[Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2008-02-12 Thread Jason Short
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 [EMAIL PROTECTED] - Tue Feb 12 22:42:03 2008]: /** -... -**/ -void

Re: [Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2008-02-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 Fix to actual bug. Needs some more testing to check if this is the only problem. - ML diff -Nurd -X.diff_ignore freeciv/ai/aitools.c freeciv/ai/aitools.c --- freeciv/ai/aitools.c 2008-01-20 04:02:14.0 +0200 +++

Re: [Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2008-02-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 Thank you for finding my mistake in PR#39553! This worthless function is only called 4 places, and the first place I've looked is: ai/advmilitary.c:1223: if (best_choice.want choice-want) { /* We want attacker more than what

Re: [Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2008-02-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 Here's my proposed patch to rid us of this troublesome beast Index: ai/advdomestic.c === --- ai/advdomestic.c(revision 14391) +++ ai/advdomestic.c(working copy)

Re: [Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2008-02-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 On 10/02/2008, William Allen Simpson wrote: Here's my proposed patch to rid us of this troublesome beast I'd rather keep the function. Even though 'better' choice is currently determined simply by comparing want value, that's

Re: [Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2008-02-10 Thread William Allen Simpson
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 OK, seems reasonable. I'd say commit. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2007-08-14 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 Autogames produce only tons of: 1: Maria Theresia's Graz(54,37) [s2 d0 u0 g0] Falling back - didn't want to build soldiers, workers, caravans, settlers, or buildings! with actual player/city varying, of course. - ML

Re: [Freeciv-Dev] (PR#39563) [Bug] AI doesn't want to build anything in trunk / default.ruleset

2007-08-14 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39563 On 14/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote: Autogames produce only tons of: 1: Maria Theresia's Graz(54,37) [s2 d0 u0 g0] Falling back - didn't want to build soldiers, workers, caravans, settlers, or buildings! with