On Thu, 2009-11-12 at 15:35 +1100, George Patterson wrote:
 From a end-user perspective, at this point, I'd be vote No to moving
 and No to the duplicating it.
 
 The reason being is that the 3d Clouds option is rendering only and
 not a weather option. I'd expect similar cloud coverage for both 3d
 clouds or the older method. Moving the option would mean that you need
 to drilling through multiple locations to toggle this option.
 
 Pete,
 
 Perhaps you could state your reasons for the change so at least we can
 see it from your viewpoint.
 
 Regards
 
 
 George

Well said George.

Ron



--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel