Follow-up Comment #6, bug #18084 (project freeciv):
The help needs to be changed anyway, as the year +2000 is no
longer a relevant date. This is now a variable that is set in
the server, defaulting to ending on turn 5000.
This part will be fixed by patch #4873.
Follow-up Comment #4, bug #18084 (project freeciv):
Certainly patch #3346 addresses most of the concerns here (for 2.4.x
onwards):
* When --ranklog is used, score determines winner in the absence of a victory
condition.
* The text declaring the game a draw in this case is gone.
However, issues
Follow-up Comment #5, bug #18084 (project freeciv):
(Oh, and the help for /endgame still claims to End the game immediately in a
draw.)
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Follow-up Comment #3, bug #18084 (project freeciv):
Yes, with patch #3346, in case endturn is reached, the team with highest score
wins the game.
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Update of bug #18084 (project freeciv):
Category:None = general
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Follow-up Comment #2:
patch #3346 is about fixes to who are ranked as winners. I think this one
should be fixed as
Follow-up Comment #1, bug #18084 (project freeciv):
The help needs to be changed anyway, as the year +2000 is no longer a
relevant date. This is now a variable that is set in the server, defaulting
to ending on *turn* 5000.
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URL:
http://gna.org/bugs/?18084
Summary: Winning, Losing, and Points
Project: Freeciv
Submitted by: doctorjlowe
Submitted on: Fri 29 Apr 2011 07:18:27 PM GMT
Category: None
Severity: 2 - Minor