[Freeciv-Dev] [bug #18439] Server freeze after 28 s of "in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep > 0' failed."

2015-11-14 Thread Jacob Nevins
Follow-up Comment #5, bug #18439 (project freeciv): See also bug #24075? ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-20 Thread Jacob Nevins
Follow-up Comment #3, bug #18439 (project freeciv): Any chance of a savegame? ___ Reply to this item at: http://gna.org/bugs/?18439 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #18439 (project freeciv): ... and the changes to the ruleset? Your patch adds a check for unit gold upkeep == 0. But this should never happen! The unitlist is created only with units which have gold upkeep 0 (comment #0).

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-01 Thread Micke
URL: http://gna.org/bugs/?18439 Summary: Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed. Project: Freeciv Submitted by: someswede Submitted on: Mon Aug 1 19:45:57 2011

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-01 Thread Micke
Follow-up Comment #1, bug #18439 (project freeciv): The attached file might have prevented a repeat - then again, I had not seen anything like that before either, despite the AI refusing to raise taxes even when it has to sell units every turn. (file #13723)

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-01 Thread Micke
Follow-up Comment #2, bug #18439 (project freeciv): And the very next turn I got this: [22:41:47] in player_balance_treasury_units_and_buildings() [cityturn.c::1879]: assertion 'FALSE' failed. [22:41:47] Player Katuri (nb 6) cannot have negative gold! [22:41:47] Please report this message at