Update of bug #23610 (project freeciv):
Status:None = In Progress
Assigned to:None = jtn
Planned Release: = 2.5.1, 2.6.0, 3.0.0
Update of bug #23609 (project freeciv):
Status:None = In Progress
Assigned to:None = jtn
Planned Release: = 2.5.1, 2.6.0, 3.0.0
URL:
http://gna.org/bugs/?23612
Summary: Goto regression -- air units lost?
Project: Freeciv
Submitted by: jtn
Submitted on: Mon 25 May 2015 13:17:39 BST
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?23613
Summary: Goto plots paths through tile with non-allied units
Project: Freeciv
Submitted by: jtn
Submitted on: Mon 25 May 2015 13:25:54 BST
Category: None
Severity: 3 -
Follow-up Comment #36, patch #4830 (project freeciv):
Firstly, thanks for prepare my patch to state it was applied to Freeciv
code(trunk).
I also noticed there's first policy in experimental ruleset. Tnis policy is
called Personal Freedom. I must notice that by setting Personal Freedom at
the
Update of bug #22575 (project freeciv):
Planned Release: 2.6.0 = 2.6.0, 3.0.0
Summary: Unit doing illegal activity in savegame! = Unit
doing illegal activity in savegame! for activities with tech requirement
Update of bug #23609 (project freeciv):
Depends on: = bugs #23610
___
Reply to this item at:
http://gna.org/bugs/?23609
___
Message sent
Update of bug #23609 (project freeciv):
Status: In Progress = Ready For Test
___
Follow-up Comment #3:
Patches implementing my original suggestion (and handling the interaction with
bug #23610).
URL:
http://gna.org/bugs/?23615
Summary: Abolition of nreqs regresses ruleset maxima due to
MAX_NUM_REQS
Project: Freeciv
Submitted by: jtn
Submitted on: Mon 25 May 2015 17:04:55 BST
Category: None
Update of bug #23615 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #1:
(For interest: MAX_NUM_REQS=10 came from bug #13600. It's been 10 since 2.2;
before that it was
URL:
http://gna.org/bugs/?23614
Summary: Freeciv segfault on load savegame
Project: Freeciv
Submitted by: lachu
Submitted on: Mon 25 May 2015 03:20:03 PM UTC
Category: None
Severity: 3 - Normal
Update of bug #23610 (project freeciv):
Status: In Progress = Ready For Test
___
Follow-up Comment #2:
Attached patches don't remove the implicit irrigation concept. City center
tile doesn't get
URL:
http://gna.org/bugs/?23616
Summary: cmp_buffer0/1 not big enough?
Project: Freeciv
Submitted by: jtn
Submitted on: Mon 25 May 2015 21:55:42 BST
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #23614 (project freeciv):
I've seen this too.
I'm guessing it's due to sg_load_player_city() calling city_illness_calc()
calling get_trade_illness() before all cities have been loaded, and an unlucky
forward-referencing trade route. (Certainly trade_city is NULL in my
Update of bug #23263 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
Planned Release: = 2.4.5, 2.5.1, 2.6.0,
3.0.0
Update of bug #23411 (project freeciv):
Status:None = Ready For Test
Assigned to:None = jtn
Operating System: GNU/Linux = Any
Planned Release:
Follow-up Comment #5, bug #23609 (project freeciv):
I would much prefer that S2_6/TRUNK didn't rely on
Irrig_Possible effect, but on requirements of extra
Farmland.
Unfortunately, lack of disjunctive requirements prevents this. We need to
allow Farmland if (!Desert OR Oasis OR River).
Follow-up Comment #4, bug #23609 (project freeciv):
I would much prefer that S2_6/TRUNK didn't rely on Irrig_Possible effect,
but on requirements of extra Farmland.
- Irrig_Possible effect is going to be deprecated (in favor of action
enablers)
- This should fix the Global Warming case (Farmland
Follow-up Comment #2, bug #23614 (project freeciv):
If I bodge around that, I get another crash a bit later:
#0 city_tile (pcity=pcity@entry=0x0) at ../../common/city.c:1074
#1 0x006458f5 in cities_trade_route_type (
pcity1=pcity1@entry=0x27389d0, pcity2=pcity2@entry=0x0)
at
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