[Frameworks] Max MSP/Jitter
+1 for Vade's shaders. I haven't used them for anything useful but they are a great example of digital tools emulating analog processes. I use MAX for all of my work, although it only sometimes resembles analog processes. Here are 2 examples: In The Shape of Memory MAX algorithmically re-edited found Super8 footage based on image-similarity, so it begins with one image and then searches through all the other frames looking for something similar. Rinse and repeat. http://www.zachpoff.com/projects/the-shape-of-memory/ [1] In Video Silence MAX watches live TV and compiles the most silent moments, so the result is a constantly-updated loop of fleeting glances, awkward pauses and other interruptions of the sonic flow. http://www.zachpoff.com/projects/video-silence/ [2] -Zach Poff Links: -- [1] http://www.zachpoff.com/projects/the-shape-of-memory/ [2] http://www.zachpoff.com/projects/video-silence/ ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks
Re: [Frameworks] Max MSP/Jitter
That ‘Video Silence’ piece is fascinating. Peter (Perth) From: Zach Poff z...@zachpoff.commailto:z...@zachpoff.com Reply-To: Experimental Film Discussion List frameworks@jonasmekasfilms.commailto:frameworks@jonasmekasfilms.com Date: Wednesday, 6 August 2014 9:39 pm To: frameworks@jonasmekasfilms.commailto:frameworks@jonasmekasfilms.com frameworks@jonasmekasfilms.commailto:frameworks@jonasmekasfilms.com Subject: [Frameworks] Max MSP/Jitter +1 for Vade's shaders. I haven't used them for anything useful but they are a great example of digital tools emulating analog processes. I use MAX for all of my work, although it only sometimes resembles analog processes. Here are 2 examples: In The Shape of Memory MAX algorithmically re-edited found Super8 footage based on image-similarity, so it begins with one image and then searches through all the other frames looking for something similar. Rinse and repeat. http://www.zachpoff.com/projects/the-shape-of-memory/ In Video Silence MAX watches live TV and compiles the most silent moments, so the result is a constantly-updated loop of fleeting glances, awkward pauses and other interruptions of the sonic flow. http://www.zachpoff.com/projects/video-silence/ -Zach Poff ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks
Re: [Frameworks] Max MSP/Jitter
I agree. I'd be interested btw to know if there's a subset of this list that's interested in sound design in particular. Could be practical or theoretical. Zach references Michel Chion on his site for example. Of interest to some http://www.nicolascollins.com/texts/callforsilence.pdf On Wed, Aug 6, 2014 at 10:47 AM, Peter Mudie peter.mu...@uwa.edu.au wrote: That ‘Video Silence’ piece is fascinating. Peter (Perth) From: Zach Poff z...@zachpoff.com Reply-To: Experimental Film Discussion List frameworks@jonasmekasfilms.com Date: Wednesday, 6 August 2014 9:39 pm To: frameworks@jonasmekasfilms.com frameworks@jonasmekasfilms.com Subject: [Frameworks] Max MSP/Jitter +1 for Vade's shaders. I haven't used them for anything useful but they are a great example of digital tools emulating analog processes. I use MAX for all of my work, although it only sometimes resembles analog processes. Here are 2 examples: In The Shape of Memory MAX algorithmically re-edited found Super8 footage based on image-similarity, so it begins with one image and then searches through all the other frames looking for something similar. Rinse and repeat. http://www.zachpoff.com/projects/the-shape-of-memory/ In Video Silence MAX watches live TV and compiles the most silent moments, so the result is a constantly-updated loop of fleeting glances, awkward pauses and other interruptions of the sonic flow. http://www.zachpoff.com/projects/video-silence/ -Zach Poff ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks
[Frameworks] Max MSP/Jitter
Frameworkers: I'm looking for research suggestions of artists, filmmakers, and works that utilize Max MSP/Jitter as their main software tool. I am specifically interested in FILM and analog video makers and works (experimental, abstract, avant-garde) that have used Max to explore or investigate the moving image medium via digital processes that resemble or have a direct lineage to analog processes. I know there are many instances of hardware modifications utilizing Max (and those are welcomed suggestions). But, I'm really interested in standalone Max patches or apps that resemble analog processes. Expanded Cinema, video installation, live or interactive performances (something beyond VJ stuff), and theater/black box works are all welcomed suggestions. thanks in advance! Warren Cockerham ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks
Re: [Frameworks] Max MSP/Jitter
