kohn at kodak.com
Sent: Wednesday, January 28, 2009 3:30 PM
To: richard.combs at Polycom.com; framers at lists.frameusers.com
Subject: Re: Still no Hebrew/Arabic?
Hello Richard and List-
Entering text in a right-to-left language is not a function of FrameMaker,
but of Windows. Most settings for
Hello Richard and List-
Entering text in a right-to-left language is not a function of FrameMaker,
but of Windows. Most settings for the language are made in
Start > Control Panel > Regional and Language Options
1. Set all numeric, date, time, and language settings for the region (note
almost
om.k...@kodak.com
Sent: Wednesday, January 28, 2009 3:30 PM
To: richard.co...@polycom.com; framers@lists.frameusers.com
Subject: Re: Still no Hebrew/Arabic?
Hello Richard and List-
Entering text in a right-to-left language is not a function of FrameMaker,
but of Windows. Most settings for the language
Hello Richard and List-
Entering text in a right-to-left language is not a function of FrameMaker,
but of Windows. Most settings for the language are made in
Start > Control Panel > Regional and Language Options
1. Set all numeric, date, time, and language settings for the region (note
almost
Richard,
You wrote:
>I'm pretty certain FM9 still doesn't support right-to-left languages,
>but before giving someone a definitive answer, I thought I'd
>double-check with the list.
That's correct -- no news with respect to right-to-left languages in FM9.
With all versions of FrameMaker/Windows
FWIW, FrameMaker's code base was not "rewritten" but rather, modified to
support Unicode.
Unicode support does not necessarily include support for "input methods"
for all writing systems. FrameMaker doesn't have input methods for either
Hebrew or Arabic, which by the way although both are right-to
FWIW, FrameMaker's code base was not "rewritten" but rather, modified to
support Unicode.
Unicode support does not necessarily include support for "input methods"
for all writing systems. FrameMaker doesn't have input methods for either
Hebrew or Arabic, which by the way although both are right-to
Richard,
You wrote:
>I'm pretty certain FM9 still doesn't support right-to-left languages,
>but before giving someone a definitive answer, I thought I'd
>double-check with the list.
That's correct -- no news with respect to right-to-left languages in FM9.
With all versions of FrameMaker/Windows
I'm pretty certain FM9 still doesn't support right-to-left languages,
but before giving someone a definitive answer, I thought I'd
double-check with the list.
I know this is a frequently-requested feature, and now that the code
base has been rewritten and Unicode is supported, it should be possib
I'm pretty certain FM9 still doesn't support right-to-left languages,
but before giving someone a definitive answer, I thought I'd
double-check with the list.
I know this is a frequently-requested feature, and now that the code
base has been rewritten and Unicode is supported, it should be possib
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