[Freeciv-Dev] [patch #1519] [Metaticket] Activate Partisans from Lua script

2010-03-14 Thread pepeto
Update of patch #1519 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/patch/?1519 ___ Message

[Freeciv-Dev] [patch #1523] API: Export place_partisans

2010-03-14 Thread pepeto
Update of patch #1523 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0

[Freeciv-Dev] [patch #1524] Activate Partisans from Lua script (implementation)

2010-03-14 Thread pepeto
Update of patch #1524 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0

[Freeciv-Dev] [bug #15616] Transporting unit with cargo ability

2010-03-14 Thread anonymous
URL: http://gna.org/bugs/?15616 Summary: Transporting unit with cargo ability Project: Freeciv Submitted by: None Submitted on: dimanche 14.03.2010 à 14:30 CET Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #1532] Default ruleset script: Use consistent naming

2010-03-14 Thread Ulrik Sverdrup
URL: http://gna.org/patch/?1532 Summary: Default ruleset script: Use consistent naming Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-14 den 14:49 Category: None Priority: 5 -

[Freeciv-Dev] [bug #15618] some events from the message window are shown in the chat window after loading from cache

2010-03-14 Thread Jacob Nevins
Follow-up Comment #1, bug #15618 (project freeciv): Do you see these events in both the chat and message windows, or are they actually missing from the message window? ___ Reply to this item at: http://gna.org/bugs/?15618

[Freeciv-Dev] [bug #15619] wrong messages when multiple advances are gained by one event

2010-03-14 Thread Andreas
URL: http://gna.org/bugs/?15619 Summary: wrong messages when multiple advances are gained by one event Project: Freeciv Submitted by: anbe Submitted on: Sunday 03/14/2010 at 16:48 Category: None Severity:

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-14 Thread Andreas
Follow-up Comment #4, patch #1330 (project freeciv): The new cityreport looks a bit blurry. It seems the city tiles as well as the units in the supported/present lists are scaled down a little bit (1-2 pixels per tile?) which is unneccessary and gives this bad impression. Screenshot comparing a

[Freeciv-Dev] [bug #15620] message window disappears after switching tileset

2010-03-14 Thread Andreas
URL: http://gna.org/bugs/?15620 Summary: message window disappears after switching tileset Project: Freeciv Submitted by: anbe Submitted on: Sunday 03/14/2010 at 17:49 Category: client-gtk-2.0 Severity: 3

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-14 Thread Matthias Pfafferodt
Follow-up Comment #5, patch #1330 (project freeciv): The new cityreport looks a bit blurry. You are right. Perhaps the size should be increased from 500 to 525? I don't have the right value at the moment and must get it using try and error. Is the size of the new city dialog OK. Compared to

[Freeciv-Dev] [bug #15603] Tooltips for columns in city report

2010-03-14 Thread David Lowe
Follow-up Comment #3, bug #15603 (project freeciv): I would question how many build environments would even have that old of a version of a very common package. Even the Mac's 'fink' build system [which is notorious for having old stuff], offers 2.16.6.

[Freeciv-Dev] [bug #15595] Adding new categories

2010-03-14 Thread David Lowe
Follow-up Comment #6, bug #15595 (project freeciv): The danger of having too many categories is that users might get confused and file their reports under the wrong heading. I've certainly experienced this when trying to report a problem with another project.

[Freeciv-Dev] [patch #1330] update city dialog (gtk-2.0)

2010-03-14 Thread Andreas
Follow-up Comment #6, patch #1330 (project freeciv): 512 seems to work fine, it does no scaling on isotrident and 2/3 scaling on amplio. I added some debug code locally to get these numbers within city_dialog_update_supported_units(): 2: Loading tileset amplio. CITYMAP_SCALE 0.67

[Freeciv-Dev] [bug #15621] city icon contains a buoy ?

2010-03-14 Thread Andreas
URL: http://gna.org/bugs/?15621 Summary: city icon contains a buoy ? Project: Freeciv Submitted by: anbe Submitted on: Sunday 03/14/2010 at 20:38 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #15621] isotrident: city icon contains a buoy ?

