[Frameworks] Max MSP/Jitter

2014-08-06 Thread Zach Poff
 

+1 for Vade's shaders. I haven't used them for anything useful but they
are a great example of digital tools emulating analog processes. I use
MAX for all of my work, although it only sometimes resembles analog
processes. Here are 2 examples: 

In The Shape of Memory MAX algorithmically re-edited found Super8
footage based on image-similarity, so it begins with one image and then
searches through all the other frames looking for something similar.
Rinse and repeat.
http://www.zachpoff.com/projects/the-shape-of-memory/ [1] 

In Video Silence MAX watches live TV and compiles the most silent
moments, so the result is a constantly-updated loop of fleeting glances,
awkward pauses and other interruptions of the sonic flow.
http://www.zachpoff.com/projects/video-silence/ [2] 

-Zach Poff 

Links:
--
[1] http://www.zachpoff.com/projects/the-shape-of-memory/
[2] http://www.zachpoff.com/projects/video-silence/
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Re: [Frameworks] Max MSP/Jitter

2014-08-06 Thread Peter Mudie
That ‘Video Silence’ piece is fascinating.
Peter
(Perth)

From: Zach Poff z...@zachpoff.commailto:z...@zachpoff.com
Reply-To: Experimental Film Discussion List 
frameworks@jonasmekasfilms.commailto:frameworks@jonasmekasfilms.com
Date: Wednesday, 6 August 2014 9:39 pm
To: frameworks@jonasmekasfilms.commailto:frameworks@jonasmekasfilms.com 
frameworks@jonasmekasfilms.commailto:frameworks@jonasmekasfilms.com
Subject: [Frameworks] Max MSP/Jitter


+1 for Vade's shaders. I haven't used them for anything useful but they are a 
great example of digital tools emulating analog processes. I use MAX for all of 
my work, although it only sometimes resembles analog processes. Here are 2 
examples:

In The Shape of Memory MAX algorithmically re-edited found Super8 footage 
based on image-similarity, so it begins with one image and then searches 
through all the other frames looking for something similar. Rinse and repeat.
http://www.zachpoff.com/projects/the-shape-of-memory/

In Video Silence MAX watches live TV and compiles the most silent moments, so 
the result is a constantly-updated loop of fleeting glances, awkward pauses and 
other interruptions of the sonic flow.
http://www.zachpoff.com/projects/video-silence/

-Zach Poff
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Re: [Frameworks] Max MSP/Jitter

2014-08-06 Thread Al Matthews
I agree. I'd be interested btw to know if there's a subset of this list
that's interested in sound design in particular. Could be practical or
theoretical. Zach references Michel Chion on his site for example.

Of interest to some http://www.nicolascollins.com/texts/callforsilence.pdf


On Wed, Aug 6, 2014 at 10:47 AM, Peter Mudie peter.mu...@uwa.edu.au wrote:

 That ‘Video Silence’ piece is fascinating.
 Peter
 (Perth)

 From: Zach Poff z...@zachpoff.com
 Reply-To: Experimental Film Discussion List 
 frameworks@jonasmekasfilms.com
 Date: Wednesday, 6 August 2014 9:39 pm
 To: frameworks@jonasmekasfilms.com frameworks@jonasmekasfilms.com
 Subject: [Frameworks] Max MSP/Jitter

 +1 for Vade's shaders. I haven't used them for anything useful but they
 are a great example of digital tools emulating analog processes. I use MAX
 for all of my work, although it only sometimes resembles analog processes.
 Here are 2 examples:

 In The Shape of Memory MAX algorithmically re-edited found Super8
 footage based on image-similarity, so it begins with one image and then
 searches through all the other frames looking for something similar. Rinse
 and repeat.
 http://www.zachpoff.com/projects/the-shape-of-memory/

 In Video Silence MAX watches live TV and compiles the most silent
 moments, so the result is a constantly-updated loop of fleeting glances,
 awkward pauses and other interruptions of the sonic flow.
 http://www.zachpoff.com/projects/video-silence/

 -Zach Poff

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[Frameworks] Max MSP/Jitter

2014-08-05 Thread Warren Cockerham
Frameworkers:

I'm looking for research suggestions of artists, filmmakers, and works that
utilize Max MSP/Jitter as their main software tool. I am specifically
interested in FILM and analog video makers and works (experimental,
abstract, avant-garde) that have used Max to explore or investigate the
moving image medium via digital processes that resemble or have a direct
lineage to analog processes. I know there are many instances of hardware
modifications utilizing Max (and those are welcomed suggestions). But, I'm
really interested in standalone Max patches or apps that resemble analog
processes. Expanded Cinema, video installation, live or interactive
performances (something beyond VJ stuff), and theater/black box works are
all welcomed suggestions.

thanks in advance!

