URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
Per I. Mathisen wrote:
The patch that introduced it did not mention it, and none of the
references to it that I could find, in the code and in your patch,
said anything about what it was or what it was supposed to do. It is
quite
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
During the lull preparing 2.1.1 -- this won't interfere with that.
Committed S2_2 revision 14054.
Committed trunk revision 14055.
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
OK, great. Because the issue (borders appearing under foreign cities)
was originally reported against 2.1, I made some extra effort to design
for both 2.1 and 2.2. But there's more freedom with 2.2-only.
The borders do expand
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
What is VISION_SITE_RUIN?
- Per
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URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
Per I. Mathisen wrote:
What is VISION_SITE_RUIN?
The value I reserved (several patches ago) for the civ3-like ruin left
behind after a city is destroyed. It will be displayed per player, just
like other non-owned cities.
Whether you
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
On 11/25/07, William Allen Simpson [EMAIL PROTECTED] wrote:
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
Per I. Mathisen wrote:
What is VISION_SITE_RUIN?
The value I reserved (several patches ago) for the civ3-like
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
After a fair amount of testing, here's my initial re-design of the border
code. I left much of the old code in place (#ifdef OWNER_SOURCE) for
comparison. As you can see (or I can supply screen shots), for a game in
progress the code
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
On Nov 23, 2007 7:37 PM, William Allen Simpson
[EMAIL PROTECTED] wrote:
After a fair amount of testing, here's my initial re-design of the border
code. I left much of the old code in place (#ifdef OWNER_SOURCE) for
comparison. As
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
[wsimpson - Fri Nov 23 18:37:57 2007]:
After a fair amount of testing, here's my initial re-design of the border
code. I left much of the old code in place (#ifdef OWNER_SOURCE) for
comparison. As you can see (or I can supply
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39895
I think you attached the wrong patch.
Sigh, that's what happens with too many branch windows open at the same
time (Sorry, that was the patch I was committing in S2_1.)
Index: server/citytools.c
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