[Freeciv-Dev] [bug #14494] starting a game from the client tries to set all settings to '0'

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #14494 (project freeciv): version: trunk; current svn 16082 ___ Reply to this item at: http://gna.org/bugs/?14494 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [patch #1280] add offline events

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #17, patch #1280 (project freeciv): I tried to work on it. But, seeing more details of this patch, it looks like very longturn designed. It seems to admit that player are always played by the same user. The observers cases will probably have random behaviour... Offline

[Freeciv-Dev] [patch #1280] add offline events

2009-10-10 Thread pepeto
Follow-up Comment #18, patch #1280 (project freeciv): Offline events are only saved if a player has no connections (= no user connected to this player). This is not a very good test, the only connection of a player can be an observer. For the next user who takes this player, all events are

[Freeciv-Dev] [bug #14494] starting a game from the client tries to set all settings to '0'

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #14494 (project freeciv): you are right! I the section [server] all settings were set to 0. I don't know how this happend. Sorry for the trouble ... ___ Reply to this item at: http://gna.org/bugs/?14494

[Freeciv-Dev] [patch #1329] Move notify functions to its own module

2009-10-10 Thread pepeto
URL: http://gna.org/patch/?1329 Summary: Move notify functions to its own module Project: Freeciv Submitted by: pepeto Submitted on: samedi 10.10.2009 à 15:27 Category: general Priority: 3 - Low

[Freeciv-Dev] [bug #14494] starting a game from the client tries to set all settings to '0'

2009-10-10 Thread pepeto
Update of bug #14494 (project freeciv): Status:None = Invalid Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1280] add offline events

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #19, patch #1280 (project freeciv): I see your points but this is way behind my knowledge about the freeciv codebase and also coding skills (bitvector?). I will focus on the city radii patch. ___ Reply to this item at:

Re: [Freeciv-Dev] Freeciv patch #1235: [Metaticket] variable city radii

2009-10-10 Thread Goswin von Brederlow
Matthias Pfafferodt matthias.pfaffer...@mapfa.de writes: Am Saturday 10 October 2009 09:54:26 schrieb Goswin von Brederlow: Matthias Pfafferodt matthias.pfaffer...@mapfa.de writes: Am Thursday 08 October 2009 01:43:23 schrieb Goswin von Brederlow: On a related matter, how does migration

[Freeciv-Dev] [patch #1222] function to access information for different radii

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1222 (project freeciv): I updated the patch to use radius_sq. Due to the connections between the patches patch #1223 and patch #1224 are included in this one. (file #6941) ___ Additional Item Attachment: File

[Freeciv-Dev] [patch #1223] add macros CITY_REL2ABS() and CITY_ABS2REL()

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1223 (project freeciv): included in patch #1222 ___ Reply to this item at: http://gna.org/patch/?1223 ___ Nachricht geschickt von/durch Gna! http://gna.org/

[Freeciv-Dev] [patch #1224] implement the city radius as variable save in the city struct

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1224 (project freeciv): included in patch #1222 ___ Reply to this item at: http://gna.org/patch/?1224 ___ Nachricht geschickt von/durch Gna! http://gna.org/

[Freeciv-Dev] [patch #1226] add possibility to log the city map

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1226 (project freeciv): updated version (radius_sq; rebased) (file #6942) ___ Additional Item Attachment: File name: cityradius_sq20091010-0002-add-possibility-to-log-the-city-map.diff Size:9 KB

[Freeciv-Dev] [patch #1227] use new logging possibilities in aisettler.c

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1227 (project freeciv): updated version (radius_sq, rebased) (file #6943) ___ Additional Item Attachment: File name: cityradius_sq20091010-0003-use-new-logging-possibilities-in-aisettler.c.diff Size:5 KB

[Freeciv-Dev] [patch #1228] use new logging in sanitycheck.c

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1228 (project freeciv): updated version (radius_sq, rebased) (file #6944) ___ Additional Item Attachment: File name: cityradius_sq20091010-0004-use-new-logging-in-sanitycheck.c.diff Size:0 KB

[Freeciv-Dev] [patch #1230] new savegame format

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1230 (project freeciv): updated version (radius_sq, rebased) (file #6946) ___ Additional Item Attachment: File name: cityradius_sq20091010-0006-new-savegame-format.diff Size:14 KB

[Freeciv-Dev] [patch #1225] add comment explaning the new city radii

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #1225 (project freeciv): updated version (radius_sq, rebased) add comments to explain the size of the city map for different values of radius_sq (file #6948) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #1232] update migration to use the city radii

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1232 (project freeciv): updated version (radius_sq, rebased) the migration distance is calculated relative to the current city radius; a value of 0 means the city radius = sqrt(radius_sq) is used. mgr_distance lowers or raises this value. (file #6949)

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2009-10-10 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?1330 Summary: update city dialog (gtk-2.0) Project: Freeciv Submitted by: syntron Submitted on: Sonntag 11.10.2009 um 00:21 Category: client-gtk-2.0 Priority: 1 - Later

[Freeciv-Dev] [patch #1236] experimental ruleset

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1236 (project freeciv): updated version taking into account the new definition of the city radius additional patches needed: * variable city radii (patch #1235) * tech upkeep (patch #1265) (file #6951) ___

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #6, patch #1235 (project freeciv): add an 'all in one'-patch (file #6952) ___ Additional Item Attachment: File name: cityradius_sq20091010.diff.gz Size:29 KB

