[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-18 Thread pepeto
Update of bug #21326 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-15 Thread pepeto
Update of bug #21326 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #6: Comment added for featured_text_to_plain_text(). (file #20739)

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?21326 ___ Message sent

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4. ___ Reply to this item at:

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv): Category:None = general Planned Release:2.4. = 2.4.3,2.5.0,2.6.0 ___ Follow-up Comment #3: Fix attached which

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread Jacob Nevins
Follow-up Comment #4, bug #21326 (project freeciv): It allows users to have updated links, to communicate whereas they don't have the same city names at map, and to avoid users making voluntary wrong names when editing links (in chatline). Ah, that makes sense, thanks. That's probably worth

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2013-12-05 Thread pepeto
Follow-up Comment #2, bug #21326 (project freeciv): Possible fixes are to make the client honour the 'name=' property of links more often, or to defer the notify_player() on the server to later in transfer_city() (probably after the call to send_city_info())? What about using [l

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2013-12-04 Thread log65536
URL: http://gna.org/bugs/?21326 Summary: You already had a city called Helsinki. The city was renamed to Helsinki. Project: Freeciv Submitted by: log65536 Submitted on: Wed Dec 4 20:28:07 2013 Category: None

[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2013-12-04 Thread Jacob Nevins
Follow-up Comment #1, bug #21326 (project freeciv): My guess is that city_link() creates the link correctly to the city now called Valencia, but the client processes this link by city id rather than by name, and thus uses the old name. Spot on. See