I just commited some functions that return that current in-game time:
They would be a nice addition to the hud.
Well, Ive been this morning testing the hud, and It works fine when
working with static content, If I try to change the content, as read in
the forums, the content is blank, and b
kabutor wrote:
> Well, Ive been this morning testing the hud, and It works fine when
> working with static content, If I try to change the content, as read in
> the forums, the content is blank, and by the read of this post, that is
> not going to change, until 1.0, because they are putting on t
Okay, than let's leave it out for 0.2.2. CEGUI is currently getting
integrated for Ogre 1.0 and we'll need it later anyway to situations
during sea passages (e.g. when deciding whether to enter an opponent's
ship).
Yeah, well Ive been thinking about it, and the HUD must be ok, so Im
doing so
Ok, I have the Hud working now, also the problem with the vera font is
fixed (it was my problem not Ogre's ;) )
I try to commit something tonight.
:)