Update of bug #21326 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #21326 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #6:
Comment added for featured_text_to_plain_text().
(file #20739)
Update of bug #21326 (project freeciv):
Assigned to:None = pepeto
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http://gna.org/bugs/?21326
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Update of bug #21326 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.4.
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Update of bug #21326 (project freeciv):
Category:None = general
Planned Release:2.4. = 2.4.3,2.5.0,2.6.0
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Follow-up Comment #3:
Fix attached which
Follow-up Comment #4, bug #21326 (project freeciv):
It allows users to have updated links, to communicate whereas
they don't have the same city names at map, and to avoid users
making voluntary wrong names when editing links (in chatline).
Ah, that makes sense, thanks. That's probably worth
Follow-up Comment #2, bug #21326 (project freeciv):
Possible fixes are to make the client honour the 'name='
property of links more often, or to defer the notify_player()
on the server to later in transfer_city() (probably after the
call to send_city_info())?
What about using [l
URL:
http://gna.org/bugs/?21326
Summary: You already had a city called Helsinki. The city was
renamed to Helsinki.
Project: Freeciv
Submitted by: log65536
Submitted on: Wed Dec 4 20:28:07 2013
Category: None
Follow-up Comment #1, bug #21326 (project freeciv):
My guess is that city_link() creates the link correctly to the
city now called Valencia, but the client processes this link by
city id rather than by name, and thus uses the old name.
Spot on. See