Hello Mark & Tom
>Is this use-case worth to keep absolute generators?
A part for experimenting i don't see any use case for "absolute" generators.
>Or is there any other way of achieving what Mark is asking for?
I'am sorry i dont see an other way.
Musically speaking if the goal
Hi, Tom
>I would like to rework fluidsynths parallel audio rendering. The current
>implementation is not very efficient, the synchronization overhead seems to
>dominate. At least for me, most of the time only >one core is fully active.
I am surprised, you get only one core active most of
2018-04-11 14:50 GMT+02:00 Tom M. :
>
> @Marcus + JJC: Is this use-case worth to keep absolute generators? Or is
> there any other way of achieving what Mark is asking for?
>
Don't think so. We could implement MIDI CC 72 which is the recommended
default for "Sound Release Time". But we wouldn't n
Hi Tom,
2018-04-11 20:59 GMT+02:00 Tom M. :
> I would like to rework fluidsynths parallel audio rendering. The current
> implementation is not very efficient, the synchronization overhead seems to
> dominate.
How did you come to the conclusion that the synchronization overhead
dominates? Did yo