Re: [Freeciv-Dev] Freeciv patch #1235: [Metaticket] variable city radii

2009-10-10 Thread Matthias Pfafferodt
[...] city_radius_sq = 5 = city_radius = 2 mgr_dist = 2 max distance for migration (tiles) = 2 + 2 =4 city_radius_sq = 10 = city_radius = 3(.1) = 3 mgr_dist = 2 max distance for migration (tiles) = 3 + 2 =5 Yes, that is along the lines of my though. a new patch is available

[Freeciv-Dev] [patch #1301] Metaticket: settings patch series

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1301 (project freeciv): a updated version of the settings patch series is available: [01/10] bug #13867 - (updated version by pepeto) [02/10] bug #13868 - use an union in the struct setting [03/10] bug #13869 - simplify validation functions [--/--] bug #13870 -

[Freeciv-Dev] [patch #1299] setting.lock only allowed if the settings is defined for the ruleset

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1299 (project freeciv): this patch was merged with patch #1200 ___ Reply to this item at: http://gna.org/patch/?1299 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [bug #13872] [patch 06/07] move sset_is_to_client() to settings.c

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #13872 (project freeciv): this patch is included in bug #13867 ___ Reply to this item at: http://gna.org/bugs/?13872 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [bug #13870] [patch 04/07] extra functions to check and update settings

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #13870 (project freeciv): this patch was removed from the settings patch series ___ Reply to this item at: http://gna.org/bugs/?13870 ___ Nachricht geschickt

[Freeciv-Dev] [bug #13869] [patch 03/07] simplify validation functions

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #13869 (project freeciv): * use _one_ function prototype for all validation callbacks (and later also action callbacks) (file #6955) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #13871] [patch 05/07] add settting action callback function

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #13871 (project freeciv): updated version of the patch (file #6956) ___ Additional Item Attachment: File name: settings20091010-0004-add-settting-action-callback-function.diff Size:41 KB

[Freeciv-Dev] [bug #13873] [patch 07/07] load game settings from ruleset file

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #7, bug #13873 (project freeciv): updated version; changes: * loading a savegame will first restore the ruleset (with possible changes to the settings) and after that restore the savegame and the setting values saved within the savegame (file #6957)

[Freeciv-Dev] [patch #1200] game settings can be locked by the ruleset

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1200 (project freeciv): updated and includes now patch #1299 (file #6958) ___ Additional Item Attachment: File name: settings20091010-0008-game-settings-can-be-locked-by-the-ruleset.diff Size:12 KB

[Freeciv-Dev] [patch #1284] update reset command

2009-10-10 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #1284 (project freeciv): updated and rebased version (file #6959) ___ Additional Item Attachment: File name: settings20091010-0010-update-reset-command.diff Size:14 KB

[Freeciv-Dev] [patch #1223] add macros CITY_REL2ABS() and CITY_ABS2REL()

2009-10-10 Thread pepeto
Update of patch #1223 (project freeciv): Status:None = Done Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1224] implement the city radius as variable save in the city struct

2009-10-10 Thread pepeto
Update of patch #1224 (project freeciv): Status:None = Done Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [patch #1236] experimental ruleset

2009-10-10 Thread pepeto
Update of patch #1236 (project freeciv): Dependency Removed: = patch #1265 ___ Reply to this item at: http://gna.org/patch/?1236 ___ Message

[Freeciv-Dev] [patch #1236] experimental ruleset

2009-10-10 Thread pepeto
Update of patch #1236 (project freeciv): Depends on: = patch #1265 ___ Reply to this item at: http://gna.org/patch/?1236 ___ Message

[Freeciv-Dev] [patch #1235] [Metaticket] variable city radii

2009-10-10 Thread pepeto
Update of patch #1235 (project freeciv): Depends on: = patch #1330 ___ Reply to this item at: http://gna.org/patch/?1235 ___ Message

[Freeciv-Dev] [patch #1299] setting.lock only allowed if the settings is defined for the ruleset

2009-10-10 Thread pepeto
Update of patch #1299 (project freeciv): Status:None = Done Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13867] [patch 01/07] get game settings via wrapper functions

2009-10-10 Thread pepeto
Follow-up Comment #14, bug #13867 (project freeciv): This include patch bug #13872. ___ Reply to this item at: http://gna.org/bugs/?13867 ___ Message posté via/par Gna! http://gna.org/

[Freeciv-Dev] [bug #13872] [patch 06/07] move sset_is_to_client() to settings.c

2009-10-10 Thread pepeto
Update of bug #13872 (project freeciv): Status:None = Fixed Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13870] [patch 04/07] extra functions to check and update settings

2009-10-10 Thread pepeto
Update of bug #13870 (project freeciv): Status:None = Wont Fix Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #14261] Cannot save scenario when editing it as global observer

2009-10-10 Thread pepeto
Update of bug #14261 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14468] The gtk2 enables client orders on edit mode

2009-10-10 Thread pepeto
Update of bug #14468 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14474] Center view doesn't work using gtk2 client

2009-10-10 Thread pepeto
Update of bug #14474 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14478] No way to color tiles near settlers

2009-10-10 Thread pepeto
Update of bug #14478 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14481] Editor menus sensitivity is not right

2009-10-10 Thread pepeto
Update of bug #14481 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #14482] Save scenario and scenario properties menus are inverted

2009-10-10 Thread pepeto
Update of bug #14482 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1329] Move notify functions to its own module

2009-10-10 Thread pepeto
Update of patch #1329 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/patch/?1329 ___ Message