Warren Cockerham
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Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread John Davis
Sue Slagle (Sue-C):

http://www.sue-c.net/

From:  Warren Cockerham warrencocker...@gmail.com
Reply-To:  Experimental Film Discussion List
frameworks@jonasmekasfilms.com
Date:  Tuesday, August 5, 2014 at 7:50 AM
To:  Experimental Film Discussion List frameworks@jonasmekasfilms.com
Subject:  [Frameworks] Max MSP/Jitter

Frameworkers: 

I'm looking for research suggestions of artists, filmmakers, and works that
utilize Max MSP/Jitter as their main software tool. I am specifically
interested in FILM and analog video makers and works (experimental,
abstract, avant-garde) that have used Max to explore or investigate the
moving image medium via digital processes that resemble or have a direct
lineage to analog processes. I know there are many instances of hardware
modifications utilizing Max (and those are welcomed suggestions). But, I'm
really interested in standalone Max patches or apps that resemble analog
processes. Expanded Cinema, video installation, live or interactive
performances (something beyond VJ stuff), and theater/black box works are
all welcomed suggestions.

thanks in advance!

Warren Cockerham 
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Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread David Han
A lot of work that I've seen in Max MSP/Jitter that attempts to mimic analog 
processes are making use of Vade's v002 GLSL shaders, which he offers as free 
Quartz Composer plugins here: 
http://v002.info/

To see what these shaders look like when applied to moving images, check out: 
http://vimeo.com/groups/voo2

and here is a video of the v002 app itself: http://abstrakt.vade.info/?p=272

With the Syphon app (which can also be downloaded from v002.info), one can 
easily use these plugins in Quartz Composer and then bring them into Max MSP or 
any other Syphon supported development environment.

I've made use of these plugins for some of my work. Most notably, I used a 
version of the 'analog glitch' shader to transition between images in this 
project: http://vimeo.com/23803294

David Han
Digital Media Program,
Faculty of Fine Arts, York University
416.736.2100 x77465
d...@yorku.ca

On 2014-08-05, at 10:50 AM, Warren Cockerham warrencocker...@gmail.com wrote:

 Frameworkers: 
 
 I'm looking for research suggestions of artists, filmmakers, and works that 
 utilize Max MSP/Jitter as their main software tool. I am specifically 
 interested in FILM and analog video makers and works (experimental, abstract, 
 avant-garde) that have used Max to explore or investigate the moving image 
 medium via digital processes that resemble or have a direct lineage to analog 
 processes. I know there are many instances of hardware modifications 
 utilizing Max (and those are welcomed suggestions). But, I'm really 
 interested in standalone Max patches or apps that resemble analog processes. 
 Expanded Cinema, video installation, live or interactive performances 
 (something beyond VJ stuff), and theater/black box works are all welcomed 
 suggestions. 
 
 thanks in advance!
 
 Warren Cockerham 
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Re: [Frameworks] Max MSP/Jitter

2014-08-05 Thread Al Matthews
 sue-c
Nice.

Lynn-Marie Kirby, too, has a fair amount of prior work in MAX-Jitter.

Couple thoughts more:

Anton Marini wrote some shaders and other processes for MAX to resemble
film temperature profiles (technicolor-1, 2, 3, bleach bypass, etc).

( I see David Han has now also mentioned Anton (vade), and Quartz Composer.
There is also, in that series, a mockup of a Rutt-Etra, if I'm not
mistaken. )

Lots of other people use, or have, or once used MAX, and I have some
archived patches in this vein I'd be happy to share if you like. And, there
are many others who use PD instead, or Islandora, Processing, Field, or any
number of other environments -- , fluxus, extempore, choose your poison
-- MAX is great and derived from IRCAM with a long history, but it is
indeed a big world by now. Though it sounds like you need MAX patches in
particular.

Hit me up off list if you care for a trickle of suggestions known to me.



On Tue, Aug 5, 2014 at 10:56 AM, John Davis 0johndav...@gmail.com wrote:

 Sue Slagle (Sue-C):

 http://www.sue-c.net/

 From: Warren Cockerham warrencocker...@gmail.com
 Reply-To: Experimental Film Discussion List 
 frameworks@jonasmekasfilms.com
 Date: Tuesday, August 5, 2014 at 7:50 AM
 To: Experimental Film Discussion List frameworks@jonasmekasfilms.com
 Subject: [Frameworks] Max MSP/Jitter

 Frameworkers:

 I'm looking for research suggestions of artists, filmmakers, and works
 that utilize Max MSP/Jitter as their main software tool. I am specifically
 interested in FILM and analog video makers and works (experimental,
 abstract, avant-garde) that have used Max to explore or investigate the
 moving image medium via digital processes that resemble or have a direct
 lineage to analog processes. I know there are many instances of hardware
 modifications utilizing Max (and those are welcomed suggestions). But, I'm
 really interested in standalone Max patches or apps that resemble analog
 processes. Expanded Cinema, video installation, live or interactive
 performances (something beyond VJ stuff), and theater/black box works are
 all welcomed suggestions.

 thanks in advance!

 Warren Cockerham
 ___ FrameWorks mailing list
 FrameWorks@jonasmekasfilms.com
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