Update of bug #21462 (project freeciv):
Category:None = ai
Status:None = Ready For Test
Planned Release: = 2.3.5, 2.4.2, 2.5.0,
2.6.0
Follow-up Comment #7, bug #21437 (project freeciv):
Still haven't checked the savegame, but one thing that needs changing would be
logic in deciding which non-worked tile to improve.
Currently it always looks for biggest improvement, primarily among the worked,
and with halved want among
Update of patch #4402 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #4378 (project freeciv):
Status: Ready For Test = In Progress
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Follow-up Comment #3:
../../../../src.patched/ai/default/advdiplomacy.c: In function 'dai_share':
URL:
http://gna.org/patch/?4421
Summary: Ignore tautological-compare compiler errors with
--enable-debug
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 08:13:58 AM EET
Category: bootstrap
Follow-up Comment #10, bug #18872 (project freeciv):
Rats; that's the new MD5 code I pulled in for bug #18170.
Checking upstream finds no new version
There has been some upstream updates last year, but I haven't checked if they
fix this problem.
Could jtn create patch for updating our codebase
Update of patch #4413 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #21452 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/patch/?4422
Summary: Specialist icons
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 09:23:53 AM EET
Category: art
Priority: 5 - Normal
Status:
Update of patch #3468 (project freeciv):
Depends on: = patch #4421
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Follow-up Comment #4, patch #3468 (project freeciv):
patch #4421 is now about silencing the evil -Wtautological-compare, and after
that the remaining errors seem rather relevant. Not that I'm sure we can reach
clang-clean build in freeciv itself ( - we cannot decide the schedule). Some
things
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