[Freeciv-Dev] [bug #14267] Featured text chatline shortcuts should be documented at helpdata.txt

2009-09-08 Thread pepeto
Follow-up Comment #1, bug #14267 (project freeciv): It is actually in my featured text thread TODO list... I would like to do it at last, to be sure it won't be modified after. Unfortunately, I am not sure to be able to write it in a correct English, so I hope you, or someone else would read ov

[Freeciv-Dev] [bug #14230] add new server state S_S_SAVEGAME to prevent changing of the ruleset after a savegame was loaded

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #6, bug #14230 (project freeciv): It would probably be easier to just add an boolean variable telling if savegame is loaded than adding new server state. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #14268] /set unavailable in pregame

2009-09-08 Thread Marko Lindqvist
Update of bug #14268 (project freeciv): Status:None => Invalid Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #14268] /set unavailable in pregame

2009-09-08 Thread Marko Lindqvist
URL: Summary: /set unavailable in pregame Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 09/09/2009 at 02:49 Category: None Severity: 3 - Normal P

[Freeciv-Dev] [bug #14078] do not bounce to the current tile

2009-09-08 Thread Marko Lindqvist
Update of bug #14078 (project freeciv): Status:None => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #14259] [RT #20855] Starting techs and team play

2009-09-08 Thread Marko Lindqvist
Update of bug #14259 (project freeciv): Assigned to:None => cazfi Planned Release:None => 2.1.10 ___ Reply to this item at:

[Freeciv-Dev] [bug #13890] [Patch] Transform unit

2009-09-08 Thread Marko Lindqvist
Update of bug #13890 (project freeciv): Planned Release:None => 2.3.0 ___ Follow-up Comment #1: - Updated against svn - Added color parameters (as in patch #1271) to notify_player() calls thi

[Freeciv-Dev] [patch #1233] [fix] missing change to the default lua script

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #1, patch #1233 (project freeciv): Since when this is missing? ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ ___

[Freeciv-Dev] [patch #1266] add option to restrict the use of road and rails for enemies

2009-09-08 Thread Marko Lindqvist
Update of patch #1266 (project freeciv): Assigned to:None => cazfi ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #1283] Replace warmap by path finding code in settlers.c

2009-09-08 Thread Marko Lindqvist
Update of patch #1283 (project freeciv): Category:None => general Status:None => Done Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [patch #1222] function to access information for different radii

2009-09-08 Thread Marko Lindqvist
Update of patch #1222 (project freeciv): Assigned to:None => cazfi Planned Release:None => 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #7, bug #13867 (project freeciv): This patch does not compile when applied to current trunk. ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [bug #14267] Featured text chatline shortcuts should be documented at helpdata.txt

2009-09-08 Thread Marko Lindqvist
URL: Summary: Featured text chatline shortcuts should be documented at helpdata.txt Project: Freeciv Submitted by: cazfi Submitted on: Tuesday 09/08/2009 at 23:45 Category: docs

[Freeciv-Dev] [patch #1252] cleanup of load_ruleset_game()

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #10, patch #1252 (project freeciv): >> - MAX_UPGRADE_VETERAN_LOSS should be lower. It's certainly >> a mistake if >> someone tries to set this to more than 100 veterancy levels >> (default ruleset has 5 and IIRC code supports up to 32) I recalled wrongly. I now checked this an

[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-09-08 Thread Marko Lindqvist
Update of bug #13867 (project freeciv): Assigned to:None => cazfi Planned Release:None => 2.3.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #13810] [patch] use unions to save the game settings

2009-09-08 Thread Marko Lindqvist
Update of bug #13810 (project freeciv): Status:None => Duplicate Assigned to: mbook => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #13805] [patch] change call by id (int) to call by reference (struct settings_s)

2009-09-08 Thread Marko Lindqvist
Update of bug #13805 (project freeciv): Status:None => Duplicate Assigned to: mbook => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-09-08 Thread Marko Lindqvist
Update of bug #13621 (project freeciv): Status: In Progress => Duplicate Assigned to: mbook => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #1199] free allocated memory (settings patch series)

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #1, patch #1199 (project freeciv): This should be part of the patch that allocates the memory. Otherwise there will be memory leak while only that patch is committed. ___ Reply to this item at:

[Freeciv-Dev] [bug #14245] [Bugfix] Autosaves overwritten with game end saves

2009-09-08 Thread Marko Lindqvist
Follow-up Comment #1, bug #14245 (project freeciv): Also S2_1 version (file #6622) ___ Additional Item Attachment: File name: ReasonToSaveName_14245-S2_1.diff Size:4 KB ___ Reply

[Freeciv-Dev] [bug #14253] svnrev doesn't find the revision number on locales

2009-09-08 Thread Marko Lindqvist
Update of bug #14253 (project freeciv): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14265] Featured text: using short cuts in start page

2009-09-08 Thread pepeto
URL: Summary: Featured text: using short cuts in start page Project: Freeciv Submitted by: pepeto Submitted on: mardi 08.09.2009 à 09:04 Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [patch #1280] add offline events

2009-09-08 Thread pepeto
Follow-up Comment #3, patch #1280 (project freeciv): Reading this patch, I'm not totally convinced by some ways: * Only notify_player() and notify_embassies() have en entry for offline events. Shouldn't at least notify_team() and notify_research() have it too? And what about notify_conn()? *

[Freeciv-Dev] [bug #14237] /cmdlevel command bugs

2009-09-08 Thread pepeto
Follow-up Comment #3, bug #14237 (project freeciv): > This is my mistake. I copied some part of warclient, where the > first access level is removed for a long time and the new > connections default level is done by an other way... I will fix > that in a next patch. Done. (file #6618, file #66

[Freeciv-Dev] [patch #1282] Featured text: link marks on map

2009-09-08 Thread pepeto
Follow-up Comment #2, patch #1282 (project freeciv): Updated against rev 15915. (file #6617) ___ Additional Item Attachment: File name: trunk_link_marks15915.diff Size:18 KB __