[Freeciv-Dev] [bug #19450] Setting of Max rates access player team information before it's set

2012-02-25 Thread Marko Lindqvist
Update of bug #19450 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3141] Remove statically initialized roads information completely

2012-02-25 Thread Marko Lindqvist
Update of patch #3141 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3143] Requirement lists for Disasters to happen

2012-02-25 Thread Marko Lindqvist
Update of patch #3143 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19485] Database has too small field for account creation address if it's IPv6 address

2012-02-25 Thread Marko Lindqvist
Update of bug #19485 (project freeciv): Status: Fixed = Ready For Test Planned Release: 2.3.2, 2.4.0, 2.5.0 = 2.2.8, 2.3.2, 2.4.0, 2.5.0 ___ Follow-up Comment #4: Going to commit

[Freeciv-Dev] [patch #3164] Add mapimg2anim to tarball

2012-02-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?3164 Summary: Add mapimg2anim to tarball Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Feb 2012 01:48:34 PM EET Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-25 Thread Jacob Nevins
Follow-up Comment #1, bug #19497 (project freeciv): Have you got a save file? ___ Reply to this item at: http://gna.org/bugs/?19497 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #19494] Negative treasury after player_balance_treasury_units_and_buildings()

2012-02-25 Thread Marko Lindqvist
Update of bug #19494 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #4: Exploded in testing. There's another caller of sell_random_building() that needs to be adjusted

[Freeciv-Dev] [bug #19499] Buildings costing upkeep money not considered for forced selling

2012-02-25 Thread Marko Lindqvist
URL: http://gna.org/bugs/?19499 Summary: Buildings costing upkeep money not considered for forced selling Project: Freeciv Submitted by: cazfi Submitted on: Sat 25 Feb 2012 03:29:38 PM EET Category: general

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-25 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #19497 (project freeciv): Here you have... But it's not necessary, it always crashes... revision r20847 does not have the problem... i think the problem is in unit.c (file #15223) ___ Additional Item

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-25 Thread Marko Lindqvist
Follow-up Comment #3, bug #19497 (project freeciv): I can't reproduce, but this could be because of current state of bug #19447. Could you test with (new additional) patch in that ticket? ___ Reply to this item at:

[Freeciv-Dev] [bug #19494] Negative treasury after player_balance_treasury_units_and_buildings()

2012-02-25 Thread Marko Lindqvist
Update of bug #19494 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #5: - Fix also city_balance_treasury_buildings() (file #15224)

[Freeciv-Dev] [bug #19499] Some buildings costing upkeep money not considered for forced selling

2012-02-25 Thread Marko Lindqvist
Update of bug #19499 (project freeciv): Summary: Buildings costing upkeep money not considered for forced selling = Some buildings costing upkeep money not considered for forced selling ___ Follow-up Comment #1: City has

[Freeciv-Dev] [bug #19467] Ignored requirement ranges for effect Unit_Recover

2012-02-25 Thread Marko Lindqvist
Update of bug #19467 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-25 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #19497 (project freeciv): Yes... with the last patch the problem is gone... Even though the patch does not apply cleanly... ___ Reply to this item at: http://gna.org/bugs/?19497

[Freeciv-Dev] [bug #19487] Tech loss in ruleset without tech upkeep

2012-02-25 Thread Marko Lindqvist
Update of bug #19487 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #3: Just clarifying that I consider already posted patch for commit soon. Future improvements can

[Freeciv-Dev] [bug #19029] Possible trouble saving/loading players' known territory for player indices =40

2012-02-25 Thread Marko Lindqvist
Follow-up Comment #9, bug #19029 (project freeciv): - Changed prefix of new entries from kv2 to kvb. It's followed immediately by a number, and I don't want 2 to appear as first digit of that. (file #15226) ___ Additional Item Attachment: