On Fri, Apr 23, 2010 at 11:14 AM, Erik Hofman e...@ehofman.com wrote:
Tim Moore wrote:
Looks like the same attribute problem. What hardware?
NVidia 9600GT/512Mb on AMD X2 250 wn 2Gb memory.
I've eliminated some varying parameters from the landmass vertex and
geometry shaders. Please give
Erik Hofman wrote:
Tim Moore wrote:
I've eliminated some varying parameters from the landmass vertex and
geometry shaders. Please give it a try and see if it works better.
Yes this works for me, excellent!
If I do the same kind of thing to landmass.vert/frag using this patch I
also get
Tim Moore wrote:
Hi,
I hacked on the landmass geometry shader a bit. On my machine I got the
frame rate to improve from 14 fps to 52 fps using the ufo at ksfo. This
technique may be promising, although it could certainly stand some new
textures. Anyone playing with geometry shaders in the
On Fri, Apr 23, 2010 at 10:46 AM, Erik Hofman e...@ehofman.com wrote:
Tim Moore wrote:
Hi,
I hacked on the landmass geometry shader a bit. On my machine I got the
frame rate to improve from 14 fps to 52 fps using the ufo at ksfo. This
technique may be promising, although it could
Tim Moore wrote:
Looks like the same attribute problem. What hardware?
NVidia 9600GT/512Mb on AMD X2 250 wn 2Gb memory.
Erik
--
___
Flightgear-devel mailing list
- Tim Moore a écrit :
Looks like the same attribute problem. What hardware?
for the record, I see an improvement from 8fps to 30fps on a NVIDIA geForce
9700M GT
Thank you Tim
-Fred
--
Frédéric Bouvier
http://my.fotolia.com/frfoto/ Photo gallery - album photo
6 matches
Mail list logo