Sue Slagle (Sue-C): http://www.sue-c.net/ From: Warren Cockerham warrencocker...@gmail.com Reply-To: Experimental Film Discussion List frameworks@jonasmekasfilms.com Date: Tuesday, August 5, 2014 at 7:50 AM To: Experimental Film Discussion List frameworks@jonasmekasfilms.com Subject: [Frameworks] Max MSP/Jitter Frameworkers: I'm looking for research suggestions of artists, filmmakers, and works that utilize Max MSP/Jitter as their main software tool. I am specifically interested in FILM and analog video makers and works (experimental, abstract, avant-garde) that have used Max to explore or investigate the moving image medium via digital processes that resemble or have a direct lineage to analog processes. I know there are many instances of hardware modifications utilizing Max (and those are welcomed suggestions). But, I'm really interested in standalone Max patches or apps that resemble analog processes. Expanded Cinema, video installation, live or interactive performances (something beyond VJ stuff), and theater/black box works are all welcomed suggestions. thanks in advance! Warren Cockerham ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks
Re: [Frameworks] Max MSP/Jitter
A lot of work that I've seen in Max MSP/Jitter that attempts to mimic analog processes are making use of Vade's v002 GLSL shaders, which he offers as free Quartz Composer plugins here: http://v002.info/ To see what these shaders look like when applied to moving images, check out: http://vimeo.com/groups/voo2 and here is a video of the v002 app itself: http://abstrakt.vade.info/?p=272 With the Syphon app (which can also be downloaded from v002.info), one can easily use these plugins in Quartz Composer and then bring them into Max MSP or any other Syphon supported development environment. I've made use of these plugins for some of my work. Most notably, I used a version of the 'analog glitch' shader to transition between images in this project: http://vimeo.com/23803294 David Han Digital Media Program, Faculty of Fine Arts, York University 416.736.2100 x77465 d...@yorku.ca On 2014-08-05, at 10:50 AM, Warren Cockerham warrencocker...@gmail.com wrote: Frameworkers: I'm looking for research suggestions of artists, filmmakers, and works that utilize Max MSP/Jitter as their main software tool. I am specifically interested in FILM and analog video makers and works (experimental, abstract, avant-garde) that have used Max to explore or investigate the moving image medium via digital processes that resemble or have a direct lineage to analog processes. I know there are many instances of hardware modifications utilizing Max (and those are welcomed suggestions). But, I'm really interested in standalone Max patches or apps that resemble analog processes. Expanded Cinema, video installation, live or interactive performances (something beyond VJ stuff), and theater/black box works are all welcomed suggestions. thanks in advance! Warren Cockerham ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks
Re: [Frameworks] Max MSP/Jitter
sue-c Nice. Lynn-Marie Kirby, too, has a fair amount of prior work in MAX-Jitter. Couple thoughts more: Anton Marini wrote some shaders and other processes for MAX to resemble film temperature profiles (technicolor-1, 2, 3, bleach bypass, etc). ( I see David Han has now also mentioned Anton (vade), and Quartz Composer. There is also, in that series, a mockup of a Rutt-Etra, if I'm not mistaken. ) Lots of other people use, or have, or once used MAX, and I have some archived patches in this vein I'd be happy to share if you like. And, there are many others who use PD instead, or Islandora, Processing, Field, or any number of other environments -- , fluxus, extempore, choose your poison -- MAX is great and derived from IRCAM with a long history, but it is indeed a big world by now. Though it sounds like you need MAX patches in particular. Hit me up off list if you care for a trickle of suggestions known to me. On Tue, Aug 5, 2014 at 10:56 AM, John Davis 0johndav...@gmail.com wrote: Sue Slagle (Sue-C): http://www.sue-c.net/ From: Warren Cockerham warrencocker...@gmail.com Reply-To: Experimental Film Discussion List frameworks@jonasmekasfilms.com Date: Tuesday, August 5, 2014 at 7:50 AM To: Experimental Film Discussion List frameworks@jonasmekasfilms.com Subject: [Frameworks] Max MSP/Jitter Frameworkers: I'm looking for research suggestions of artists, filmmakers, and works that utilize Max MSP/Jitter as their main software tool. I am specifically interested in FILM and analog video makers and works (experimental, abstract, avant-garde) that have used Max to explore or investigate the moving image medium via digital processes that resemble or have a direct lineage to analog processes. I know there are many instances of hardware modifications utilizing Max (and those are welcomed suggestions). But, I'm really interested in standalone Max patches or apps that resemble analog processes. Expanded Cinema, video installation, live or interactive performances (something beyond VJ stuff), and theater/black box works are all welcomed suggestions. thanks in advance! Warren Cockerham ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks ___ FrameWorks mailing list FrameWorks@jonasmekasfilms.com https://mailman-mail5.webfaction.com/listinfo/frameworks