[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-07-17 Thread Sviatoslav Golda
Follow-up Comment #6, bug #24426 (project freeciv): With my comments I meant the following things: 1. It is completely obvious which techs opponent has/knows without having an embassy: a) has a unit of Legion (in current rulesets this can be given via hut - but this is no more than a buggy or

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-07-12 Thread Jacob Nevins
Follow-up Comment #5, bug #24426 (project freeciv): I don't know if the generalisation of research requirements under patch #5944 on trunk is going to make it more difficult for a client to know whether techs are reachable for the other player (needed for this UI)...

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-07-12 Thread Jacob Nevins
Follow-up Comment #4, bug #24426 (project freeciv): UI proposal for advance selection for giver. For the sake of argument, seller knows Monarchy and its prereqs (Code of Laws, Alphabet, Ceremonial Burial). Buyer knows only Alphabet. No embassy, any ruleset Alphabet Ceremonial Burial Code of

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-07-12 Thread Jacob Nevins
Follow-up Comment #3, bug #24426 (project freeciv): > why not add possibility to sell all up to Monarchy > automatically(adding required list of techs to selled one). Yes, I was thinking that was the way out of this. For techs where the seller doesn't know that the buyer has prerequisites, call

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-07-11 Thread Sviatoslav Golda
Follow-up Comment #2, bug #24426 (project freeciv): Yes, experimental, which marked to be ordinal. Yes I mean root_req. - For example I have Monarchy and Trade, and wish to sell knowledge to some other civs, previously I could do it. But now I can propose only basic techs one by one - starting

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-07-10 Thread Jacob Nevins
Follow-up Comment #1, bug #24426 (project freeciv): What ruleset are you playing? When you say "root", do you mean the game concept of root_req (which I think is only used in the 'experimental' ruleset, out of the shipped rulesets)? Is the player proposing to give their own technology, or to

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-04-10 Thread Marko Lindqvist
Update of bug #24426 (project freeciv): Planned Release: 2.5.4, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-02-21 Thread Marko Lindqvist
Update of bug #24426 (project freeciv): Severity: 4 - Important => 3 - Normal Planned Release: => 2.5.4, 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #24426] It is impossible to propose a non-root tech in diplomacy dialog when tech trading

2016-02-17 Thread Sviatoslav Golda
URL: Summary: It is impossible to propose a non-root tech in diplomacy dialog when tech trading Project: Freeciv Submitted by: swiatos Submitted on: Thu 18 Feb 2016 04:14:41 AM UTC Category: