URL:
http://gna.org/bugs/?18468
Summary: 2.3.0 does not compile on OpenBSD 4.9
Project: Freeciv
Submitted by: akfaew
Submitted on: Mon Aug 8 15:31:41 2011
Category: general
Severity: 4 - Important
Follow-up Comment #1, bug #18468 (project freeciv):
Another error, this one I don't know how to fix. Might be related to the fact
I run on sparc64:
cc1: warnings being treated as errors
ldebug.c: In function 'luaG_errormsg':
ldebug.c:620: warning: cast increases required alignment of target
Follow-up Comment #10, bug #18170 (project freeciv):
On a sparc64:
2: AI*5 has been added as Easy level AI-controlled player.
9743a66f914cc249efca164485a19c5c
2278ce9519b2223ecb2e2a2237e6d006
2: Now accepting new client connections.
The bool swap part is awfully ugly.
URL:
http://gna.org/bugs/?18170
Summary: md5 sum broken in trunk on sparc64
Project: Freeciv
Submitted by: akfaew
Submitted on: Sun 29 May 2011 11:31:09 AM GMT
Category: None
Severity: 4 - Important
URL:
http://gna.org/patch/?2660
Summary: Add gamename setting
Project: Freeciv
Submitted by: akfaew
Submitted on: Tue 10 May 2011 08:59:08 PM GMT
Category: None
Priority: 5 - Normal
URL:
http://gna.org/patch/?2661
Summary: IRC server for Freeciv (ingame chat transport)
Project: Freeciv
Submitted by: akfaew
Submitted on: Tue 10 May 2011 09:13:15 PM GMT
Category: None
Priority: 5
URL:
http://gna.org/bugs/?18111
Summary: Replace some unsafe strcpy/strcat with
fc_strlcpy/fc_strlcat
Project: Freeciv
Submitted by: akfaew
Submitted on: Sun 08 May 2011 11:07:29 AM GMT
Category: None
Follow-up Comment #6, bug #18087 (project freeciv):
+#define MAP_MAX_SIZE 4048
Why such a strange number? Shouldn't this be 4096?
+#define MAX_DBV_LENGTH (4 * 1024 * 1024)
Perhaps 4096 * 1000?
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URL:
http://gna.org/bugs/?18086
Summary: comparison is always false due to limited range of
data type
Project: Freeciv
Submitted by: akfaew
Submitted on: Sat 30 Apr 2011 08:30:27 AM GMT
Category: None
Follow-up Comment #2, bug #18081 (project freeciv):
How many such calls? Hundereds. Maybe the __printf__ assertion can be moved
to a lower level and the fc_assert defines should include a test: fmt == NULL
? : fmt or something instead.
Follow-up Comment #2, bug #18086 (project freeciv):
Standard compile with --disable-nls. I don't use debug since warnings are
treated as errors and I get hundereds of warnings from those NULLS in
printfs.
[12:11:pts/10][dude@hopek:~:74] gcc --version
gcc (GCC) 4.2.1 20070719 [FreeBSD]
Follow-up Comment #3, bug #18081 (project freeciv):
This is just terrible, if I change NULL to I get:
warning: zero-length printf format string
I propose, in fc_assert_fail and similar change
if (NULL != message) {
into
if (NOMSG != message) {
where NOMSG is some define, like (void*)0x1.
Follow-up Comment #4, bug #18081 (project freeciv):
Check out attached patch
(file #12929)
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Additional Item Attachment:
File name: noprintfassertfail.diffSize:1 KB
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Follow-up Comment #5, bug #18086 (project freeciv):
Also here:
vision_site_size_set found in ./common/vision.c:
134: void vision_site_size_set(struct vision_site *psite, citizens size)
135: {
136: fc_assert_ret(psite != NULL);
137: fc_assert_ret(size = MAX_CITY_SIZE);
138:
Follow-up Comment #5, bug #18081 (project freeciv):
Missed one call
(file #12930)
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File name: sanitycheck.c Size:0 KB
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Reply to
Follow-up Comment #1, bug #18087 (project freeciv):
Oh there is so much stack abuse in freeciv. Is it OK if I post patch to each
file as a separate diff and message?
(file #12933)
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Follow-up Comment #2, bug #18087 (project freeciv):
The problem with my previous patch is that it will take up that space
forever, which is also wrong. I think this needs to be done with malloc and
free. I won't continue with this today and will wait for some feedback.
Disregard startpos.c.diff
Follow-up Comment #3, bug #18087 (project freeciv):
The attached patch manages to get me thru the segfaults. (It's a cat of small
diffs, gna only allows max 4 uploads)
Now there are problems with assertions:
1: in dbv_init() [bitvector.c::57]: assertion 'bits 0 bits 512 * 1024'
failed.
