URL:
http://gna.org/bugs/?13812
Summary: Two bug trackers?
Project: Freeciv
Submitted by: rfalke
Submitted on: Monday 06/29/2009 at 09:15
Category: freeciv.org
Severity: 3 - Normal
Follow-up Comment #1, bug #13802 (project freeciv):
It is really needed? Couldn't it be performed by adding a test in the
iterating marco like: if (NULL != hash)?
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URL:
http://gna.org/bugs/?13814
Summary: segfault in assess_danger_player
Project: Freeciv
Submitted by: mbook
Submitted on: Monday 06/29/2009 at 18:07
Category: general
Severity: 4 - Important
Update of bug #13797 (project freeciv):
Status:None = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, bug #13802 (project freeciv):
It is really needed? Couldn't it be performed by adding
a test in the iterating marco like: if (NULL != hash)?
If you mean in the specific iteration macros like
hash_keys_iterate, this would need to be repeated each
time a new macro like
Follow-up Comment #1, bug #13814 (project freeciv):
The crash seems to occur when a hut is entered...
どうぞ、小屋にお入りください。
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Follow-up Comment #2, bug #13814 (project freeciv):
It just occurred to me that my recent barbarian.c commit was buggy in case
barbarian player is created midturn. It could explain this crash if barbarian
player is create from hut. But does it happen already before onsetbarbs turn?
Follow-up Comment #3, bug #13814 (project freeciv):
It just occurred to me that my recent barbarian.c commit
was buggy in case barbarian player is created midturn. It
could explain this crash if barbarian player is create from
hut. But does it happen already before onsetbarbs turn?
Yes.
Follow-up Comment #5, bug #13810 (project freeciv):
new patch on top of the last one (depends on gna13805):
update union in struct settings_s + wrapper functions
* new union in struct settings_s by pepeto
* idea for wrapper functions by mbook
I also added a patch which includes both
Follow-up Comment #5, bug #13805 (project freeciv):
added a patch against trunk which includes both changes
(file #6080)
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Additional Item Attachment:
File name: version2-gna13805.patch.diff Size:17 KB
Am Thursday 18 June 2009 01:50:53 schrieb Madeline Book:
On 17/06/2009, Bernd Jendrissek bernd.jendris...@gmail.com wrote:
[...]
My experience (we did it with git-svn here at work) is that it's a bit
of an impedance mismatch; svn's limitations impose limitations on how
you use git (I
Follow-up Comment #4, bug #13814 (project freeciv):
I tested many times, I really cannot reproduce any crash.
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URL:
http://gna.org/bugs/?13817
Summary: [S2_1] done_moving is not reset after the unit
orders are cleared
Project: Freeciv
Submitted by: pepeto
Submitted on: Monday 06/29/2009 at 22:47
Category: general
On 29/06/2009, Matthias Pfafferodt matthias.pfaffer...@mapfa.de wrote:
Am Thursday 18 June 2009 01:50:53 schrieb Madeline Book:
On 17/06/2009, Bernd Jendrissek bernd.jendris...@gmail.com wrote:
[...]
My experience (we did it with git-svn here at work) is that it's a bit
of an impedance
Follow-up Comment #5, bug #13814 (project freeciv):
I tested many times, I really cannot reproduce any crash.
When I put printfs that access the city pointer in assess_danger_player(),
the exactly reproducible
crashes go away. :(
Maybe this is another compiler bug (I will try
various compiler
Update of bug #13817 (project freeciv):
Assigned to:None = mbook
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Update of bug #13819 (project freeciv):
Status: In Progress = None
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Follow-up Comment #1, bug #13819 (project freeciv):
It should be noted that crashes were not reported with default ruleset, but
with custom rewonder ruleset.
I have had no time to look at the ruleset, but maybe something there causes
player to gain several techs / turn and automatic tech
Update of bug #13819 (project freeciv):
Assigned to:None = cazfi
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I just made a git repository on gitorious mirroring the
trunk branch in gna svn. Try it out:
$ git clone git://gitorious.org/freeciv-svn-mirror/freeciv-svn-mirror.git
Web page: http://gitorious.org/freeciv-svn-mirror
It should be a bit faster than via git-svn. ;)
On 29/06/2009, Madeline Book madeline.b...@gmail.com wrote:
I just made a git repository on gitorious mirroring the
trunk branch in gna svn. Try it out:
$ git clone git://gitorious.org/freeciv-svn-mirror/freeciv-svn-mirror.git
And when that finishes do
$ git-checkout -b trunk origin/trunk
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