[Freeciv-Dev] [bug #18835] please support vertical tabs

2011-10-23 Thread Karl Goetz
Follow-up Comment #5, bug #18835 (project freeciv): Hi syntron, Looking at your suggestion, i wonder if the nations tab should be replaced with what you suggested. (Don't know if it would make sense to put diplomacy in the same window or not, esp from a code perspective)

[Freeciv-Dev] [patch #2715] Use cairo in gtk3-client

2011-10-23 Thread anonymous
Follow-up Comment #15, patch #2715 (project freeciv): OK, what I thought was a bug in gtkpixcom, was actually an inconsistency in sizes of supported and present units pixcomm heights. Is there a reason why those are different ? Anyway, a few more code shifts plus a few changes aimed at making th

[Freeciv-Dev] [bug #18835] please support vertical tabs

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #18835 (project freeciv): Would it help to add an extra tab 'contacts' which has all meetings with the different nations? Something like the following ascii makeup: ++---++ |MAP |[*nation1*]|Info to nation 1| ++[ nation2 ]|(prepared for

[Freeciv-Dev] [patch #2873] [lua108] client lua script console (gtk3)

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2873 (project freeciv): > This accidentally uses some Gtk2 compile-time and runtime flags > where the gtk3 versions should be used. Patch attached. > (This is also untested, as I still haven't sorted out being able > to compile the gtk3 client.) Thanks for the patch.

[Freeciv-Dev] [patch #2883] [lua116] lua function to save a game (as 'manual' save)

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2883 (project freeciv): > This script command can overwrite any chosen file on the server > that freeciv-server has access to, I think (with a Freeciv save > file, not arbitrary contents). Do we need to worry about > security? Can it? I think saving of files is limite

[Freeciv-Dev] [bug #18641] allow remove command for access level >= ADMIN in running games

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #18641 (project freeciv): > Is there any reason this whole patch wouldn't be safe to > backport to S2_3 as well? I suspect it'd be of more use to > Michal there. It should be save for 2.3 as well. Let's see if it can easily be ported ... __

Re: [Freeciv-Dev] svn ignore

2011-10-23 Thread Matthias Pfafferodt
Am Samstag, 22. Oktober 2011, 14:51:39 schrieb Jacob Nevins: > Matthias Pfafferodt writes: > > I'm not familiar with the internals of svn but after the changes to the > > lua script code there are some files which should be added to the ignore > > list. Could somebody do it? > > I've done it (r203

[Freeciv-Dev] [bug #18842] gtk3-client does not compile if not building also gtk2-client

2011-10-23 Thread Marko Lindqvist
Update of bug #18842 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #23, bug #18549 (project freeciv): do you have a core dump or a backtrace? which of the patches is the reason for the message? ___ Reply to this item at: __

[Freeciv-Dev] [bug #18842] gtk3-client does not compile if not building also gtk2-client

2011-10-23 Thread Marko Lindqvist
URL: Summary: gtk3-client does not compile if not building also gtk2-client Project: Freeciv Submitted by: cazfi Submitted on: Sun 23 Oct 2011 11:14:34 PM EEST Category: client-gtk-3.0

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Matthias Pfafferodt
Follow-up Comment #22, bug #18549 (project freeciv): Thanks for testing this; I will check the error. It is the client or the server? At the moment I'm checking the client side of the transporter patch as there are also some errors .. ___

[Freeciv-Dev] [patch #2954] Sokoto nation

2011-10-23 Thread J.M. Maalderink
Follow-up Comment #3, patch #2954 (project freeciv): Ok, what about this one? (file #14239) ___ Additional Item Attachment: File name: fulani.ruleset Size:2 KB ___

[Freeciv-Dev] [patch #2952] Improved Spanish nation

2011-10-23 Thread J.M. Maalderink
Update of patch #2952 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17846] astring interface/usage encourages memory leaks

2011-10-23 Thread Jacob Nevins
Follow-up Comment #3, bug #17846 (project freeciv): > This pattern and the one I proposed can't really coexist. Oh, I suppose they could, with something like char *astr_to_str(struct astr *astr) { char *str = astr->str; *astr = zero_astr; return str; } This destroys the astring and retu

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Joan Creus
Follow-up Comment #21, bug #18549 (project freeciv): OK, now I can compile. I have applied only the second file in patch #2957 and both of the patches in this bug. The original assertion doesn't show up any more. But there's a new one. Now, almost every unit generates an assert error like 1: in