[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-11-12 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-11-08 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Status: Need Info => Ready For Test ___ Follow-up Comment #15: Fix equivalent to those applied to savegame2.c and savegame3.c for savegame.c attached.

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-25 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Status: Ready For Test => Need Info ___ Follow-up Comment #13: > I don't even know if there's any similar problems if loading > ancient savegame.c saves to

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-25 Thread Marko Lindqvist
Follow-up Comment #14, bug #23614 (project freeciv): The effect of dummy city refreshes in S2_5 and S2_6 would be quite minor - it may mean using wrong data once, but generally things would work and further refreshes will cause correct data t propagate. New trade partner code in TRUNK means that

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-23 Thread wotan
Follow-up Comment #9, bug #23614 (project freeciv): This patch fixes load games for me thanks file #25406: LoadNotOverlyRefreshing.patch added by cazfi (4kB - text/plain-diff) ___ Reply to this item at:

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-22 Thread Marko Lindqvist
Follow-up Comment #7, bug #23614 (project freeciv): > Root cause is calling city_refresh() before all cities are loaded That refresh has to go. It may not crash that often with supplied rulesets, but it certainly has a lot of trouble potential in it. Many effects get evaluated as part of it, and

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-22 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Status:None => Ready For Test Planned Release: 3.0.0 => 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #8: Attached patches

[Freeciv-Dev] [bug #23614] Segfault on savegame loading refreshing city before tradepartner loaded

2015-10-22 Thread Marko Lindqvist
Update of bug #23614 (project freeciv): Category:None => general Summary: Freeciv segfault on load savegame => Segfault on savegame loading refreshing city before tradepartner loaded