1:
URL:
http://gna.org/bugs/?18092
Summary: Fix some defines
Project: Freeciv
Submitted by: akfaew
Submitted on: Sat 30 Apr 2011 03:43:37 PM GMT
Category: None
Severity: 3 - Normal
Priority
URL:
http://gna.org/bugs/?18081
Summary: warning: null format string
Project: Freeciv
Submitted by: akfaew
Submitted on: Thu 28 Apr 2011 08:43:15 AM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?18082
Summary: Odd auth code
Project: Freeciv
Submitted by: akfaew
Submitted on: Thu 28 Apr 2011 01:24:16 PM GMT
Category: None
Severity: 2 - Minor
Priority: 5
URL:
http://gna.org/bugs/?18079
Summary: set timeout advances turn
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 27 Apr 2011 07:21:20 PM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?17909
Summary: autogen warnings on FreeBSD
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 16 Mar 2011 07:36:35 PM GMT
Category: None
Severity: 2 - Minor
URL:
http://gna.org/bugs/?17883
Summary: make/gmake - non linux systems
Project: Freeciv
Submitted by: akfaew
Submitted on: Sat 12 Mar 2011 08:48:19 AM GMT
Category: None
Severity: 2 - Minor
URL:
http://gna.org/bugs/?17823
Summary: ppm images
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 02 Mar 2011 04:05:01 AM GMT
Category: None
Severity: 1 - Wish
Priority: 5
Follow-up Comment #1, bug #17796 (project freeciv):
For some reason I cannot find the original post, so I'll just post here.
Right after a svn co:
...
U freeciv
Checked out revision 19424.
[11:13:ttypd][akfaew@spock:~/longturn:34]$ cd freeciv
URL:
http://gna.org/bugs/?17811
Summary: autogen warnings on Ubuntu
Project: Freeciv
Submitted by: akfaew
Submitted on: Sun 27 Feb 2011 01:40:23 PM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?17794
Summary: autogen failed on FreeBSD
Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 25 Feb 2011 11:12:51 AM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?17795
Summary: autogen --prefix=xxx fails on FreeBSD
Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 25 Feb 2011 11:31:20 AM GMT
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #17795 (project freeciv):
The following command worked:
./autogen.sh --disable-nls --with-client=gtk2 --prefix=/home/dude/bin
--with-libiconv-prefix=/usr/local
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URL:
http://gna.org/bugs/?17782
Summary: Cannot build trunk on OpenBSD 4.8/sparc64
Project: Freeciv
Submitted by: akfaew
Submitted on: Tue 22 Feb 2011 04:26:35 PM GMT
Category: None
Severity: 4
URL:
http://gna.org/bugs/?17649
Summary: Change behaviour of unavailable options' key
shortcuts in the context menu
Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 04 Feb 2011 08:07:32 PM GMT
Category: client
On Mon, Jan 17, 2011 at 09:46:12PM +0100, Matthias Pfafferodt wrote:
Follow-up Comment #2, bug #17489 (project freeciv):
updated patch:
* add one extra line for the bribe cost
Why not add this to client/text.c:popup_info_text()?
--
Michal akfaew Mazurek
http://akfaew.jasminek.net
URL:
http://gna.org/patch/?2354
Summary: Print pretty team names
Project: Freeciv
Submitted by: akfaew
Submitted on: Sat 15 Jan 2011 04:56:38 PM GMT
Category: client
Priority: 5 - Normal
Follow-up Comment #2, patch #2354 (project freeciv):
I attached a patch. Also see https://gna.org/patch/?1972 . Basically, if a
team does not have an explicit name, print team 1 instead of team Team 1.
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URL:
http://gna.org/bugs/?17489
Summary: Display the bribe/revolt cost of own units/cities.
Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 14 Jan 2011 05:31:46 PM GMT
Category: client
Severity: 1
URL:
http://gna.org/bugs/?17423
Summary: Server option - reveal map
Project: Freeciv
Submitted by: akfaew
Submitted on: Tue 04 Jan 2011 06:45:29 PM GMT
Category: None
Severity: 1 - Wish
URL:
http://gna.org/bugs/?17415
Summary: assertion failed in auto_arrange_workers
Project: Freeciv
Submitted by: akfaew
Submitted on: Thu 30 Dec 2010 01:18:57 PM GMT
Category: None
Severity: 3 - Normal
Follow-up Comment #2, bug #17415 (project freeciv):
Try with this data/default/game.ruleset
(file #11681)
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Additional Item Attachment:
File name: game.ruleset Size:6 KB
Follow-up Comment #3, bug #17415 (project freeciv):
Also i run with:
FREECIV_PATH set to ~/freeciv/data/
Version is trunk.
