[Freeciv-Dev] [bug #19029] Trouble saving/loading players' known territory for player indices =40

2011-11-20 Thread Michal Mazurek
Follow-up Comment #4, bug #19029 (project freeciv): From n1256: 6.5.7 Bitwise shift operators Syntax shift-expression: additive-expression shift-expression additive-expression shift-expression additive-expression Constraints Each of the

[Freeciv-Dev] [patch #3055] Configurable road move cost

2011-11-20 Thread Marko Lindqvist
Update of patch #3055 (project freeciv): Status:Done = In Progress Open/Closed: Closed = Open ___ Follow-up Comment #2: Better to make one

[Freeciv-Dev] [bug #19033] Add a LUA 'tick' event

2011-11-20 Thread Michal Mazurek
URL: http://gna.org/bugs/?19033 Summary: Add a LUA 'tick' event Project: Freeciv Submitted by: akfaew Submitted on: Sun Nov 20 11:24:33 2011 Category: None Severity: 1 - Wish Priority: 5 -

[Freeciv-Dev] [patch #2525] Wider Amplio2 occupied sprite

2011-11-20 Thread Jacob Nevins
Update of patch #2525 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18957] /wall not persistent

2011-11-20 Thread Jacob Nevins
Follow-up Comment #1, bug #18957 (project freeciv): The behaviour was changed in bug #17011. Apparently this came from Longturn... ___ Reply to this item at: http://gna.org/bugs/?18957 ___

Re: [Freeciv-Dev] [bug #18957] /wall not persistent

2011-11-20 Thread Matthias Pfafferodt
Short comment: The discussion was that /wall messages are related to server messages which are important _now_ for all connected players but not at a later date. Thus they should not be replayed. Am Sonntag, 20. November 2011, 20:28:46 schrieb Jacob Nevins: Follow-up Comment #1, bug #18957

[Freeciv-Dev] [bug #18850] changing only cma will not be saved

2011-11-20 Thread Echter Name
Follow-up Comment #1, bug #18850 (project freeciv): now i am sure: cmagents are being saved at the end/start of a turn only. ___ Reply to this item at: http://gna.org/bugs/?18850 ___

[Freeciv-Dev] [bug #18850] changing only cma will not be saved

2011-11-20 Thread Marko Lindqvist
Follow-up Comment #2, bug #18850 (project freeciv): Yes, I think that was design decision at the time cma was implemented. CMA is clientside agent. Client sends agent data to server only at turn change (before server makes autosave) ___

[Freeciv-Dev] [bug #18957] /wall not persistent

2011-11-20 Thread Michal Mazurek
Follow-up Comment #2, bug #18957 (project freeciv): I missed that. The problem was, that the window poped up each time you connect, instead of only just once. Two example messages that can be sent: server will be restarted at 12:00 server crashed, savegame from previous turn restored

[Freeciv-Dev] Freeciv 2.3.1 released

2011-11-20 Thread Jacob Nevins
Freeciv 2.3.1 is now available for download. This release fixes a number of bugs in 2.3.0; notably, hordes of barbarians should no longer immediately descend on new players as soon as they start the tutorial scenario; also several server crashes have been fixed. See more details at

[Freeciv-Dev] [bug #19034] installer demands root access

2011-11-20 Thread anonymous
URL: http://gna.org/bugs/?19034 Summary: installer demands root access Project: Freeciv Submitted by: None Submitted on: Mon 21 Nov 2011 04:31:59 AM UTC Category: client-gtk-2.0 Severity: 6 - Security