Re: [Flightgear-users] New Livery for 747

2004-11-01 Thread Erik Hofman
Ampere K. Hardraade wrote: Oops, wrong link. Here is the correct one: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=326mesg_id=330#330 If you want to test this new livery without the need to overwrite your own 747 directory, grab the following file which installs the

Re: [Flightgear-users] New Livery for 747

2004-11-01 Thread Curtis L. Olson
Erik Hofman wrote: Ampere K. Hardraade wrote: Oops, wrong link. Here is the correct one: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=326mesg_id=330#330 If you want to test this new livery without the need to overwrite your own 747 directory, grab the following file which

Re: [Flightgear-users] New Livery for 747

2004-11-01 Thread Ampere K. Hardraade
On November 1, 2004 03:07 pm, Erik Hofman wrote: Assuming we have support in cvs for multiple liveries (I haven't been paying attention to that feature) then we should check with this artist to see if we can include his work in the cvs version of FlightGear. We have (I thinks since 0.9.4,

Re: [Flightgear-users] New Livery for 747

2004-10-29 Thread Erik Hofman
Paul Surgeon wrote: I'm in favour of larger textures. Even my old 128MB Ti4200 sits with an almost empty bank of video RAM when running FlightGear. Even the original Geforce can handle 2048x2048 with the correct drivers! However I think we should still support the older hardware with fallback

Re: [Flightgear-users] New Livery for 747

2004-10-29 Thread Lee Elliott
On Friday 29 October 2004 08:43, Erik Hofman wrote: Paul Surgeon wrote: I'm in favour of larger textures. Even my old 128MB Ti4200 sits with an almost empty bank of video RAM when running FlightGear. Even the original Geforce can handle 2048x2048 with the correct drivers! However I

Re: [Flightgear-users] New Livery for 747

2004-10-28 Thread Lee Elliott
On Thursday 28 October 2004 03:17, Ampere K. Hardraade wrote: This guy is quick: http://forums.avsim.net/dcboard.php?az=show_mesgforum=198top ic_id=339mesg_id=339page= Ampere The textures look well done - better than anything I've managed. It's good news to see people getting interested in