[Freeciv-Dev] [bug #23609] civ2civ3: farmland on bare desert is worse than useless

2015-05-24 Thread Jacob Nevins
URL: http://gna.org/bugs/?23609 Summary: civ2civ3: farmland on bare desert is worse than useless Project: Freeciv Submitted by: jtn Submitted on: Sun 24 May 2015 15:43:45 BST Category: rulesets Severity: 3

[Freeciv-Dev] [bug #23611] Happiness tab doesn't explain Empire_Size_Step very well

2015-05-24 Thread Jacob Nevins
URL: http://gna.org/bugs/?23611 Summary: Happiness tab doesn't explain Empire_Size_Step very well Project: Freeciv Submitted by: jtn Submitted on: Sun 24 May 2015 16:00:01 BST Category: client Severity: 3

[Freeciv-Dev] [bug #23605] freeciv-server crash with building prerequisite for unit

2015-05-24 Thread Jacob Nevins
Update of bug #23605 (project freeciv): Summary: freeciv-server crash on additional building = freeciv-server crash with building prerequisite for unit ___ Reply to this item at: http://gna.org/bugs/?23605

[Freeciv-Dev] [bug #23610] civ2civ3: Super Highways vs city tile farmland

2015-05-24 Thread Jacob Nevins
URL: http://gna.org/bugs/?23610 Summary: civ2civ3: Super Highways vs city tile farmland Project: Freeciv Submitted by: jtn Submitted on: Sun 24 May 2015 15:46:46 BST Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #23609] civ2civ3: farmland on bare desert is worse than useless

2015-05-24 Thread David Fernandez
Follow-up Comment #1, bug #23609 (project freeciv): Should we just prevent building farmland on bare desert, so that players (and the AI) don't accidentally spend time building useless infrastructure? I agree. Neither I like options available for players where there is a penalty and no benefit,

[Freeciv-Dev] [bug #23610] civ2civ3: Super Highways vs city tile farmland

2015-05-24 Thread David Fernandez
Follow-up Comment #1, bug #23610 (project freeciv): Good point. It was not intendend. I never really liked those abstract irrigations placed in cities. I'd prefer if the infrastructure automatically placed in cities were the same than those placed in standard tiles. I vote to correct those

[Freeciv-Dev] [bug #23609] civ2civ3: farmland on bare desert is worse than useless

2015-05-24 Thread Marko Lindqvist
Follow-up Comment #2, bug #23609 (project freeciv): I guess the alternative is to prevent that those useless farmlands anulate the bonus from Superhighways, They would still be worse than non-buildable ones: building them takes up resources (engineer time) There might be some corner cases