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Message
Follow-up Comment #2, bug #17391 (project freeciv):
My vote is for #2. When I play with AI, I only care about how many of them
there are initially - to set the enemy vs me proportions. I don't care how
many different enemies there are, just how big a force the enemy has. #1 could
be chosen only
Follow-up Comment #7, bug #17415 (project freeciv):
Perhaps if you play a couple more turns you will see bug #17392 as well.
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Follow-up Comment #8, bug #17415 (project freeciv):
Tested, no more error.
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URL:
http://gna.org/bugs/?17391
Summary: maxplayers error when loading a savegame
Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 24 Dec 2010 01:57:51 PM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?17392
Summary: City size x, citizen count y for abc
Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 24 Dec 2010 02:04:41 PM GMT
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #17392 (project freeciv):
Forgot to add, the cities belong to the cheating AI, not a human.
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Follow-up Comment #5, bug #17379 (project freeciv):
No, it was not ok in the following turns. It was ok only after the client
restarted.
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http://gna.org/bugs/?17379
URL:
http://gna.org/bugs/?17386
Summary: Certain settings not saved when creating new game
Project: Freeciv
Submitted by: akfaew
Submitted on: Thu 23 Dec 2010 10:13:09 AM GMT
Category: None
Severity: 3
Follow-up Comment #6, bug #17379 (project freeciv):
I can look at this city as if it was still mine, but progress on buildings is
not made.
(file #11660)
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Additional Item Attachment:
File name: 2010-12-23-123358_1024x768_scrot.png
Follow-up Comment #7, bug #17379 (project freeciv):
It is displayed in the cities tab, and i can get to it by clicking next
in the city dialogue. This time i lost the city to a revolt by an enemy
diplomat.
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Follow-up Comment #2, bug #17373 (project freeciv):
Latest version, from 30 minutes before my first post.
I was doing nothing, just started the game. Got lots of these errors
actually.
This is just a warning, not a fault, no dump.
I guess i can give you shell access on this computer. It's a
URL:
http://gna.org/bugs/?17376
Summary: Assertion failed in normal single player game
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 02:26:10 PM GMT
Category: None
Severity: 3
URL:
http://gna.org/bugs/?17377
Summary: Big city radius, citizens disappear
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 02:29:45 PM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?17378
Summary: Citizens can work even if tile ocuppied by hostile
explorer
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 03:23:14 PM GMT
Category: None
URL:
http://gna.org/bugs/?17379
Summary: City icon not refreshed after it is lost
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 03:23:40 PM GMT
Category: None
Severity: 3 - Normal
URL:
http://gna.org/bugs/?17380
Summary: Pathfinder bug when using enemy infrastructure is
disabled
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 03:38:58 PM GMT
Category: None
Follow-up Comment #4, bug #17373 (project freeciv):
Only english
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Follow-up Comment #3, bug #17379 (project freeciv):
After loading a savegame everything is back to normal. Before i closed the
client, and i explored land worked by the city, i could see the amount of
production from the tiles, as if it were my own city. Not sure if it was my
old production, or
URL:
http://gna.org/patch/?2262
Summary: Increase GAME_MAX_CITYMINDIST
Project: Freeciv
Submitted by: akfaew
Submitted on: Tue 21 Dec 2010 08:09:43 PM GMT
Category: None
Priority: 5 - Normal
URL:
http://gna.org/bugs/?17372
Summary: assertion failed with scenario maps in trunk
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 06:41:36 AM GMT
Category: None
Severity: 4
URL:
http://gna.org/bugs/?17373
Summary: Assertion failed during single player game in trunk
Project: Freeciv
Submitted by: akfaew
Submitted on: Wed 22 Dec 2010 07:32:21 AM GMT
Category: None
Severity: 3
Follow-up Comment #6, patch #1967 (project freeciv):
Applied more of pepetos suggestions
(file #10698)
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Additional Item Attachment, patch #1967 (project freeciv):
File name: first_timeout.diff Size:2 KB
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Follow-up Comment #2, patch #1967 (project freeciv):
i've modified it as suggested
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Follow-up Comment #2, patch #1965 (project freeciv):
removed GET_UNIT_VETERAN_NAME() since it's not used anywhere else.
(file #10685)
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File name: verbose_levelup.diff Size:0 KB
URL:
http://gna.org/bugs/?16738
Summary: City map view
Project: Freeciv
Submitted by: akfaew
Submitted on: Tuesday 09/21/2010 at 10:13
Category: client-gtk-2.0
Severity: 2 - Minor
Priority
URL:
http://gna.org/bugs/?16739
Summary: More info about the number of cities
Project: Freeciv
Submitted by: akfaew
Submitted on: Tuesday 09/21/2010 at 10:18
Category: client-gtk-2.0
Severity: 1 - Wish
Follow-up Comment #2, patch #1975 (project freeciv):
Modified according to comment
(file #10389)
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Additional Item Attachment:
File name: homecaughtunits.diff Size:3 KB
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