2010-03-14 Thread Jacob Nevins
Update of bug #15621 (project freeciv): Category: client-gtk-2.0 = art Assigned to:None = jtn Planned Release: = 2.2.1 Summary:

[Freeciv-Dev] [bug #15621] isotrident: city icon contains a buoy ?

2010-03-14 Thread Jacob Nevins
Update of bug #15621 (project freeciv): Status:None = Ready For Test ___ Additional Item Attachment: File name: cities.png Size:5 KB

[Freeciv-Dev] [patch #1534] [Metaticket] Scripting: Bugs and cleanup in lua runtime script.c

2010-03-14 Thread Ulrik Sverdrup
Update of patch #1534 (project freeciv): Depends on: = bugs #15531 ___ Reply to this item at: http://gna.org/patch/?1534 ___ Meddelandet

[Freeciv-Dev] [patch #1534] [Metaticket] Scripting: Bugs and cleanup in lua runtime script.c

2010-03-14 Thread Ulrik Sverdrup
Update of patch #1534 (project freeciv): Depends on: = patch #1526 ___ Reply to this item at: http://gna.org/patch/?1534 ___ Meddelandet

[Freeciv-Dev] [patch #1534] [Metaticket] Scripting: Bugs and cleanup in lua runtime script.c

2010-03-14 Thread Ulrik Sverdrup
Update of patch #1534 (project freeciv): Depends on: = bugs #15612 ___ Reply to this item at: http://gna.org/patch/?1534 ___ Meddelandet

[Freeciv-Dev] [bug #15595] Adding new categories

2010-03-14 Thread pepeto
Follow-up Comment #7, bug #15595 (project freeciv): The danger of having too many categories is that users might get confused and file their reports under the wrong heading. I've certainly experienced this when trying to report a problem with another project. Normally, I guess that normal

[Freeciv-Dev] [patch #1535] scripting: Use script_call in script_do_file

2010-03-14 Thread Ulrik Sverdrup
URL: http://gna.org/patch/?1535 Summary: scripting: Use script_call in script_do_file Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-14 den 22:24 Category: general Priority: 5 -

[Freeciv-Dev] [bug #15624] [RFC] scripting: Sandbox Lua scripts

2010-03-14 Thread Ulrik Sverdrup
URL: http://gna.org/bugs/?15624 Summary: [RFC] scripting: Sandbox Lua scripts Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-03-14 den 22:40 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #15618] some events from the message window are shown in the chat window after loading from cache

2010-03-14 Thread Jacob Nevins
Follow-up Comment #8, bug #15618 (project freeciv): there is no may grow soon message in the event cache of any savegame [...] Is this a bug or a feature? Not having this message cached is probably OK. I think this may just be luck. These are one of the few non-esoteric player-specific

[Freeciv-Dev] [bug #15603] Tooltips for columns in city report

2010-03-14 Thread Ulrik Sverdrup
Follow-up Comment #4, bug #15603 (project freeciv): Look at this Sun announcement of Freeciv (SDL) on Solaris 10. They say they can't compile the Gtk+ requires GTK_STOCK_EDIT (which the docs say was introduced in version 2.6) http://blogs.sun.com/openomics/entry/freeciv_2_2_for_solaris I

[Freeciv-Dev] [bug #15591] [10.5.8 PPC Mac] client doesn't start

2010-03-14 Thread anonymous
Follow-up Comment #2, bug #15591 (project freeciv): OS X 10.6.2 using 2.1.9 download package (latest available). The program will open ONLY for the admin account. For all users, the program crashes immediately. I believe that this must therefor be a permissions problem -- that the program is

[Freeciv-Dev] [bug #15591] [10.5.8 PPC Mac] client doesn't start

2010-03-14 Thread anonymous
Follow-up Comment #3, bug #15591 (project freeciv): Afterthoughts -- (1) hardware: xserve 8x3Ghzx64bit Intel core. -- the problem is not restricted to PPC or to OS X 10.5 (2) The permissions problem could also be that the game client is attempting to make changes to the SDK framework (also